FEN
[Event "Daily Three-check Arena"]
[Site "https://lichess.org/N0Fm2QTa"]
[Date "2021.06.10"]
[White "ZairAvendano10"]
[Black "Invisible-player"]
[Result "1-0"]
[GameId "N0Fm2QTa"]
[UTCDate "2021.06.10"]
[UTCTime "01:39:19"]
[WhiteElo "1443"]
[BlackElo "1364"]
[WhiteRatingDiff "+20"]
[BlackRatingDiff "-9"]
[Variant "Three-check"]
[TimeControl "180+0"]
[ECO "B01"]
[Opening "Scandinavian Defense: Mieses-Kotroc Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 3.4] } 1... d5?? { (3.40 → Mate in 7) Checkmate is now unavoidable. e6 was best. } { [%eval #7] } (1... e6 2. Nc3 Bb4 3. Nf3 Nc6 4. Bc4 Nge7 5. O-O O-O 6. d4) 2. exd5?? { (Mate in 7 → 0.67) Lost forced checkmate sequence. Bb5+ was best. } { [%eval 0.67] } (2. Bb5+ Nd7 3. Bxd7+ Qxd7 4. Qf3 Qf5 5. exf5 Be6 6. Qa3 O-O-O) 2... Qxd5 { [%eval 0.71] } { B01 Scandinavian Defense: Mieses-Kotroc Variation } 3. Ne2?? { (0.71 → -1.95) Blunder. Qe2 was best. } { [%eval -1.95] } (3. Qe2 Nc6 4. Nc3 Qe6 5. Qxe6 Bxe6 6. Bb5 Bd7 7. Nf3 Nf6) 3... Nc6 { [%eval -1.83] } 4. Nbc3 { [%eval -1.86] } 4... Qd6?? { (-1.86 → 0.84) Blunder. Qf5 was best. } { [%eval 0.84] } (4... Qf5 5. d4 Nb4 6. Nf4 c6 7. Bd3 Nxd3+ 8. Qxd3 g5 9. Qxf5 Bxf5 10. Nd3 Nf6 11. Be3) 5. d3?? { (0.84 → -1.84) Blunder. d4 was best. } { [%eval -1.84] } (5. d4 Nf6) 5... Nd4?? { (-1.84 → 3.12) Blunder. Nf6 was best. } { [%eval 3.12] } (5... Nf6) 6. Nxd4 { [%eval 3.27] } 6... Qe5+ { [%eval 4.0] } 7. Be3 { [%eval 3.44] } 7... Bf5?? { (3.44 → 15.34) Blunder. e6 was best. } { [%eval 15.34] } (7... e6 8. Be2) 8. Nxf5 { [%eval 7.36] } 8... Qxf5 { [%eval 7.5] } 9. Qf3?! { (7.50 → 4.80) Inaccuracy. g4 was best. } { [%eval 4.8] } (9. g4 Qd7 10. Qf3 c6 11. Ne4 e6 12. O-O-O O-O-O 13. Bxa7 Nf6 14. Qg3 Bd6 15. Nxd6+ Qxd6) 9... Qxf3 { [%eval 4.62] } 10. gxf3 { [%eval 4.76] } 10... Rd8?! { (4.76 → 7.31) Inaccuracy. e6 was best. } { [%eval 7.31] } (10... e6 11. d4) 11. O-O-O { [%eval 6.47] } 11... Rd7 { [%eval 6.58] } 12. Bh3 { [%eval 5.64] } 12... e6 { [%eval 6.48] } 13. Ne4 { [%eval 6.25] } 13... Kd8 { [%eval 8.44] } 14. Nc5?! { (8.44 → 4.87) Inaccuracy. Bg5+ was best. } { [%eval 4.87] } (14. Bg5+ Kc8 15. Be3 f5 16. c4 Nf6 17. Nd6+ Bxd6 18. Kb1 Be5 19. Rhe1 Rhd8 20. Bc1 Bd4) 14... Bxc5 { [%eval 4.96] } 15. Bxc5 { [%eval 4.92] } 15... b6?! { (4.92 → 7.14) Inaccuracy. Nf6 was best. } { [%eval 7.14] } (15... Nf6 16. Be3) 16. Be7+?? { (7.14 → -0.42) Blunder. Bf8 was best. } { [%eval -0.42] } (16. Bf8) 16... Kxe7?? { (-0.42 → 1.26) Blunder. Nxe7 was best. } { [%eval 1.26] } (16... Nxe7) 17. Rhg1 { [%eval 0.7] } 17... Nf6?? { (0.70 → 15.80) Blunder. g6 was best. } { [%eval 15.8] } (17... g6 18. f4 Nh6 19. Rg3 Rd4 20. Re1 Kd8 21. Kb1 Re8 22. Re4 Rd6 23. b3 f5 24. Re1) 18. Rxg7?? { (15.80 → 2.34) Blunder. Bxe6 was best. } { [%eval 2.34] } (18. Bxe6) 18... Kf8?? { (2.34 → Mate in 4) Checkmate is now unavoidable. Kd8 was best. } { [%eval #4] } (18... Kd8) 19. Rg8+?? { (Mate in 4 → -8.44) Lost forced checkmate sequence. Rdg1 was best. } { [%eval -8.44] } (19. Rdg1 Ng4 20. R1xg4 e5 21. Rxf7+ Ke8 22. Rg8+) 19... Rxg8 { [%eval -8.34] } 20. Bg4 { [%eval -9.69] } 20... Nxg4 { [%eval -9.79] } 21. fxg4 { [%eval -11.71] } 21... Rxg4 { [%eval -19.76] } 22. f3?! { (-19.76 → Mate in 7) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-7] } (22. Rf1 Rd5) 22... Rg2 { [%eval #-6] } 23. Kb1 { [%eval #-6] } 23... Rd6 { [%eval #-5] } 24. a3 { [%eval #-5] } 24... Rc6 { [%eval #-4] } 25. Rc1 { [%eval #-3] } 25... Rc5 { [%eval #-9] } 26. d4 { [%eval #-3] } 26... Rb5 { [%eval #-7] } 27. Ka1 { [%eval #-9] } 27... Rxh2 { [%eval #-7] } 28. Rg1 { [%eval #-5] } 28... Ke7?! { (Mate in 5 → -32.72) Lost forced checkmate sequence. Rg5 was best. } { [%eval -32.72] } (28... Rg5 29. Ka2 Rxg1 30. Kb3 Rd1 31. Ka4 Rxd4+ 32. Kb5 a6+) 29. Rc1 { [%eval -61.6] } 29... Ra5 { [%eval -41.13] } 30. Kb1 { [%eval -25.65] } 30... Rb5 { [%eval -150.38] } 31. Ka1 { [%eval -32.94] } 31... a5 { [%eval -25.65] } 32. c4?! { (-25.65 → Mate in 3) Checkmate is now unavoidable. f4 was best. } { [%eval #-3] } (32. f4 Rd2) 32... Rf5 { [%eval #-7] } 33. d5 { [%eval #-6] } 33... Rxf3?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Kf6 was best. } { [%eval #1] } (33... Kf6 34. f4 Rfh5 35. Re1 Rh1 36. Ka2 Rxe1 37. dxe6 Ra1+ 38. Kxa1 Rh1+) 34. d6+ { Game ends by variant rule. } 1-0
