- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/N7efjRi6"] [Date "2017.03.26"] [Round "-"] [White "IanRex0325"] [Black "Du31"] [Result "0-1"] [GameId "N7efjRi6"] [UTCDate "2017.03.26"] [UTCTime "08:31:11"] [WhiteElo "1996"] [BlackElo "2393"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+4"] [Variant "Standard"] [TimeControl "180+0"] [ECO "B90"] [Opening "Sicilian Defense: Najdorf Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.3] } 1... c5 { [%eval 0.29] } 2. Nf3 { [%eval 0.29] } 2... d6 { [%eval 0.31] } 3. d4 { [%eval 0.26] } 3... cxd4 { [%eval 0.24] } 4. Nxd4 { [%eval 0.24] } 4... Nf6 { [%eval 0.27] } 5. Nc3 { [%eval 0.18] } 5... a6 { [%eval 0.27] } { B90 Sicilian Defense: Najdorf Variation } 6. a4 { [%eval 0.01] } 6... e5 { [%eval 0.1] } 7. Nb3 { [%eval -0.13] } 7... Be6 { [%eval 0.11] } 8. Be3 { [%eval -0.15] } 8... Nbd7 { [%eval 0.06] } 9. a5 { [%eval 0.1] } 9... Qc7 { [%eval 0.17] } 10. Bd3 { [%eval -0.07] } 10... Rc8 { [%eval 0.08] } 11. O-O { [%eval 0.0] } 11... Be7 { [%eval 0.0] } 12. f4 { [%eval -0.16] } 12... h5 { [%eval 0.15] } 13. f5 { [%eval 0.1] } 13... Bc4?! { (0.10 → 0.83) Inaccuracy. Bxb3 was best. } { [%eval 0.83] } (13... Bxb3 14. cxb3 d5 15. Nxd5 Nxd5 16. exd5 Bc5 17. Qc1 Qd6 18. Bxc5 Rxc5 19. Qe3 Rxd5 20. Be4) 14. Qe2?! { (0.83 → 0.07) Inaccuracy. Bxc4 was best. } { [%eval 0.07] } (14. Bxc4 Qxc4 15. Ra4 Qc7 16. h3 O-O 17. Nd2 d5 18. exd5 Bc5 19. Bxc5 Qxc5+ 20. Kh1 Nxd5) 14... O-O { [%eval 0.36] } 15. h3 { [%eval -0.14] } 15... h4?! { (-0.14 → 0.75) Inaccuracy. d5 was best. } { [%eval 0.75] } (15... d5) 16. Rfd1 { [%eval 0.58] } 16... Rfe8?! { (0.58 → 1.24) Inaccuracy. Bxd3 was best. } { [%eval 1.24] } (16... Bxd3 17. Qxd3 d5 18. exd5 Bb4 19. d6 Qc6 20. Na2 Bc5 21. Rac1 Rfe8 22. Nxc5 Nxc5 23. Qa3) 17. Qf3?! { (1.24 → 0.26) Inaccuracy. Bxc4 was best. } { [%eval 0.26] } (17. Bxc4) 17... d5 { [%eval 0.43] } 18. Bxc4 { [%eval 0.16] } 18... dxc4 { [%eval 0.17] } 19. Nd2 { [%eval 0.25] } 19... Bb4 { [%eval 0.43] } 20. Nd5 { [%eval 0.06] } 20... Nxd5 { [%eval 0.19] } 21. exd5 { [%eval 0.14] } 21... e4 { [%eval 0.48] } 22. Nxe4 { [%eval 0.36] } 22... Qe5 { [%eval 0.58] } 23. Rd4 { [%eval 0.23] } 23... Nf6?! { (0.23 → 1.22) Inaccuracy. Nc5 was best. } { [%eval 1.22] } (23... Nc5 24. d6 Rcd8 25. Rxc4 Nxe4 26. Rxb4 Rxd6 27. Qf4 Ng3 28. Kh2 Rd5 29. Qxe5 Rdxe5 30. Bf4) 24. Nxf6+ { [%eval 1.22] } 24... Qxf6 { [%eval 1.39] } 25. c3 { [%eval 1.18] } 25... Bd6 { [%eval 1.71] } 26. Re4 { [%eval 1.48] } 26... Rxe4 { [%eval 1.66] } 27. Qxe4 { [%eval 1.64] } 27... Kf8 { [%eval 1.61] } 28. Bd4 { [%eval 1.65] } 28... Qg5 { [%eval 1.55] } 29. Qg4?! { (1.55 → 0.70) Inaccuracy. Re1 was best. } { [%eval 0.7] } (29. Re1 Bg3 30. Rf1 Bd6 31. Bf2 Qf4 32. Qxf4 Bxf4 33. Bxh4 Bd6 34. Bf2 Re8 35. Re1 Rxe1+) 29... Qxg4 { [%eval 0.66] } 30. hxg4 { [%eval 0.54] } 30... Re8 { [%eval 0.57] } 31. Kf2 { [%eval 0.3] } 31... Bg3+? { (0.30 → 1.79) Mistake. Re4 was best. } { [%eval 1.79] } (31... Re4 32. Ra4 Rf4+ 33. Ke3 Rxg4 34. Rxc4 Rxg2 35. f6 gxf6 36. Bxf6 Ke8 37. Rxh4 Rxb2 38. c4) 32. Kf3 { [%eval 1.78] } 32... f6?! { (1.78 → 2.45) Inaccuracy. Rd8 was best. } { [%eval 2.45] } (32... Rd8 33. Rd1 f6 34. Bb6 Rd7 35. Bc5+ Ke8 36. Rd2 Be5 37. g5 Rc7 38. Bb4 Kd7 39. Kg4) 33. Bc5+ { [%eval 1.89] } 33... Kf7 { [%eval 1.85] } 34. Rd1 { [%eval 1.71] } 34... Rd8 { [%eval 1.9] } 35. Bb6 { [%eval 1.68] } 35... Rd7 { [%eval 1.83] } 36. Bc5 { [%eval 1.65] } 36... Bc7? { (1.65 → 3.66) Mistake. Rd8 was best. } { [%eval 3.66] } (36... Rd8) 37. Ke4? { (3.66 → 2.17) Mistake. d6 was best. } { [%eval 2.17] } (37. d6) 37... Bxa5 { [%eval 2.56] } 38. Kd4 { [%eval 2.46] } 38... b5?? { (2.46 → 5.16) Blunder. Bc7 was best. } { [%eval 5.16] } (38... Bc7 39. Kxc4 Bg3 40. d6 Ke8 41. Kd5 b6 42. Ba3 Rd8 43. Ke6 Rd7 44. Bb4 Be5 45. Rh1) 39. Re1 { [%eval 4.16] } 39... Bc7 { [%eval 4.14] } 40. Re6 { [%eval 4.08] } 40... Be5+ { [%eval 3.89] } 41. Ke4 { [%eval 3.53] } 41... a5 { [%eval 4.01] } 42. Ra6? { (4.01 → 2.10) Mistake. g5 was best. } { [%eval 2.1] } (42. g5) 42... b4?! { (2.10 → 3.00) Inaccuracy. Rc7 was best. } { [%eval 3.0] } (42... Rc7) 43. Ra8?? { (3.00 → 1.06) Blunder. d6 was best. } { [%eval 1.06] } (43. d6) 43... g6 { [%eval 1.31] } 44. Rf8+ { [%eval 1.54] } 44... Kg7 { [%eval 1.72] } 45. Rc8 { [%eval 1.81] } 45... bxc3 { [%eval 1.7] } 46. bxc3 { [%eval 1.34] } 46... Bxc3?? { (1.34 → 4.77) Blunder. a4 was best. } { [%eval 4.77] } (46... a4) 47. d6 { [%eval 3.8] } 47... Be5 { [%eval 3.78] } 48. Rc7?? { (3.78 → -2.88) Blunder. Kd5 was best. } { [%eval -2.88] } (48. Kd5) 48... Rf7?? { (-2.88 → 6.43) Blunder. Rxc7 was best. } { [%eval 6.43] } (48... Rxc7 49. dxc7 Bxc7 50. Kd4 gxf5 51. gxf5 Kh6 52. Kxc4 Kg5 53. Bf2 Bg3 54. Bd4 Kxf5 55. Kb5) 49. Rxf7+ { [%eval 5.81] } 49... Kxf7 { [%eval 4.8] } 50. Kd5?? { (4.80 → 2.02) Blunder. d7 was best. } { [%eval 2.02] } (50. d7 Bc7 51. Kd4 Bd8 52. Kxc4 Kg7 53. Kd5 Kf7 54. Kc6 gxf5 55. gxf5 a4 56. Kb5 Kg7) 50... c3?? { (2.02 → 10.70) Blunder. gxf5 was best. } { [%eval 10.7] } (50... gxf5 51. gxf5) 51. Ba3?? { (10.70 → 0.00) Blunder. Kc6 was best. } { [%eval 0.0] } (51. Kc6 c2) 51... c2?? { (0.00 → 10.82) Blunder. gxf5 was best. } { [%eval 10.82] } (51... gxf5 52. gxf5 c2 53. Kc6 Ke8 54. Bc1 Kd8 55. Be3 Bd4 56. Bd2 Bc3 57. Be3 Bd4) 52. Kc6 { [%eval 10.09] } 52... gxf5 { [%eval 9.67] } 53. gxf5?? { (9.67 → 0.00) Blunder. d7 was best. } { [%eval 0.0] } (53. d7) 53... Ke8 { [%eval 0.0] } 54. Bc1 { [%eval 0.0] } 54... a4 { [%eval 0.0] } 55. Kd5?? { (0.00 → -5.46) Blunder. Kc7 was best. } { [%eval -5.46] } (55. Kc7 Bh2 56. Bb2 Kf7 57. Kc6 Be5 58. Ba3 Ke8 59. Kc7 Bg3 60. Bb2 Bh2 61. Ba3 Kf7) 55... Kd7 { [%eval -4.54] } 56. Kc5?? { (-4.54 → Mate in 11) Checkmate is now unavoidable. Kc4 was best. } { [%eval #-11] } (56. Kc4) 56... Bxd6+?? { (Mate in 11 → -4.20) Lost forced checkmate sequence. a3 was best. } { [%eval -4.2] } (56... a3 57. Kc4 a2 58. Kd3 a1=Q 59. Bh6 c1=Q 60. Bxc1 Qxc1 61. Ke2 Bxd6 62. g4 hxg3 63. Kd3) 57. Kb5?? { (-4.20 → Mate in 12) Checkmate is now unavoidable. Kc4 was best. } { [%eval #-12] } (57. Kc4 Kc6) 57... a3 { [%eval #-11] } 58. Kc4 { [%eval #-11] } 58... a2 { [%eval #-11] } { Black wins on time. } 0-1