FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/MwVeyMNo"]
[Date "2025.04.19"]
[White "Mustafa8699"]
[Black "moonche"]
[Result "1-0"]
[GameId "MwVeyMNo"]
[UTCDate "2025.04.19"]
[UTCTime "10:57:26"]
[WhiteElo "994"]
[BlackElo "1153"]
[WhiteRatingDiff "+14"]
[BlackRatingDiff "-28"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... Na6?? { (2.49 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval #17] } 2... bxa6 { [%eval #16] } 3. Qh5?? { (Mate in 16 → 1.55) Lost forced checkmate sequence. Qe2 was best. } { [%eval 1.55] } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. d4 Qxc2) 3... e6?? { (1.55 → Mate in 13) Checkmate is now unavoidable. Rb8 was best. } { [%eval #13] } (3... Rb8 4. Qxf7 Kxf7 5. b4 Rxb4 6. Bb2 Rxb2 7. Nc3 Rxa2 8. Nxa2) 4. Qxf7 { [%eval #13] } 4... Kxf7 { [%eval #12] } 5. Nc3?? { (Mate in 12 → -0.46) Lost forced checkmate sequence. b4 was best. } { [%eval -0.46] } (5. b4 Bxb4 6. d4 Bxe1 7. e4 Bxf2 8. Nh3 Bxd4 9. a4 Bxa1 10. Bb2 Bxb2) 5... Ba3 { [%eval -0.76] } 6. bxa3 { [%eval -0.52] } 6... Qh4?? { (-0.52 → 2.61) Blunder. a5 was best. } { [%eval 2.61] } (6... a5 7. Nb1) 7. f4?? { (2.61 → Mate in 15) Checkmate is now unavoidable. g3 was best. } { [%eval #-15] } (7. g3 Qxh2) 7... Qxf4 { [%eval #-15] } 8. exf4 { [%eval #-14] } 8... g5 { [%eval #-14] } 9. fxg5 { [%eval #-13] } 9... Nh6 { [%eval #-13] } 10. gxh6 { [%eval #-12] } 10... Kg7 { [%eval #-12] } 11. hxg7 { [%eval #-11] } 11... Rb8?? { (Mate in 11 → 6.57) Lost forced checkmate sequence. e5 was best. } { [%eval 6.57] } (11... e5 12. gxh8=Q d5 13. Nxd5 Bd7 14. Nxc7 Rxh8 15. Nxa6 Rb8 16. Nxb8 h5 17. Nxd7) 12. gxh8=N { [%eval 6.77] } 12... Rb1 { [%eval 8.68] } 13. Nxb1 { [%eval 8.02] } 13... d6 { [%eval 10.3] } 14. Ng6 { [%eval 9.65] } 14... hxg6 { [%eval 9.09] } 15. Nc3 { [%eval 8.78] } 15... c6 { [%eval 9.22] } 16. Nb5 { [%eval 9.23] } 16... axb5 { [%eval 9.07] } 17. a4 { [%eval 9.23] } 17... bxa4 { [%eval 8.82] } 18. Ne2?? { (8.82 → Mate in 8) Checkmate is now unavoidable. a3 was best. } { [%eval #-8] } (18. a3) 18... a3 { [%eval #-8] } 19. Bxa3 { [%eval #-7] } 19... e5 { [%eval #-7] } 20. Bxd6 { [%eval #-6] } 20... Bh3?? { (Mate in 6 → Mate in 11) Lost forced checkmate sequence. Be6 was best. } { [%eval #11] } (20... Be6 21. Bxe5 Bxa2 22. Rxa2 a6 23. Rxa6 c5 24. Rxg6 c4 25. Bh8 c3 26. dxc3#) 21. Bxe5 { [%eval #11] } 21... Bxg2 { [%eval #10] } 22. Kf2 { [%eval #13] } 22... Bxh1 { [%eval #12] } 23. Rxh1 { [%eval #12] } 23... g5 { [%eval #10] } 24. Nf4?? { (Mate in 10 → 4.28) Lost forced checkmate sequence. Rb1 was best. } { [%eval 4.28] } (24. Rb1 a6 25. h4 gxh4 26. Kg3 hxg3 27. Bxg3 a5 28. Rb5 cxb5 29. c4 bxc4) 24... gxf4 { [%eval 4.54] } 25. Bxf4 { [%eval 4.65] } 25... a6?? { (4.65 → Mate in 14) Checkmate is now unavoidable. a5 was best. } { [%eval #14] } (25... a5 26. c4 a4 27. Rb1 c5 28. h4 a3 29. Rb4 cxb4 30. c5 b3 31. axb3) 26. Rb1 { [%eval 5.32] } 26... a5 { [%eval 5.07] } 27. Rb4?? { (5.07 → 1.68) Blunder. h4 was best. } { [%eval 1.68] } (27. h4 a4 28. c4 a3 29. Rb7 c5 30. d4 cxd4 31. Be5 d3 32. h5 d2) 27... axb4 { [%eval 1.69] } 28. a3 { [%eval 1.8] } 28... bxa3 { [%eval 90.6] } 29. d3 { [%eval #46] } 29... a2 { [%eval #28] } 30. Bc1 { [%eval 151.51] } 30... a1=B?! { (151.51 → Mate in 5) Checkmate is now unavoidable. c5 was best. } { [%eval #5] } (30... c5) 31. Bb2 { [%eval #5] } 31... Bxb2 { [%eval #4] } 32. c3 { [%eval #4] } 32... Bxc3 { [%eval #3] } 33. d4 { [%eval #3] } 33... Bxd4 { [%eval #2] } 34. h3 { [%eval #2] } 34... Bxf2 { [%eval #1] } 35. h4 { [%eval #1] } 35... Bxh4# { Game ends by variant rule. } 1-0