- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/N5E3Hw13"] [Date "2023.04.06"] [White "saivarma3"] [Black "ExplodingN"] [Result "0-1"] [GameId "N5E3Hw13"] [UTCDate "2023.04.06"] [UTCTime "03:46:17"] [WhiteElo "973"] [BlackElo "909"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+25"] [Variant "Standard"] [TimeControl "300+0"] [ECO "A40"] [Opening "Queen's Pawn Game: Modern Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.0] } 1... g6?! { (0.00 → 0.68) Inaccuracy. Nf6 was best. } { [%eval 0.68] } { A40 Queen's Pawn Game: Modern Defense } (1... Nf6 2. c4 e6 3. Nf3 d5 4. cxd5 exd5 5. Bf4 c6 6. Nc3) 2. d5?! { (0.68 → -0.13) Inaccuracy. e4 was best. } { [%eval -0.13] } (2. e4 Bg7 3. Nc3 d6 4. Be3 a6 5. a4 Nf6 6. h3 e6) 2... d6 { [%eval 0.04] } 3. b4?? { (0.04 → -2.00) Blunder. c4 was best. } { [%eval -2.0] } (3. c4 Nf6 4. Nc3 Bg7 5. e4 O-O 6. Nf3 e6 7. Bd3 exd5) 3... Bg7 { [%eval -2.09] } 4. c3 { [%eval -1.95] } 4... c5?! { (-1.95 → -0.89) Inaccuracy. c6 was best. } { [%eval -0.89] } (4... c6 5. dxc6 Nxc6 6. a3 a5 7. b5 Ne5 8. Nf3 Nxf3+ 9. exf3 Nf6 10. Bb2 Nd7 11. Ra2) 5. bxc5 { [%eval -0.92] } 5... dxc5 { [%eval -0.88] } 6. Bb2?! { (-0.88 → -2.04) Inaccuracy. e4 was best. } { [%eval -2.04] } (6. e4 Nf6 7. f3 O-O 8. Ne2 b5 9. Be3 Nbd7 10. Ng3 b4 11. Be2 Qc7 12. O-O a5) 6... e6 { [%eval -2.27] } 7. dxe6 { [%eval -2.32] } 7... fxe6?? { (-2.32 → 0.30) Blunder. Qxd1+ was best. } { [%eval 0.3] } (7... Qxd1+ 8. Kxd1 Bxe6 9. e4 Nc6 10. Kc2 f5 11. Nd2 O-O-O 12. Ngf3 fxe4 13. Nxe4 Bf5 14. Ng5) 8. Qxd8+ { [%eval 0.06] } 8... Kxd8 { [%eval 0.08] } 9. a4 { [%eval -0.34] } 9... Nc6 { [%eval -0.14] } 10. Nf3 { [%eval -0.5] } 10... Nf6 { [%eval -0.43] } 11. Ng5 { [%eval -0.79] } 11... Rf8 { [%eval -0.31] } 12. Na3?! { (-0.31 → -1.17) Inaccuracy. e3 was best. } { [%eval -1.17] } (12. e3 Bd7) 12... Bh6? { (-1.17 → 0.04) Mistake. h6 was best. } { [%eval 0.04] } (12... h6 13. Nf3) 13. Nxe6+?? { (0.04 → -7.43) Blunder. h4 was best. } { [%eval -7.43] } (13. h4 Bg7) 13... Ke7?? { (-7.43 → 5.26) Blunder. Bxe6 was best. } { [%eval 5.26] } (13... Bxe6 14. g3) 14. Nxf8 { [%eval 5.64] } 14... Kxf8 { [%eval 5.61] } 15. Nb5 { [%eval 5.01] } 15... Bf5 { [%eval 5.01] } 16. Nc7? { (5.01 → 3.06) Mistake. e3 was best. } { [%eval 3.06] } (16. e3 Bg7) 16... Rd8 { [%eval 3.35] } 17. f4?? { (3.35 → -2.44) Blunder. f3 was best. } { [%eval -2.44] } (17. f3 Bd2+) 17... Rd7? { (-2.44 → -0.73) Mistake. Bxf4 was best. } { [%eval -0.73] } (17... Bxf4 18. c4 Ne4 19. Nd5 Nb4 20. e3 Nc2+ 21. Ke2 Bxe3 22. g4 Bxg4+ 23. Kd3 Nxa1 24. Kxe3) 18. Nb5 { [%eval -0.43] } 18... Bc2?? { (-0.43 → 3.31) Blunder. Bxf4 was best. } { [%eval 3.31] } (18... Bxf4 19. Rd1) 19. e3? { (3.31 → 1.62) Mistake. g3 was best. } { [%eval 1.62] } (19. g3 a6 20. Bh3 Bf5 21. Bxf5 gxf5 22. Na3 Ne4 23. Nc4 b5 24. Ne3 Bg7 25. axb5 axb5) 19... Ne4 { [%eval 1.75] } 20. Rc1?! { (1.75 → 0.80) Inaccuracy. Be2 was best. } { [%eval 0.8] } (20. Be2 Bg7 21. O-O a6 22. Na3 Bxa4 23. Nb1 b5 24. Bf3 Re7 25. Bxe4 Rxe4 26. Kf2 a5) 20... Rd2?? { (0.80 → 5.32) Blunder. Bxa4 was best. } { [%eval 5.32] } (20... Bxa4) 21. Bd3?? { (5.32 → -10.69) Blunder. Nd6 was best. } { [%eval -10.69] } (21. Nd6 Bxa4 22. Nxe4 Rxb2 23. Nxc5 Bc2 24. Be2 a5 25. O-O a4 26. Rf2 a3 27. Bd3 Bxd3) 21... Bxd3 { [%eval -10.74] } 22. Rd1 { [%eval -10.47] } 22... Re2+ { [%eval -10.54] } 23. Kf1 { [%eval -10.52] } 23... Nd2+ { [%eval -10.4] } 24. Rxd2 { [%eval -11.72] } 24... Rxd2+ { [%eval -11.69] } 25. Ke1 { [%eval -11.87] } 25... Rxb2 { [%eval -12.41] } 26. Nd6 { [%eval -15.39] } 26... Rxg2 { [%eval -12.49] } 27. h4 { [%eval -13.08] } 27... g5 { [%eval -11.3] } 28. h5 { [%eval -13.36] } 28... Bg7 { [%eval -15.0] } 29. h6?! { (-15.00 → Mate in 3) Checkmate is now unavoidable. Nb5 was best. } { [%eval #-3] } (29. Nb5 a6 30. Nd4 cxd4 31. exd4 g4 32. Kd1 Bc2+ 33. Ke1 Bxa4 34. Kf1 Rg3 35. Rg1 Rf3+) 29... Bxc3+ { [%eval #-2] } 30. Kd1 { [%eval #-2] } 30... Rd2+ { [%eval #-2] } 31. Kc1 { [%eval #-2] } 31... Rc2+ { [%eval #-2] } 32. Kd1 { [%eval #-2] } 32... Nb4 { [%eval #-2] } 33. fxg5 { [%eval #-1] } 33... Be2# { Black wins by checkmate. } 0-1