FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/NEBgPD4L"]
[Date "2025.09.18"]
[Round "-"]
[White "Glassy_King"]
[Black "Baran1234a"]
[Result "0-1"]
[GameId "NEBgPD4L"]
[UTCDate "2025.09.18"]
[UTCTime "13:50:15"]
[WhiteElo "1945"]
[BlackElo "1581"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+67"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-15] } 2... f5?? { (Mate in 15 → -0.59) Lost forced checkmate sequence. Nf6 was best. } { [%eval -0.59] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxd2 Ba6 7. Bxf7) 3. exf5 { [%eval -0.72] } 3... Nc6?? { (-0.72 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (3... e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7 Qxg2 8. dxc8=Q) 4. Bxc6 { [%eval #16] } 4... dxc6 { [%eval #17] } 5. c3 { [%eval #17] } 5... Bxf5 { [%eval #16] } 6. Qc2 { [%eval #16] } 6... Qxd2 { [%eval #12] } 7. Bxd2?? { (Mate in 12 → 2.23) Lost forced checkmate sequence. Nxd2 was best. } { [%eval 2.23] } (7. Nxd2 Bxc2 8. Ne4 Bxe4 9. a4 Bxg2 10. Be3 Bxh1 11. Bxa7 Rxa7 12. Rd1 Rxa4) 7... Bxc2 { [%eval 2.38] } 8. Bh6 { [%eval 2.15] } 8... Bxb1 { [%eval 2.37] } 9. Rxb1 { [%eval 2.77] } 9... gxh6 { [%eval 2.63] } 10. Nh3?! { (2.63 → 1.56) Inaccuracy. a3 was best. } { [%eval 1.56] } (10. a3) 10... Bg7?? { (1.56 → Mate in 10) Checkmate is now unavoidable. e6 was best. } { [%eval #10] } (10... e6 11. Ra1) 11. b3 { [%eval #10] } 11... Bxc3 { [%eval #9] } 12. Kd2 { [%eval #9] } 12... Bxd2 { [%eval #8] } 13. b4?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. Nf4 was best. } { [%eval #-10] } (13. Nf4 Bxf4 14. Rhd1 Bxh2 15. Rd8 Rxd8 16. f4 Bxf4 17. g3 Bxg3 18. Re1 Bxe1) 13... Bxb4 { [%eval #-10] } 14. Rxb4 { [%eval #-9] } 14... Rb8 { [%eval #-9] } 15. Rxb8 { [%eval #-8] } 15... Kd8 { [%eval #-8] } 16. Rxd8 { [%eval #-7] } 16... Nf6 { [%eval #-7] } 17. Rxh8 { [%eval #-6] } 17... Ne8 { [%eval #-6] } 18. Rxh7 { [%eval #-5] } 18... Nd6 { [%eval #-5] } 19. Rxh6 { [%eval #-4] } 19... Nf5 { [%eval #-4] } 20. Rxc6 { [%eval #-3] } 20... Nh6 { [%eval #-4] } 21. Rxc7 { [%eval #-3] } 21... Nf7 { [%eval #-3] } 22. Rxe7 { [%eval #-2] } 22... Ng5?? { (Mate in 2 → 5.56) Lost forced checkmate sequence. Nd8 was best. } { [%eval 5.56] } (22... Nd8 23. Rxa7 Nf7 24. Rxf7#) 23. Rxa7?? { (5.56 → Mate in 1) Checkmate is now unavoidable. Nxg5 was best. } { [%eval #-1] } (23. Nxg5 a5 24. Rb1 a4 25. Rb2 a3 26. g4 axb2 27. Re8 b1=K 28. h4 Kxa2) 23... Nxh3 { [%eval #-1] } 24. gxh3# { Game ends by variant rule. } 0-1

