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[Event "rated Antichess game"] [Site "https://lichess.org/NE53Bq52"] [Date "2024.11.01"] [White "LegendaryKnight2024"] [Black "DeathGun747"] [Result "0-1"] [GameId "NE53Bq52"] [UTCDate "2024.11.01"] [UTCTime "09:21:03"] [WhiteElo "1428"] [BlackElo "1079"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+66"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... d5?? { (Mate in 15 → 0.38) Lost forced checkmate sequence. b5 was best. } { [%eval 0.38] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. exd5 { [%eval 0.14] } 2... Qxd5 { [%eval 0.32] } 3. Ba6 { [%eval 0.11] } 3... Qxd2?? { (0.11 → Mate in 13) Checkmate is now unavoidable. Qxg2 was best. } { [%eval #13] } (3... Qxg2 4. Bxb7 Bxb7 5. h4 Qxg1 6. Rxg1 g5 7. Rxg5 Be4 8. Rxg8) 4. Qxd2 { [%eval #13] } 4... bxa6 { [%eval #12] } 5. Qd7?? { (Mate in 12 → 2.59) Lost forced checkmate sequence. g4 was best. } { [%eval 2.59] } (5. g4 Bxg4 6. Nf3 Bxf3 7. h4 Bxh1 8. Qh6 gxh6 9. Bxh6 Nxh6 10. f3 Bxf3) 5... Kxd7?! { (2.59 → 3.73) Inaccuracy. Nxd7 was best. } { [%eval 3.73] } (5... Nxd7 6. Na3) 6. Bh6 { [%eval 3.86] } 6... gxh6 { [%eval 3.44] } 7. Na3 { [%eval 3.99] } 7... c5?? { (3.99 → Mate in 11) Checkmate is now unavoidable. h5 was best. } { [%eval #11] } (7... h5 8. h4 Nh6 9. Kd2 f5 10. g4 fxg4 11. Nf3 gxf3 12. Rh2 Ng4) 8. b4 { [%eval #11] } 8... cxb4 { [%eval #10] } 9. Rb1?? { (Mate in 10 → -0.82) Lost forced checkmate sequence. Nb5 was best. } { [%eval -0.82] } (9. Nb5 axb5 10. c3 bxc3 11. Kd2 cxd2 12. Re1 dxe1=Q 13. Ne2 Qxh1 14. g4 Qxh2) 9... bxa3 { [%eval -0.75] } 10. Rxb8 { [%eval -1.07] } 10... Rxb8 { [%eval -0.16] } 11. g4?? { (-0.16 → -4.87) Blunder. Nh3 was best. } { [%eval -4.87] } (11. Nh3 e6) 11... h5 { [%eval -4.69] } 12. gxh5 { [%eval -4.04] } 12... Nh6?! { (-4.04 → -3.04) Inaccuracy. e6 was best. } { [%eval -3.04] } (12... e6) 13. Nh3? { (-3.04 → -5.13) Mistake. Ne2 was best. } { [%eval -5.13] } (13. Ne2 a5) 13... Rb3?? { (-5.13 → -1.61) Blunder. f5 was best. } { [%eval -1.61] } (13... f5) 14. cxb3 { [%eval -2.3] } 14... Kc6?? { (-2.30 → Mate in 6) Checkmate is now unavoidable. a5 was best. } { [%eval #6] } (14... a5 15. Ke2 f5 16. f4 e5 17. fxe5 Bd6 18. exd6 Kxd6 19. Kd2 Kd5 20. Nf2) 15. Nf4?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Kf1 was best. } { [%eval #-9] } (15. Kf1 Bxh3 16. Kg2 Bxg2 17. h4 Bxh1 18. f3 Bxf3 19. b4 Bxh5 20. b5 axb5#) 15... Kd5 { [%eval #-9] } 16. Nxd5 { [%eval #-8] } 16... Bg7 { [%eval #-8] } 17. Nxe7 { [%eval #-7] } 17... f6?? { (Mate in 7 → 6.25) Lost forced checkmate sequence. Bf8 was best. } { [%eval 6.25] } (17... Bf8 18. Nxc8 Rg8 19. Nxa7 Rg1 20. Rxg1 Bg7 21. Rxg7 f5 22. Rxh7 f4 23. Rxh6) 18. Nxc8 { [%eval 6.46] } 18... Rxc8 { [%eval 5.11] } 19. Rf1?? { (5.11 → -2.07) Blunder. Kd2 was best. } { [%eval -2.07] } (19. Kd2 Rc2) 19... Rc4?? { (-2.07 → 10.27) Blunder. a5 was best. } { [%eval 10.27] } (19... a5) 20. bxc4 { [%eval 9.85] } 20... f5 { [%eval 10.76] } 21. Ke2 { [%eval 7.28] } 21... a5 { [%eval 10.1] } 22. f4?? { (10.10 → Mate in 5) Checkmate is now unavoidable. Kd3 was best. } { [%eval #-5] } (22. Kd3 Bc3) 22... Be5 { [%eval #-5] } 23. fxe5 { [%eval #-4] } 23... Ng8 { [%eval #-5] } 24. Rxf5 { [%eval #-4] } 24... Nf6 { [%eval #-4] } 25. Rxf6 { [%eval #-3] } 25... a6 { [%eval #-3] } 26. Rxa6 { [%eval #-2] } 26... h6 { [%eval #-2] } 27. Rxa5# { Game ends by variant rule. } 0-1