FEN
[Event "rated rapid game"]
[Site "https://lichess.org/MecS6ZUf"]
[Date "2026.04.02"]
[Round "-"]
[White "mate678"]
[Black "udtsau"]
[Result "0-1"]
[GameId "MecS6ZUf"]
[UTCDate "2026.04.02"]
[UTCTime "14:35:25"]
[WhiteElo "954"]
[BlackElo "949"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+70"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "D02"]
[Opening "Queen's Pawn Game: Chigorin Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. Nf3 { [%eval 0.08] } 2... Nc6 { [%eval 0.5] } { D02 Queen's Pawn Game: Chigorin Variation } 3. g3 { [%eval 0.33] } 3... Nf6 { [%eval 0.35] } 4. Bg2 { [%eval 0.38] } 4... e6 { [%eval 0.44] } 5. O-O { [%eval 0.36] } 5... Bd6 { [%eval 0.47] } 6. Nbd2 { [%eval 0.24] } 6... O-O { [%eval 0.29] } 7. b3 { [%eval 0.17] } 7... Re8 { [%eval 0.32] } 8. Bb2 { [%eval 0.16] } 8... e5 { [%eval 0.16] } 9. c4?! { (0.16 → -0.80) Inaccuracy. dxe5 was best. } { [%eval -0.8] } (9. dxe5 Nxe5 10. Bxe5 Bxe5 11. Nxe5 Rxe5 12. e4 Qe7 13. exd5 Bg4 14. Qc1 Nxd5) 9... e4 { [%eval -0.83] } 10. Ng5 { [%eval -0.87] } 10... dxc4?? { (-0.87 → 1.09) Blunder. Bb4 was best. } { [%eval 1.09] } (10... Bb4 11. a3 Bxd2 12. Qxd2 h6 13. Nh3 Bf5 14. Rac1 Qd7 15. Nf4 Ne7 16. f3) 11. bxc4?! { (1.09 → 0.45) Inaccuracy. Ngxe4 was best. } { [%eval 0.45] } (11. Ngxe4 Nxe4 12. Nxe4 cxb3 13. Nxd6 cxd6 14. d5 Ne5 15. axb3 f6 16. Qd2 Bf5) 11... Nxd4?? { (0.45 → 3.92) Blunder. Bf5 was best. } { [%eval 3.92] } (11... Bf5 12. d5 Ne5 13. Qc2 Nxd5 14. Ngxe4 Nb4 15. Qc3 Bf8 16. h3 h5 17. f4) 12. Bxd4 { [%eval 3.94] } 12... Bb4 { [%eval 4.07] } 13. Qc2?? { (4.07 → -0.48) Blunder. Ndxe4 was best. } { [%eval -0.48] } (13. Ndxe4 Nxe4 14. Nxe4 Bf5 15. f3 Qe7 16. Bf2 h5 17. h4 Rad8 18. Qb3 Bxe4) 13... Bf5?? { (-0.48 → 3.17) Blunder. Qxd4 was best. } { [%eval 3.17] } (13... Qxd4 14. Ndxe4 Bf5 15. e3 Qe5 16. Nxf6+ Qxf6 17. Qb3 a5 18. Nf3 c6 19. Nd4) 14. Ngxe4?? { (3.17 → -0.61) Blunder. Nb3 was best. } { [%eval -0.61] } (14. Nb3 a5 15. Rad1 a4 16. Nc1 a3 17. f3 c5 18. Ba1 Qb6 19. fxe4 Bg6) 14... Bxe4?? { (-0.61 → 1.53) Blunder. Qxd4 was best. } { [%eval 1.53] } (14... Qxd4 15. e3 Qe5 16. Nxf6+ gxf6 17. Qc1 Bc3 18. Nf3 Qa5 19. Rb1 Bxb1 20. Qxb1) 15. Bxe4?? { (1.53 → -0.21) Blunder. Nxe4 was best. } { [%eval -0.21] } (15. Nxe4 Qxd4 16. e3 Qe5 17. Nxf6+ Qxf6 18. Rab1 Qe7 19. Bxb7 Rab8 20. Bd5 Rb6) 15... Nxe4 { [%eval -0.22] } 16. Nxe4 { [%eval -0.22] } 16... Qxd4 { [%eval -0.28] } 17. Ng5 { [%eval -0.29] } 17... Bc3?? { (-0.29 → 2.89) Blunder. g6 was best. } { [%eval 2.89] } (17... g6 18. Qb3 Be7 19. Rad1 Qb6 20. Nh3 g5 21. Qxb6 axb6 22. Rd7 Bd6 23. Nxg5) 18. Qxh7+ { [%eval 2.83] } 18... Kf8 { [%eval 3.09] } 19. Rad1 { [%eval 2.85] } 19... Qe5?? { (2.85 → Mate in 3) Checkmate is now unavoidable. Qg4 was best. } { [%eval #3] } (19... Qg4 20. Rd5 Rad8 21. Qd3 Qxg5 22. Rxg5 Rxd3 23. exd3 Re2 24. a4 Ra2 25. Rd5) 20. Qe4?? { (Mate in 3 → -4.64) Lost forced checkmate sequence. Rd7 was best. } { [%eval -4.64] } (20. Rd7 Qxg3+ 21. hxg3 Rxe2 22. Qh8#) 20... Qxg5?! { (-4.64 → -3.19) Inaccuracy. Qxe4 was best. } { [%eval -3.19] } (20... Qxe4 21. Nxe4 Rxe4 22. Rd7 Rxc4 23. Rfd1 Rc6 24. R1d3 Ke8 25. R7d5 Bf6 26. g4) 21. Qxb7 { [%eval -3.0] } 21... Qe5 { [%eval -2.73] } 22. Qb3?! { (-2.73 → -3.63) Inaccuracy. e3 was best. } { [%eval -3.63] } (22. e3 Qe7 23. Rd5 a5 24. Rfd1 Be5 25. Rb5 Qe6 26. Rdd5 Bd6 27. Qc6 Qe4) 22... Rab8 { [%eval -3.59] } 23. Qa4 { [%eval -3.88] } 23... Qxe2 { [%eval -3.93] } 24. Qxa7 { [%eval -4.24] } 24... Qxc4 { [%eval -4.08] } 25. Rc1 { [%eval -3.99] } 25... Rb2?? { (-3.99 → 0.14) Blunder. c5 was best. } { [%eval 0.14] } (25... c5 26. Rfd1 Kg8 27. a3 Rb2 28. h4 Qe2 29. Qxc5 Re5 30. Qa7 Qf3 31. Rf1) 26. Ra1?? { (0.14 → -5.29) Blunder. Qa3+ was best. } { [%eval -5.29] } (26. Qa3+ Kg8 27. Qxc3 Qxc3 28. Rxc3 Rxa2 29. Rd1 Ra6 30. Rf3 f6 31. Rd7 Rae6) 26... Rbe2?! { (-5.29 → -4.14) Inaccuracy. Bd4 was best. } { [%eval -4.14] } (26... Bd4 27. Qa3+ c5 28. Qf3 g6 29. Rad1 Qe2 30. Qxe2 Rbxe2 31. a4 R8e7 32. Kg2) 27. Rae1?? { (-4.14 → Mate in 13) Checkmate is now unavoidable. Rac1 was best. } { [%eval #-13] } (27. Rac1 c5 28. Qa3 Bb4 29. Rxc4 Bxa3 30. Rd1 R2e7 31. h4 Kg8 32. Kg2 Bb4) 27... Rxe1 { [%eval #-12] } 28. Rxe1 { [%eval #-12] } 28... Bxe1? { (Mate in 12 → -7.66) Lost forced checkmate sequence. Rxe1+ was best. } { [%eval -7.66] } (28... Rxe1+ 29. Kg2 Qf1+ 30. Kf3 Qh1+ 31. Kg4 Re4+ 32. f4 Qd1+ 33. Kh3 Qh5+ 34. Kg2) 29. Kg2 { [%eval -7.47] } 29... Qe4+ { [%eval -7.36] } 30. Kf1? { (-7.36 → Mate in 1) Checkmate is now unavoidable. Kg1 was best. } { [%eval #-1] } (30. Kg1 Qf5 31. Kg2 Kg8 32. Qd4 c5 33. Qb2 c4 34. a4 c3 35. Qb5 Qxb5) 30... Qh1# { Black wins by checkmate. } 0-1
