FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/Mh2YB5Dz"]
[Date "2021.03.13"]
[Round "-"]
[White "edbillington97"]
[Black "bombre"]
[Result "0-1"]
[GameId "Mh2YB5Dz"]
[UTCDate "2021.03.13"]
[UTCTime "19:50:05"]
[WhiteElo "1190"]
[BlackElo "1809"]
[Variant "Antichess"]
[TimeControl "600+15"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... e5?? { (0.00 → Mate in 16) Checkmate is now unavoidable. Nh6 was best. } { [%eval #16] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. f4?? { (Mate in 16 → -17.20) Lost forced checkmate sequence. b4 was best. } { [%eval -17.2] } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Nxd2 Bxh1 6. Ne4 Bxe4) 2... exf4 { [%eval -16.25] } 3. gxf4 { [%eval -19.52] } 3... Qg5 { [%eval -17.29] } 4. fxg5 { [%eval -17.11] } 4... f6?? { (-17.11 → Mate in 14) Checkmate is now unavoidable. Ba3 was best. } { [%eval #14] } (4... Ba3 5. bxa3) 5. gxf6 { [%eval #14] } 5... gxf6 { [%eval #13] } 6. Nh3?? { (Mate in 13 → -7.18) Lost forced checkmate sequence. b4 was best. } { [%eval -7.18] } (6. b4 Bxb4 7. Bg2 Bxd2 8. Bxb7 Bxc1 9. Qxc1 Bxb7 10. Nc3 Bxh1 11. Ne4 Bxe4 12. Qb2 Bxc2) 6... Nh6?? { (-7.18 → Mate in 13) Checkmate is now unavoidable. Ba3 was best. } { [%eval #13] } (6... Ba3 7. bxa3) 7. a3?? { (Mate in 13 → -8.23) Lost forced checkmate sequence. Ng5 was best. } { [%eval -8.23] } (7. Ng5 fxg5 8. b4 Bxb4 9. Bb2 Bxd2 10. Bxh8 Bxe1 11. Qxd7 Bxd7 12. Nd2 Bxd2 13. Rc1 Bxc1) 7... Bxa3 { [%eval -5.32] } 8. bxa3?? { (-5.32 → Mate in 14) Checkmate is now unavoidable. Rxa3 was best. } { [%eval #-14] } (8. Rxa3) 8... Nc6?? { (Mate in 14 → 1.88) Lost forced checkmate sequence. Na6 was best. } { [%eval 1.88] } (8... Na6 9. Ng5 fxg5 10. Ra2 Nb4 11. axb4 c5 12. bxc5 d6 13. cxd6 Bh3 14. Bxh3 Ng4 15. Rxa7) 9. Ra2?? { (1.88 → Mate in 12) Checkmate is now unavoidable. Bg2 was best. } { [%eval #-12] } (9. Bg2 Na5) 9... Nb4 { [%eval #-12] } 10. axb4 { [%eval #-11] } 10... c5 { [%eval #-11] } 11. bxc5 { [%eval #-10] } 11... d6 { [%eval #-10] } 12. cxd6 { [%eval #-9] } 12... Bxh3 { [%eval #-9] } 13. Bxh3 { [%eval #-7] } 13... Ke7 { [%eval #-8] } 14. dxe7 { [%eval #-6] } 14... Ng4 { [%eval #-7] } 15. Bxg4 { [%eval #-6] } 15... f5 { [%eval #-6] } 16. Bxf5 { [%eval #-5] } 16... Rhf8 { [%eval #-5] } 17. Bxh7 { [%eval #-4] } 17... Rf1 { [%eval #-6] } 18. Kxf1 { [%eval #-3] } 18... Rg8 { [%eval #-3] } 19. Bxg8 { [%eval #-2] } 19... b5 { [%eval #-3] } 20. Rxa7 { [%eval #-2] } 20... b4 { [%eval #-2] } 21. c4 { [%eval #-1] } 21... bxc3 { [%eval #-1] } 22. dxc3# { Game ends by variant rule. } 0-1