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[Event "Atomic Revolution #2"] [Site "https://lichess.org/MooqVOok"] [Date "2022.11.27"] [Round "-"] [White "norqulovogabek007"] [Black "Molang_25"] [Result "0-1"] [GameId "MooqVOok"] [UTCDate "2022.11.27"] [UTCTime "04:53:22"] [WhiteElo "1500"] [BlackElo "1500"] [WhiteRatingDiff "-242"] [BlackRatingDiff "+246"] [Variant "Atomic"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.94] } 1... c6?? { (0.94 → 4.75) Blunder. e6 was best. } { [%eval 4.75] } (1... e6 2. d4 Nh6 3. f3 Na6 4. b4 f6 5. e5 d5 6. Bd3) 2. Nf3?! { (4.75 → 3.59) Inaccuracy. Qh5 was best. } { [%eval 3.59] } (2. Qh5 g6 3. Qe5 e6 4. Qc7 Qxc7 5. Nh3 f6 6. f3 d5) 2... d5 { [%eval 2.89] } 3. d4?? { (2.89 → -1.53) Blunder. Ng5 was best. } { [%eval -1.53] } (3. Ng5 f6 4. Nxh7 Qa5 5. b4 Bg4 6. f3 Qa4 7. Ba3 g6) 3... dxe4 { [%eval -1.1] } 4. c4?? { (-1.10 → -4.12) Blunder. Qf3 was best. } { [%eval -4.12] } (4. Qf3 f6 5. Qa3 Qd6 6. Nc3 Qb4 7. Qa5 b6 8. Qc5 Qxc5 9. Bc4 e6 10. Bf4 Na6) 4... Nf6 { [%eval -4.43] } 5. Nc3? { (-4.43 → -9.08) Mistake. Bg5 was best. } { [%eval -9.08] } (5. Bg5 Na6 6. c5 Bg4 7. f3 Nb4 8. Bc4 e6 9. O-O Nc2 10. Bxe6 Qd5 11. Qe2+ Ne3) 5... e6?! { (-9.08 → -6.47) Inaccuracy. Ng4 was best. } { [%eval -6.47] } (5... Ng4) 6. Bg5 { [%eval -7.07] } 6... Bb4?? { (-7.07 → -3.30) Blunder. Na6 was best. } { [%eval -3.3] } (6... Na6 7. Qa4) 7. Be2?? { (-3.30 → -11.81) Blunder. Qf3 was best. } { [%eval -11.81] } (7. Qf3) 7... Bxc3?? { (-11.81 → -1.43) Blunder. Qxd4+ was best. } { [%eval -1.43] } (7... Qxd4+) 8. O-O?? { (-1.43 → -7.00) Blunder. b4 was best. } { [%eval -7.0] } (8. b4 Na6) 8... O-O?? { (-7.00 → -1.05) Blunder. Qa5 was best. } { [%eval -1.05] } (8... Qa5 9. Bh5 Nxh5 10. Qf3 Qf5 11. Rad1 O-O 12. Rfe1 Qf4 13. Qxf4 Nd7 14. f3 Rd8 15. Rf1) 9. Bf3?? { (-1.05 → Mate in 3) Checkmate is now unavoidable. Bd3 was best. } { [%eval #-3] } (9. Bd3 h6) 9... Nbd7?? { (Mate in 3 → -1.23) Lost forced checkmate sequence. Ng4 was best. } { [%eval -1.23] } (9... Ng4 10. Bxg4 Qh4 11. g3 Qxh2#) 10. Bxf6?? { (-1.23 → Mate in 2) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-2] } (10. Kh1 Ng4 11. h3 Ndf6 12. Be4 g6 13. Bh6 Nxh6 14. Bxg6 Qg5 15. g3 Qf5 16. Qh5 Qxh5) 10... Nf6?? { (Mate in 2 → -3.84) Lost forced checkmate sequence. Qh4 was best. } { [%eval -3.84] } (10... Qh4 11. d5 Qxf2#) 11. d5?? { (-3.84 → Mate in 3) Checkmate is now unavoidable. h4 was best. } { [%eval #-3] } (11. h4 Ne4 12. Bxe4 e5 13. f3 Re8 14. Qd2 Qf6 15. Qg5 Qxg5 16. d5 e4 17. d6 Bd7) 11... exd5?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Ng4 was best. } { [%eval 0.0] } (11... Ng4 12. Bxg4 Qh4 13. dxc6 Qxf2#) 12. Qxd8 { [%eval -0.07] } 12... Rad8 { [%eval 0.0] } 13. Rad1 { [%eval 0.0] } 13... Rfe8?? { (0.00 → 8.23) Blunder. Rd2 was best. } { [%eval 8.23] } (13... Rd2 14. Rxd2 Re8 15. Be4 Nxe4 16. Re1 Re2 17. Rxe2 f6 18. Kf1 Kf7 19. Ke2 Ke6 20. Kd3) 14. Rxd8 { [%eval 7.99] } 14... b5 { [%eval 11.82] } 15. cxb5 { [%eval 7.61] } 15... g6 { [%eval 7.56] } 16. Rd1 { [%eval 7.85] } 16... Kg7 { [%eval 14.92] } 17. Bxc6?? { (14.92 → Mate in 2) Checkmate is now unavoidable. Be4 was best. } { [%eval #-2] } (17. Be4) 17... Ne4?? { (Mate in 2 → 6.23) Lost forced checkmate sequence. Ng4 was best. } { [%eval 6.23] } (17... Ng4 18. a3 Nxf2#) 18. f3 { [%eval 6.92] } 18... Nd2 { [%eval 7.29] } 19. Rxd2 { [%eval 7.37] } 19... f5 { [%eval 7.61] } 20. Kf2 { [%eval 7.21] } 20... Kf6 { [%eval 8.08] } 21. Ke3 { [%eval 7.33] } 21... Ke5 { [%eval 7.61] } 22. b4 { [%eval 7.48] } 22... Kd5 { [%eval 7.9] } 23. Kd3 { [%eval 7.82] } 23... g5 { [%eval 8.07] } 24. a4 { [%eval 8.04] } 24... h5 { [%eval 8.22] } 25. a5 { [%eval 8.09] } 25... f4 { [%eval 8.44] } 26. b5 { [%eval 8.33] } 26... g4 { [%eval 8.69] } 27. fxg4 { [%eval 8.61] } 27... h4 { [%eval 18.65] } 28. b6 { [%eval 7.96] } 28... axb6?! { (7.96 → 22.58) Inaccuracy. a6 was best. } { [%eval 22.58] } (28... a6) 29. a6 { [%eval 9.21] } 29... h3 { [%eval 38.06] } 30. gxh3 { [%eval 8.51] } 30... f3 { [%eval 8.34] } 31. Ke3 { [%eval 7.43] } 31... f2 { [%eval 5.15] } 32. a7 { [%eval 7.06] } 32... f1=Q { [%eval 4.85] } 33. a8=Q+ { [%eval 7.45] } 33... Ke5 { [%eval 8.08] } 34. Qe4+ { [%eval 8.19] } 34... Kd6? { (8.19 → Mate in 3) Checkmate is now unavoidable. Kd4 was best. } { [%eval #3] } (34... Kd4 35. Kd2+) 35. Qd4+ { [%eval #3] } 35... Ke6 { [%eval #3] } 36. Qe4+ { [%eval #3] } 36... Kd6 { [%eval #3] } 37. Qf4+?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. Qd5+ was best. } { [%eval #-1] } (37. Qd5+ Ke7 38. Qe6+ Kf8 39. Qf7#) 37... Qxf4# { Game ends by variant rule. } 0-1