FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/N1smI9at"]
[Date "2025.11.08"]
[White "pirana-en-el-vide"]
[Black "spicythunder"]
[Result "0-1"]
[GameId "N1smI9at"]
[UTCDate "2025.11.08"]
[UTCTime "03:53:26"]
[WhiteElo "1322"]
[BlackElo "1302"]
[WhiteRatingDiff "-19"]
[BlackRatingDiff "+24"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f3?? { (0.15 → -2.16) Blunder. e3 was best. } { [%eval -2.16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f6?? { (-2.16 → 0.56) Blunder. e6 was best. } { [%eval 0.56] } (1... e6 2. b4 Bxb4 3. Ba3 Bxa3 4. Nxa3 a5 5. c4 Ra6 6. c5) 2. c3?! { (0.56 → -0.52) Inaccuracy. d3 was best. } { [%eval -0.52] } (2. d3 f5 3. Bh6 Nxh6 4. Kf2 Nf7 5. Qe1 Rg8 6. b3 Na6) 2... e6?! { (-0.52 → 0.46) Inaccuracy. d6 was best. } { [%eval 0.46] } (2... d6 3. h3 Bxh3 4. Nxh3 f5 5. Nf2 h6 6. Rxh6 Nxh6 7. Nh1) 3. Na3?? { (0.46 → -2.00) Blunder. a3 was best. } { [%eval -2.0] } (3. a3 Bxa3 4. Rxa3 a6 5. Rxa6 Nxa6 6. c4 Qe7 7. b4 Qxb4 8. Nh3 Qxb1) 3... Bxa3 { [%eval -1.87] } 4. bxa3 { [%eval -1.97] } 4... Ke7?! { (-1.97 → -1.23) Inaccuracy. f5 was best. } { [%eval -1.23] } (4... f5 5. Rb1) 5. Qa4? { (-1.23 → -2.93) Mistake. Rb1 was best. } { [%eval -2.93] } (5. Rb1 b6 6. Rxb6 axb6 7. Qc2 Rxa3 8. Qxh7 Rxh7 9. Bxa3 Rxh2 10. Rxh2 Qe8) 5... Na6?? { (-2.93 → Mate in 17) Checkmate is now unavoidable. a6 was best. } { [%eval #17] } (5... a6 6. Qxd7 Kxd7 7. f4 e5 8. fxe5 fxe5 9. a4 Qh4 10. h3 Qxh3 11. Rxh3) 6. Qxd7?? { (Mate in 17 → -3.75) Lost forced checkmate sequence. Qxa6 was best. } { [%eval -3.75] } (6. Qxa6 bxa6 7. f4 g5 8. fxg5 fxg5 9. e3 Bb7 10. Bxa6 Bxg2 11. Rb1 Bxh1) 6... Kxd7?! { (-3.75 → -2.33) Inaccuracy. Bxd7 was best. } { [%eval -2.33] } (6... Bxd7 7. Rb1) 7. d4 { [%eval -2.12] } 7... e5?? { (-2.12 → Mate in 14) Checkmate is now unavoidable. Nc5 was best. } { [%eval #14] } (7... Nc5 8. dxc5 Kd6 9. cxd6 Qxd6 10. Bd2 Qxa3 11. Bh6 Qxc3 12. Bxg7 Qxf3 13. Bxf6) 8. dxe5 { [%eval #14] } 8... fxe5 { [%eval #13] } 9. Bh6 { [%eval #13] } 9... gxh6 { [%eval #12] } 10. f4 { [%eval #12] } 10... exf4 { [%eval #11] } 11. e3 { [%eval #11] } 11... fxe3 { [%eval #10] } 12. Bxa6 { [%eval #10] } 12... bxa6 { [%eval #9] } 13. Kd2 { [%eval #9] } 13... exd2 { [%eval #8] } 14. Rc1?? { (Mate in 8 → -9.15) Lost forced checkmate sequence. Re1 was best. } { [%eval -9.15] } (14. Re1 dxe1=Q 15. Nf3 Qxh1 16. Nd2 Qxg2 17. h3 Qxd2 18. c4 Qxa2 19. c5 Qxa3) 14... dxc1=K { [%eval -8.85] } 15. c4 { [%eval -10.9] } 15... Ke7?? { (-10.90 → Mate in 6) Checkmate is now unavoidable. Rb8 was best. } { [%eval #6] } (15... Rb8) 16. c5?? { (Mate in 