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[Event "C4LJohn material imbalance Arena"] [Site "https://lichess.org/MpW8vQv5"] [Date "2021.07.28"] [Round "-"] [White "C4lRhythmL2"] [Black "imcintyre"] [Result "1-0"] [GameId "MpW8vQv5"] [UTCDate "2021.07.28"] [UTCTime "23:05:52"] [WhiteElo "1162"] [BlackElo "1521"] [WhiteRatingDiff "+29"] [BlackRatingDiff "-23"] [Variant "Antichess"] [TimeControl "300+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... c5?? { (Mate in 15 → 6.55) Lost forced checkmate sequence. b5 was best. } { [%eval 6.55] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. Ba6 { [%eval 7.37] } 2... bxa6 { [%eval 7.12] } 3. d4?? { (7.12 → -1.70) Blunder. a4 was best. } { [%eval -1.7] } (3. a4 a5 4. Ra3 c4 5. c3 Qb6 6. e5 Qxf2 7. Kxf2 Na6) 3... cxd4 { [%eval -1.75] } 4. Qxd4 { [%eval -1.27] } 4... Qb6?? { (-1.27 → 4.85) Blunder. g5 was best. } { [%eval 4.85] } (4... g5 5. Bxg5) 5. Qxd7?? { (4.85 → -0.93) Blunder. Qxb6 was best. } { [%eval -0.93] } (5. Qxb6) 5... Bxd7 { [%eval -1.27] } 6. Bh6 { [%eval -1.15] } 6... Qxf2?? { (-1.15 → Mate in 12) Checkmate is now unavoidable. Qxb2 was best. } { [%eval #12] } (6... Qxb2 7. Bxg7) 7. Kxf2 { [%eval #12] } 7... gxh6 { [%eval #11] } 8. g4 { [%eval #11] } 8... Bxg4 { [%eval #10] } 9. Nh3 { [%eval #10] } 9... Bxh3 { [%eval #9] } 10. Kg2 { [%eval #9] } 10... Bxg2 { [%eval #8] } 11. c4 { [%eval #13] } 11... Bxe4 { [%eval #12] } 12. c5?? { (Mate in 12 → -0.06) Lost forced checkmate sequence. Nc3 was best. } { [%eval -0.06] } (12. Nc3 Bxh1 13. Rxh1 Kd8 14. h4 a5 15. h5 Kc7 16. a4 Kd7 17. b4 axb4 18. Rh2 bxc3) 12... Bxb1 { [%eval -0.87] } 13. Raxb1 { [%eval -1.71] } 13... Nc6 { [%eval -1.82] } 14. Rhg1?? { (-1.82 → -5.94) Blunder. Rbc1 was best. } { [%eval -5.94] } (14. Rbc1 Nd8) 14... Bg7 { [%eval -4.88] } 15. Rxg7 { [%eval -3.94] } 15... Kd7?? { (-3.94 → Mate in 7) Checkmate is now unavoidable. a5 was best. } { [%eval #7] } (15... a5 16. Rxf7) 16. Rxg8 { [%eval #7] } 16... Rhxg8 { [%eval #6] } 17. Rg1 { [%eval #6] } 17... Rxg1 { [%eval #5] } 18. h4?? { (Mate in 5 → -10.55) Lost forced checkmate sequence. b4 was best. } { [%eval -10.55] } (18. b4 Nxb4 19. h4 Nxa2 20. c6 Kxc6 21. h5 Rg6 22. hxg6 hxg6#) 18... h5 { [%eval -7.09] } 19. b4 { [%eval -4.16] } 19... Nxb4 { [%eval -10.09] } 20. c6 { [%eval #-13] } 20... Kxc6? { (Mate in 13 → -8.32) Lost forced checkmate sequence. Nxc6 was best. } { [%eval -8.32] } (20... Nxc6 21. a3 Ne5 22. a4 Kc7 23. a5 Rg5 24. hxg5 h6 25. gxh6 Rg8 26. h7 Nf3 27. hxg8=Q) 21. a4 { [%eval #-14] } 21... Rg5?? { (Mate in 14 → -4.57) Lost forced checkmate sequence. Rd8 was best. } { [%eval -4.57] } (21... Rd8 22. a5 Rg5 23. hxg5 h6 24. gxh6 Rd6 25. h7 Nd3 26. h8=K Nc5 27. Kg7 h4 28. Kxf7) 22. hxg5 { [%eval -4.09] } 22... h6 { [%eval -12.89] } 23. gxh6 { [%eval -4.72] } 23... a5?? { (-4.72 → -2.18) Blunder. Rd8 was best. } { [%eval -2.18] } (23... Rd8 24. h7) 24. h7 { [%eval -1.36] } 24... Rg8?? { (-1.36 → Mate in 8) Checkmate is now unavoidable. Kb5 was best. } { [%eval #8] } (24... Kb5 25. axb5 Rh8 26. b6 Rxh7 27. bxa7 Rg7 28. a8=K Nd5 29. Kb7 Nf6 30. Kb6 h4 31. Kxa5) 25. hxg8=R { [%eval #8] } 25... Kb5 { [%eval #7] } 26. axb5 { [%eval #7] } 26... Nc6 { [%eval #6] } 27. bxc6 { [%eval #6] } 27... a6 { [%eval #5] } 28. Rg6 { [%eval #5] } 28... fxg6 { [%eval #4] } 29. c7 { [%eval #4] } 29... e6 { [%eval #3] } 30. c8=R { [%eval #3] } 30... a4 { [%eval #2] } 31. Rd8 { [%eval #2] } 31... e5 { [%eval #1] } 32. Rd4 { [%eval #1] } 32... exd4# { Game ends by variant rule. } 1-0