FEN
[Event "rated rapid game"]
[Site "https://lichess.org/MmZVTjLq"]
[Date "2016.05.27"]
[Round "-"]
[White "sherfty"]
[Black "Lagos16"]
[Result "0-1"]
[GameId "MmZVTjLq"]
[UTCDate "2016.05.27"]
[UTCTime "13:59:49"]
[WhiteElo "1565"]
[BlackElo "1633"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+8"]
[Variant "Standard"]
[TimeControl "900+0"]
[ECO "C47"]
[Opening "Four Knights Game: Glek System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.24] } 1... e5 { [%eval 0.27] } 2. Nc3 { [%eval 0.14] } 2... Nc6 { [%eval 0.13] } 3. Nf3 { [%eval 0.1] } 3... Nf6 { [%eval 0.15] } 4. g3 { [%eval -0.06] } { C47 Four Knights Game: Glek System } 4... d5 { [%eval -0.05] } 5. exd5 { [%eval -0.15] } 5... Nxd5 { [%eval -0.19] } 6. Nxd5?! { (-0.19 → -0.89) Inaccuracy. Bb5 was best. } { [%eval -0.89] } (6. Bb5 Nxc3 7. bxc3 Bd6 8. d4 exd4 9. Qe2+ Qe7 10. Nxd4 Qxe2+ 11. Bxe2 Bh3 12. Bf3 Nxd4) 6... Qxd5 { [%eval -0.86] } 7. Bg2 { [%eval -0.91] } 7... Qe4+ { [%eval -0.43] } 8. Qe2 { [%eval -0.73] } 8... Qxe2+ { [%eval -0.57] } 9. Kxe2 { [%eval -0.62] } 9... Bg4 { [%eval -0.59] } 10. h3?? { (-0.59 → -3.91) Blunder. Kf1 was best. } { [%eval -3.91] } (10. Kf1 O-O-O 11. d3 Nb4 12. Ne1 Kb8 13. h4 Bc5 14. a3 Nd5 15. h5 h6 16. Rh4 Nf6) 10... Nd4+ { [%eval -3.85] } 11. Kd3 { [%eval -4.19] } 11... Nxf3?? { (-4.19 → 0.18) Blunder. Bxf3 was best. } { [%eval 0.18] } (11... Bxf3 12. Bxf3 Nxf3 13. c3 O-O-O+ 14. Ke3 Ng5 15. d3 f5 16. Ke2 Ne6 17. Be3 Be7 18. Rhg1) 12. hxg4 { [%eval 0.2] } 12... O-O-O+ { [%eval 0.22] } 13. Ke4?! { (0.22 → -0.44) Inaccuracy. Ke2 was best. } { [%eval -0.44] } (13. Ke2 Nd4+ 14. Kd1 h6 15. d3 Bc5 16. Be3 c6 17. Kd2 Kc7 18. Rae1 Rhe8 19. f4 exf4) 13... Ng5+ { [%eval -0.16] } 14. Kxe5? { (-0.16 → -1.55) Mistake. Ke3 was best. } { [%eval -1.55] } (14. Ke3 e4 15. Ke2 Bc5 16. Rb1 a5 17. d3 exd3+ 18. cxd3 Rhe8+ 19. Kf1 h6 20. Bxg5 hxg5) 14... Bd6+?! { (-1.55 → -0.60) Inaccuracy. f6+ was best. } { [%eval -0.6] } (14... f6+ 15. Kf5 Be7 16. d4 g6+ 17. Kf4 Rxd4+ 18. Ke3 Bc5 19. Ke2 Re8+ 20. Be3 Rb4 21. b3) 15. Kd4 { [%eval -0.58] } 15... Bxg3+ { [%eval -0.56] } 16. Ke3?? { (-0.56 → Mate in 2) Checkmate is now unavoidable. Kc4 was best. } { [%eval #-2] } (16. Kc4 Bxf2 17. Rf1 Rd4+ 18. Kc3 Rf4 19. Kb3 Nf3 20. d3 Rf6 21. Be3 Bxe3 22. Rxf3 Rb6+) 16... Rhe8+ { [%eval #-1] } 17. Be4 { [%eval #-1] } 17... Rxe4# { Black wins by checkmate. } 0-1