6 → Mate in 16) Lost forced checkmate sequence. Nh3 was best. } { [%eval #-16] } (16. Nh3 Bxh3 17. Rxc1 Bxg2 18. h3 Bxh3 19. Rf1 Bxf1 20. a4 Bxc4 21. a5 Bxa2#) 16... Bh3 { [%eval #-15] } 17. gxh3 { [%eval #-13] } 17... c6 { [%eval #-13] } 18. a4 { [%eval #-12] } 18... a5 { [%eval #-12] } 19. h4 { [%eval #-11] } 19... h5 { [%eval #-11] } 20. h3 { [%eval #-10] } 20... Nh6 { [%eval #-10] } 21. a3 { [%eval #-9] } 21... Kf6 { [%eval #-9] } 22. Rh2 { [%eval #-8] } 22... Qd6 { [%eval #-8] } 23. cxd6 { [%eval #-7] } 23... Kd2 { [%eval #-7] } 24. Rxd2 { [%eval #-6] } 24... Ke7?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. Kg5 was best. } { [%eval #10] } (24... Kg5 25. hxg5 Rhd8 26. gxh6 Rxd6 27. Rxd6 h4 28. Rxc6 Rc8 29. Rxc8 a6 30. Ne2#) 25. dxe7 { [%eval #10] } 25... Rad8 { [%eval #9] } 26. Rxd8 { [%eval #9] } 26... Rxd8 { [%eval #8] } 27. exd8=K { [%eval #13] } 27... c5 { [%eval #11] } 28. Ne2?? { (Mate in 11 → 3.84) Lost forced checkmate sequence. Nf3 was best. } { [%eval 3.84] } (28. Nf3 Ng4 29. hxg4 hxg4 30. Ke7 gxf3 31. Kf6 h6 32. Ke5 c4 33. Ke4 c3) 28... c4 { [%eval 3.51] } 29. Nc1 { [%eval 3.93] } 29... c3 { [%eval 2.78] } 30. Kc7 { [%eval 2.63] } 30... a6?? { (2.63 → Mate in 11) Checkmate is now unavoidable. c2 was best. } { [%eval #11] } (30... c2 31. Kd6) 31. Kc6?? { (Mate in 11 → 2.07) Lost forced checkmate sequence. Kd6 was best. } { [%eval 2.07] } (31. Kd6 Ng4 32. hxg4 hxg4 33. Kd5 g3 34. Ke4 g2 35. Ke3 c2 36. Ke2 h6) 31... c2?? { (2.07 → Mate in 10) Checkmate is now unavoidable. Nf7 was best. } { [%eval #10] } (31... Nf7 32. Nd3 Ne5 33. Nxe5 c2 34. Kd6 h6 35. Nf3 c1=K 36. Ng5 hxg5 37. hxg5) 32. Kb5?? { (Mate in 10 → Mate in 17) Lost forced checkmate sequence. Kd5 was best. } { [%eval #-17] } (32. Kd5 Ng4 33. hxg4 hxg4 34. Ke4 g3 35. Ke3 g2 36. Ke2 h6 37. Ke1 h5) 32... axb5 { [%eval -3.97] } 33. axb5 { [%eval -1.97] } 33... a4 { [%eval -2.36] } 34. Nb3?? { (-2.36 → Mate in 8) Checkmate is now unavoidable. b6 was best. } { [%eval #-8] } (34. b6 Nf7 35. b7 Ng5 36. hxg5 h6 37. gxh6 h4 38. Nb3 axb3 39. h7 b2) 34... axb3 { [%eval #-8] } 35. a4 { [%eval #-7] } 35... b2 { [%eval #-7] } 36. a5 { [%eval #-6] } 36... c1=R { [%eval #-6] } 37. b6 { [%eval #-5] } 37... Rc7 { [%eval #-5] } 38. bxc7 { [%eval #-4] } 38... b1=R { [%eval #-4] } 39. a6 { [%eval #-3] } 39... Rb8 { [%eval #-7] } 40. cxb8=K { [%eval #-4] } 40... Nf7 { [%eval #-4] } 41. a7 { [%eval #-3] } 41... Nd8 { [%eval #-5] } 42. Kb7 { [%eval #-4] } 42... Nxb7 { [%eval #-4] } 43. a8=Q { [%eval #-1] } 43... h6 { [%eval #-1] } 44. Qxb7# { Game ends by variant rule. } 0-1
