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[Event "rated rapid game"] [Site "https://lichess.org/N8kc79gX"] [Date "2024.11.03"] [Round "-"] [White "Richoco"] [Black "tomat720"] [Result "1-0"] [GameId "N8kc79gX"] [UTCDate "2024.11.03"] [UTCTime "08:14:14"] [WhiteElo "1085"] [BlackElo "1150"] [WhiteRatingDiff "+45"] [BlackRatingDiff "-7"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C47"] [Opening "Four Knights Game: Halloween Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.17] } 3. Nc3 { [%eval 0.11] } 3... Nf6 { [%eval 0.08] } 4. Nxe5?? { (0.08 → -2.41) Blunder. d4 was best. } { [%eval -2.41] } { C47 Four Knights Game: Halloween Gambit } (4. d4 exd4 5. Nxd4 Bb4 6. Nxc6 bxc6 7. Bd3 d5 8. exd5 O-O) 4... Nxe5 { [%eval -1.57] } 5. d4 { [%eval -1.3] } 5... Nc6?! { (-1.30 → -0.54) Inaccuracy. Ng6 was best. } { [%eval -0.54] } (5... Ng6 6. e5 Ng8 7. Bc4 c6 8. Qe2 Bb4 9. Bxf7+ Kxf7 10. Qc4+) 6. d5 { [%eval -0.53] } 6... Ne5 { [%eval -0.5] } 7. f4 { [%eval -0.72] } 7... Bb4?? { (-0.72 → 0.96) Blunder. Ng6 was best. } { [%eval 0.96] } (7... Ng6 8. e5 Bb4 9. exf6 Qxf6 10. Qe2+ Kd8 11. Kd1 Re8 12. Qc4) 8. fxe5 { [%eval 1.12] } 8... Bxc3+?? { (1.12 → 4.03) Blunder. Nxe4 was best. } { [%eval 4.03] } (8... Nxe4 9. Qd4) 9. bxc3 { [%eval 3.66] } 9... Nxe4 { [%eval 4.12] } 10. Qd4? { (4.12 → 2.35) Mistake. Qg4 was best. } { [%eval 2.35] } (10. Qg4 Nxc3 11. Bd3 O-O 12. Qd4 Nxd5 13. Qe4 g6 14. Qxd5 c6 15. Qe4 d5) 10... Qh4+?? { (2.35 → 4.80) Blunder. f5 was best. } { [%eval 4.8] } (10... f5 11. Bd3 c5 12. Qe3 Qh4+ 13. g3 Qh5 14. O-O O-O 15. c4 b6 16. Bb2) 11. g3 { [%eval 4.8] } 11... Qg4 { [%eval 4.83] } 12. Ba3?? { (4.83 → 0.23) Blunder. Be2 was best. } { [%eval 0.23] } (12. Be2 c5 13. Qe3 Qg6 14. Bd3 f5 15. exf6 O-O 16. O-O d6 17. Qxe4 Qxe4) 12... Qf3 { [%eval 0.53] } 13. Bd3?? { (0.53 → -2.99) Blunder. Rg1 was best. } { [%eval -2.99] } (13. Rg1 Nxc3) 13... Qxh1+ { [%eval -2.59] } 14. Ke2?! { (-2.59 → -3.95) Inaccuracy. Bf1 was best. } { [%eval -3.95] } (14. Bf1 Qf3 15. Bd3 Ng5 16. Kd2 Qh5 17. Rf1 Nf3+ 18. Rxf3 Qxf3 19. d6 O-O) 14... Qg2+?! { (-3.95 → -3.04) Inaccuracy. Qxh2+ was best. } { [%eval -3.04] } (14... Qxh2+ 15. Ke3 d6 16. Qxe4 Qxg3+ 17. Kd2 Qg5+ 18. Qe3 Qxe5 19. Qxe5+ dxe5 20. Re1) 15. Ke3 { [%eval -2.89] } 15... Qf2+?? { (-2.89 → -0.47) Blunder. Ng5 was best. } { [%eval -0.47] } (15... Ng5 16. e6 f6 17. Rf1 d6 18. Bb5+ Kd8 19. Rxf6 Bxe6 20. dxe6 Qg1+ 21. Rf2) 16. Kxe4 { [%eval -0.49] } 16... Qxd4+?! { (-0.49 → 0.50) Inaccuracy. Qxh2 was best. } { [%eval 0.5] } (16... Qxh2) 17. Kxd4?! { (0.50 → -0.44) Inaccuracy. cxd4 was best. } { [%eval -0.44] } (17. cxd4 b6) 17... d6?? { (-0.44 → 2.52) Blunder. b6 was best. } { [%eval 2.52] } (17... b6 18. c4) 18. exd6 { [%eval 2.45] } 18... cxd6 { [%eval 2.47] } 19. Re1+ { [%eval 2.31] } 19... Kd7 { [%eval 2.46] } 20. Bb5+ { [%eval 2.27] } 20... Kc7 { [%eval 2.71] } 21. Re7+ { [%eval 2.69] } 21... Kb6 { [%eval 2.44] } 22. c4 { [%eval 2.39] } 22... a6?! { (2.39 → 3.52) Inaccuracy. Rd8 was best. } { [%eval 3.52] } (22... Rd8 23. Rxf7) 23. Bxd6?? { (3.52 → -1.87) Blunder. Be8 was best. } { [%eval -1.87] } (23. Be8 Bf5 24. Bxf7 Rad8 25. Bxd6 Rd7 26. Rxd7 Bxd7 27. c5+ Ka7 28. Be6 Bc8) 23... axb5 { [%eval -1.48] } 24. Bc5+?! { (-1.48 → -2.74) Inaccuracy. c5+ was best. } { [%eval -2.74] } (24. c5+) 24... Ka5?? { (-2.74 → -0.89) Blunder. Ka6 was best. } { [%eval -0.89] } (24... Ka6 25. Re3 b4 26. Bxb4 b6 27. c5 bxc5+ 28. Bxc5 Bg4 29. c4 Rhe8 30. Rb3) 25. cxb5?? { (-0.89 → -3.42) Blunder. Re3 was best. } { [%eval -3.42] } (25. Re3 b4) 25... Kxb5 { [%eval -3.22] } 26. c4+ { [%eval -3.11] } 26... Ka4?? { (-3.11 → Mate in 2) Checkmate is now unavoidable. Ka6 was best. } { [%eval #2] } (26... Ka6 27. Bd6 b6 28. a4 Bf5 29. g4 Bc2 30. a5 Kxa5 31. Rxf7 Ka6) 27. Rxf7?? { (Mate in 2 → -2.47) Lost forced checkmate sequence. Re3 was best. } { [%eval -2.47] } (27. Re3 Ra7 28. Ra3#) 27... g6?? { (-2.47 → Mate in 2) Checkmate is now unavoidable. b5 was best. } { [%eval #2] } (27... b5 28. Rf3 b4 29. Re3 Rb8 30. h4 Rb7 31. h5 Rd8 32. Re4 Bf5 33. Rf4) 28. Rf3 { [%eval #1] } 28... Ra5 { [%eval #1] } 29. Ra3# { White wins by checkmate. } 1-0