Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/N3A6gnPC"] [Date "2021.11.14"] [Round "-"] [White "Ademecer56"] [Black "Zinnurov29"] [Result "0-1"] [GameId "N3A6gnPC"] [UTCDate "2021.11.14"] [UTCTime "17:48:34"] [WhiteElo "1657"] [BlackElo "1865"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+2"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.36] } 2. Bxb5 { [%eval 1.06] } 2... g5?? { (1.06 → 6.62) Blunder. e6 was best. } { [%eval 6.62] } (2... e6 3. Bxd7 Bxd7 4. Nh3 Qh4 5. e4 Qxf2 6. Nxf2 Na6 7. Qh5) 3. Bxd7 { [%eval 4.52] } 3... Kxd7?! { (4.52 → 6.54) Inaccuracy. Nxd7 was best. } { [%eval 6.54] } (3... Nxd7 4. Qh5 Ne5 5. Qxh7 Rxh7 6. f4 gxf4 7. exf4 Rxh2 8. fxe5) 4. h4?? { (6.54 → Mate in 14) Checkmate is now unavoidable. Qh5 was best. } { [%eval #-14] } (4. Qh5 Nh6 5. Qxh6 Bxh6 6. a4 e5 7. h4 gxh4 8. Rxh4 Qxh4) 4... gxh4 { [%eval #-14] } 5. Rxh4 { [%eval #-14] } 5... Nh6?? { (Mate in 14 → 2.00) Lost forced checkmate sequence. Bb7 was best. } { [%eval 2.0] } (5... Bb7 6. Rxh7 Bxg2 7. Rxf7 Rh5 8. Qxh5 Bh1 9. Qxh1 e6 10. Qxa8) 6. Rxh6 { [%eval 1.94] } 6... Bxh6 { [%eval 2.17] } 7. Qf3 { [%eval 2.43] } 7... Bxe3 { [%eval 2.32] } 8. Qxf7 { [%eval 2.37] } 8... Bxf2 { [%eval 2.37] } 9. Qxe7?? { (2.37 → 0.49) Blunder. Kxf2 was best. } { [%eval 0.49] } (9. Kxf2 Rg8) 9... Qxe7 { [%eval 0.53] } 10. Kxf2 { [%eval 0.58] } 10... Qe1?? { (0.58 → 2.38) Blunder. Ke6 was best. } { [%eval 2.38] } (10... Ke6 11. a4) 11. Kxe1 { [%eval 2.23] } 11... Ke6?! { (2.23 → 3.53) Inaccuracy. h5 was best. } { [%eval 3.53] } (11... h5 12. Na3) 12. Ne2?? { (3.53 → 1.00) Blunder. a4 was best. } { [%eval 1.0] } (12. a4 Nd7 13. Na3 h6 14. Nh3 Rh7 15. Kf2 Re7 16. g3 c5 17. Ke3 c4 18. Nxc4 Kd6) 12... Nd7 { [%eval 1.56] } 13. d3? { (1.56 → 0.28) Mistake. Kf2 was best. } { [%eval 0.28] } (13. Kf2) 13... Kf7?? { (0.28 → Mate in 13) Checkmate is now unavoidable. Nb6 was best. } { [%eval #13] } (13... Nb6 14. Nd2) 14. Nd2?? { (Mate in 13 → 0.94) Lost forced checkmate sequence. c4 was best. } { [%eval 0.94] } (14. c4 Nb8 15. c5 Bh3 16. gxh3 c6 17. Nec3 Ke7 18. Nb5 cxb5 19. c6 Nxc6 20. d4 Nxd4) 14... h6 { [%eval 1.43] } 15. Kf1 { [%eval 2.04] } 15... Kf6?? { (2.04 → Mate in 11) Checkmate is now unavoidable. Ke6 was best. } { [%eval #11] } (15... Ke6 16. g4) 16. Kg1?? { (Mate in 11 → 2.15) Lost forced checkmate sequence. c4 was best. } { [%eval 2.15] } (16. c4 Rd8 17. c5 Nxc5 18. Nc3 Nxd3 19. g4 Nxb2 20. Bxb2 Rxd2 21. Kg2 Rxg2 22. Rd1 Bxg4) 16... Rh7?? { (2.15 → Mate in 11) Checkmate is now unavoidable. Bb7 was best. } { [%eval #11] } (16... Bb7 17. Nc3) 17. Nf3?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. c4 was best. } { [%eval #-8] } (17. c4 Ne5 18. c5 Nxd3 19. g4 Bxg4 20. Nf3 Bxf3 21. Bxh6 Nxb2 22. Kh2 Rxh6 23. Nf4 Rxh2) 17... Rg7 { [%eval #-8] } 18. Bxh6 { [%eval #-7] } 18... Rxg2 { [%eval #-7] } 19. Kxg2 { [%eval #-6] } 19... Nf8 { [%eval #-6] } 20. Bxf8 { [%eval #-5] } 20... c5 { [%eval #-5] } 21. Bxc5 { [%eval #-4] } 21... Bh3 { [%eval #-4] } 22. Bxa7 { [%eval #-3] } 22... Rxa7 { [%eval #-3] } 23. Kxh3 { [%eval #-2] } 23... Rxa2 { [%eval #-2] } 24. Rxa2 { [%eval #-1] } 24... Kg5 { [%eval #-1] } 25. Nxg5# { Game ends by variant rule. } 0-1