FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/NER1LsOP"]
[Date "2025.06.17"]
[White "SupraSayajin"]
[Black "key-chess"]
[Result "0-1"]
[GameId "NER1LsOP"]
[UTCDate "2025.06.17"]
[UTCTime "13:00:00"]
[WhiteElo "1079"]
[BlackElo "1094"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+96"]
[Variant "Antichess"]
[TimeControl "180+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d6?? { (Mate in 16 → 1.84) Lost forced checkmate sequence. g5 was best. } { [%eval 1.84] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. e3?? { (1.84 → -0.46) Blunder. g4 was best. } { [%eval -0.46] } (2. g4 Bxg4 3. Bh6 Nxh6 4. Qc1 Bxe2 5. Qxh6 gxh6 6. Nxe2 Qc8) 2... Bh3 { [%eval -0.98] } 3. gxh3 { [%eval -0.97] } 3... Qd7? { (-0.97 → 0.21) Mistake. e5 was best. } { [%eval 0.21] } (3... e5 4. Ne2) 4. Qg4?? { (0.21 → -4.76) Blunder. Qf3 was best. } { [%eval -4.76] } (4. Qf3 Qxh3) 4... Qxg4 { [%eval -3.19] } 5. hxg4 { [%eval -2.33] } 5... h5?? { (-2.33 → -0.46) Blunder. f5 was best. } { [%eval -0.46] } (5... f5 6. gxf5) 6. gxh5 { [%eval -0.22] } 6... Rxh5 { [%eval 0.22] } 7. Nh3?? { (0.22 → Mate in 11) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-11] } (7. Nd2 Rxh2) 7... Rxh3 { [%eval #-11] } 8. Bxh3 { [%eval #-10] } 8... Nd7?? { (Mate in 10 → -0.84) Lost forced checkmate sequence. f5 was best. } { [%eval -0.84] } (8... f5 9. Bxf5 g6 10. Bxg6 Kf7 11. Bxf7 a6 12. Bxg8 e6 13. Bxe6 d5 14. Bxd5) 9. Bxd7 { [%eval -1.06] } 9... Kxd7 { [%eval -1.07] } 10. f4? { (-1.07 → -2.62) Mistake. Nd2 was best. } { [%eval -2.62] } (10. Nd2) 10... g5 { [%eval -2.02] } 11. fxg5 { [%eval -2.6] } 11... Nf6?? { (-2.60 → 2.93) Blunder. f5 was best. } { [%eval 2.93] } (11... f5) 12. gxf6 { [%eval 2.07] } 12... exf6 { [%eval 2.48] } 13. c3?? { (2.48 → -0.44) Blunder. Nd2 was best. } { [%eval -0.44] } (13. Nd2 Ke6) 13... c5?? { (-0.44 → 2.00) Blunder. f5 was best. } { [%eval 2.0] } (13... f5 14. c4) 14. d4 { [%eval 2.49] } 14... cxd4 { [%eval 2.38] } 15. exd4?? { (2.38 → Mate in 7) Checkmate is now unavoidable. cxd4 was best. } { [%eval #-7] } (15. cxd4 f5) 15... Bh6 { [%eval #-7] } 16. Bxh6 { [%eval #-6] } 16... Rf8 { [%eval #-6] } 17. Bxf8 { [%eval #-5] } 17... Ke7?? { (Mate in 5 → 4.42) Lost forced checkmate sequence. Kd8 was best. } { [%eval 4.42] } (17... Kd8 18. Bxd6 Ke7 19. Bxe7 b5 20. Bxf6 b4 21. cxb4 a5 22. bxa5#) 18. Bxe7 { [%eval 3.01] } 18... b5?? { (3.01 → 10.56) Blunder. d5 was best. } { [%eval 10.56] } (18... d5 19. Bxf6) 19. Bxf6?? { (10.56 → Mate in 4) Checkmate is now unavoidable. Bxd6 was best. } { [%eval #-4] } (19. Bxd6) 19... b4 { [%eval #-4] } 20. cxb4 { [%eval #-3] } 20... a5 { [%eval #-3] } 21. bxa5 { [%eval #-2] } 21... d5 { [%eval #-2] } 22. Rg1# { Game ends by variant rule. } 0-1
