- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/MluFyfpy"] [Date "2020.08.13"] [Round "-"] [White "coding_coffee"] [Black "JanChristoph"] [Result "1/2-1/2"] [GameId "MluFyfpy"] [UTCDate "2020.08.13"] [UTCTime "10:29:57"] [WhiteElo "1632"] [BlackElo "1610"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+1"] [Variant "Standard"] [TimeControl "120+1"] [ECO "A00"] [Opening "Mieses Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3 { [%eval -0.24] } { A00 Mieses Opening } 1... Nf6 { [%eval 0.12] } 2. g3 { [%eval -0.24] } 2... d5 { [%eval 0.05] } 3. Bg2 { [%eval -0.15] } 3... c5 { [%eval 0.1] } 4. Nf3 { [%eval 0.0] } 4... Nc6 { [%eval 0.0] } 5. O-O { [%eval -0.13] } 5... g6 { [%eval 0.0] } 6. c4 { [%eval -0.26] } 6... Bg7 { [%eval 0.0] } 7. cxd5 { [%eval -0.07] } 7... Nxd5 { [%eval 0.21] } 8. Nc3 { [%eval 0.05] } 8... Nxc3 { [%eval 0.13] } 9. bxc3 { [%eval -0.01] } 9... O-O { [%eval 0.13] } 10. Bb2 { [%eval -0.03] } 10... b6 { [%eval -0.09] } 11. Rb1 { [%eval -0.28] } 11... Bb7 { [%eval -0.4] } 12. Qd2 { [%eval -0.36] } 12... Rc8 { [%eval -0.18] } 13. c4 { [%eval -0.25] } 13... Bxb2 { [%eval -0.2] } 14. Rxb2 { [%eval -0.33] } 14... e6 { [%eval 0.0] } 15. Qh6 { [%eval 0.0] } 15... Qf6 { [%eval 0.13] } 16. Ng5 { [%eval 0.33] } 16... Qg7 { [%eval 0.35] } 17. Qxg7+ { [%eval 0.0] } 17... Kxg7 { [%eval 0.0] } 18. f4 { [%eval 0.0] } 18... h6 { [%eval -0.1] } 19. Ne4 { [%eval -0.1] } 19... Rfd8? { (-0.10 → 1.54) Mistake. Nd4 was best. } { [%eval 1.54] } (19... Nd4) 20. f5? { (1.54 → 0.00) Mistake. Nxc5 was best. } { [%eval 0.0] } (20. Nxc5) 20... exf5 { [%eval 0.0] } 21. Nf2? { (0.00 → -1.43) Mistake. Nxc5 was best. } { [%eval -1.43] } (21. Nxc5 Ba8 22. Na4 h5 23. Nc3 Ne5 24. h3 Bxg2 25. Kxg2 Rh8 26. Rf4 Rce8 27. a4 Rd8) 21... Na5 { [%eval -1.41] } 22. Bxb7 { [%eval -1.32] } 22... Nxb7 { [%eval -1.27] } 23. g4?! { (-1.27 → -1.90) Inaccuracy. Nh3 was best. } { [%eval -1.9] } (23. Nh3 Re8 24. Nf4 Na5 25. Nd5 h5 26. h4 Nc6 27. a4 f6 28. Ra1 Re5 29. Kf2 g5) 23... fxg4 { [%eval -1.57] } 24. Nxg4 { [%eval -1.72] } 24... Nd6 { [%eval -1.45] } 25. Ne5?! { (-1.45 → -2.23) Inaccuracy. Ne3 was best. } { [%eval -2.23] } (25. Ne3 Re8) 25... Re8 { [%eval -2.07] } 26. Ng4 { [%eval -2.09] } 26... Nf5 { [%eval -1.57] } 27. e4 { [%eval -1.5] } 27... Nd4 { [%eval -1.4] } 28. Rbf2?! { (-1.40 → -2.33) Inaccuracy. Nf6 was best. } { [%eval -2.33] } (28. Nf6) 28... Re7?! { (-2.33 → -1.37) Inaccuracy. f5 was best. } { [%eval -1.37] } (28... f5 29. Ne3) 29. Rf4?? { (-1.37 → -5.34) Blunder. Nf6 was best. } { [%eval -5.34] } (29. Nf6 Re6 30. h4 Nc6 31. Kg2 Ne5 32. Nd5 Rf8 33. Rd2 Ree8 34. a4 Nc6 35. Rdf2 Nb4) 29... h5 { [%eval -4.95] } 30. Ne3 { [%eval -5.26] } 30... Ne2+ { [%eval -5.17] } 31. Kh1 { [%eval -6.21] } 31... Nxf4 { [%eval -5.92] } 32. Rxf4 { [%eval -5.75] } 32... Rd8 { [%eval -5.06] } 33. Nd5 { [%eval -4.97] } 33... Re6 { [%eval -4.56] } 34. Kg2 { [%eval -4.28] } 34... g5 { [%eval -3.79] } 35. Rf5 { [%eval -4.01] } 35... Rg6 { [%eval -3.55] } 36. Kg3 { [%eval -3.43] } 36... Rb8 { [%eval -3.03] } 37. a4 { [%eval -3.2] } 37... a6 { [%eval -2.86] } 38. h4 { [%eval -3.51] } 38... g4?? { (-3.51 → -0.16) Blunder. gxh4+ was best. } { [%eval -0.16] } (38... gxh4+ 39. Kxh4 Rg1 40. Rxh5 Kg6 41. Ne7+ Kf6 42. Nd5+ Ke6 43. Nf4+ Kd6 44. e5+ Ke7 45. Kh3) 39. Rxh5 { [%eval -0.47] } 39... Rh8 { [%eval -0.33] } 40. Rf5 { [%eval -0.5] } 40... Rb8 { [%eval 0.0] } 41. h5 { [%eval 0.0] } 41... Rf6?? { (0.00 → 9.99) Blunder. Re6 was best. } { [%eval 9.99] } (41... Re6 42. Rg5+ Kh8 43. Rf5) 42. Rg5+?? { (9.99 → -1.33) Blunder. Rxf6 was best. } { [%eval -1.33] } (42. Rxf6 b5 43. h6+ Kh7 44. Rxa6 Rd8 45. axb5 f6 46. b6 Kxh6 47. e5 Kg5 48. e6 Rb8) 42... Kh6 { [%eval -1.04] } 43. Kxg4?? { (-1.04 → -8.90) Blunder. Rxg4 was best. } { [%eval -8.9] } (43. Rxg4 Rf1 44. Ne3 Rg1+ 45. Kf4 Rxg4+ 46. Nxg4+ Kxh5 47. Kf5 Rd8 48. Ne5 Rd6 49. Nxf7 Rxd3) 43... Rd6?? { (-8.90 → 0.00) Blunder. Rf1 was best. } { [%eval 0.0] } (43... Rf1 44. Rg6+) 44. Nf4 { [%eval 0.0] } 44... b5 { [%eval 0.0] } 45. axb5 { [%eval 0.0] } 45... axb5 { [%eval 0.0] } 46. cxb5 { [%eval 0.0] } 46... Rxb5 { [%eval 0.0] } 47. Rf5 { [%eval 0.0] } 47... f6 { [%eval 0.0] } 48. Nd5 { [%eval 0.0] } 48... c4 { [%eval 0.12] } 49. Rxf6+ { [%eval 0.0] } 49... Rxf6 { [%eval -0.26] } 50. Nxf6?? { (-0.26 → -17.42) Blunder. dxc4 was best. } { [%eval -17.42] } (50. dxc4 Rxd5 51. cxd5 Rd6 52. Kf4 Kg7 53. Kg5 Kf7 54. Kf4 Ke7 55. Kg5 Rd8 56. Kg6 Kf8) 50... cxd3?? { (-17.42 → -0.28) Blunder. c3 was best. } { [%eval -0.28] } (50... c3) 51. Kf3 { [%eval -0.28] } 51... d2 { [%eval -0.28] } 52. Ke2 { [%eval -0.28] } 52... Rb2 { [%eval -0.22] } 53. e5 { [%eval -0.22] } 53... Rb6 { [%eval -0.11] } 54. Ne4 { [%eval -0.21] } 54... Re6 { [%eval -0.21] } 55. Kxd2 { [%eval -0.21] } 55... Rxe5 { [%eval -0.21] } 56. Kd3 { [%eval -0.21] } 56... Kxh5 { [%eval -0.21] } 57. Kd4 { [%eval -0.21] } 57... Ra5 { [%eval -0.21] } 58. Nc5 { [%eval -0.21] } 58... Kg6 { [%eval -0.21] } 59. Kd5 { [%eval -0.21] } 59... Kf7 { [%eval -0.21] } 60. Kd6 { [%eval -0.21] } 60... Ra1 { [%eval -0.21] } 61. Ne4 { [%eval -0.21] } 61... Rd1+ { [%eval -0.21] } 62. Kc5 { [%eval -0.21] } 62... Ke6 { [%eval -0.21] } 63. Nc3 { [%eval -0.21] } 63... Rf1 { [%eval -0.21] } 64. Ne4 { [%eval -0.28] } 64... Ke5 { [%eval -0.21] } 65. Nc3 { [%eval -0.21] } 65... Rc1 { [%eval -0.21] } 66. Kb4 { [%eval -0.21] } 66... Kd4 { [%eval 0.02] } 67. Nb5+ { [%eval -0.28] } 67... Kd5 { [%eval -0.21] } 68. Nc7+?? { (-0.21 → Mate in 9) Checkmate is now unavoidable. Nc3+ was best. } { [%eval #-9] } (68. Nc3+ Kd6 69. Nb5+ Ke5 70. Nc3 Rf1 71. Kc5 Rh1 72. Kc4 Rg1 73. Ne2 Rg4+ 74. Kc5 Ke4) 68... Kc6?? { (Mate in 9 → -0.28) Lost forced checkmate sequence. Rxc7 was best. } { [%eval -0.28] } (68... Rxc7 69. Kb3 Kd4 70. Kb4 Rb7+ 71. Ka5 Kc5 72. Ka4 Rb5 73. Ka3 Kc4 74. Ka2 Kc3 75. Ka1) 69. Ne6 { [%eval -0.28] } 69... Re1 { [%eval -0.28] } 70. Nd4+ { [%eval -0.28] } 70... Kd5 { [%eval -0.28] } 71. Nb3 { [%eval -0.28] } 71... Rb1 { [%eval -0.28] } 72. Kc3 { [%eval -0.28] } 72... Rxb3+ { [%eval 0.0] } 73. Kxb3 { [%eval 0.0] } { The game is a draw. } 1/2-1/2