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[Event "rated Antichess game"] [Site "https://lichess.org/Mc7erBBn"] [Date "2022.05.01"] [White "chironsport"] [Black "KANDIBA"] [Result "1-0"] [GameId "Mc7erBBn"] [UTCDate "2022.05.01"] [UTCTime "09:29:52"] [WhiteElo "1729"] [BlackElo "2209"] [WhiteRatingDiff "+13"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "90+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.64] } 2... g5?? { (1.64 → 6.38) Blunder. Ba6 was best. } { [%eval 6.38] } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxd7 { [%eval 4.6] } 3... Nxd7?! { (4.60 → 5.88) Inaccuracy. Kxd7 was best. } { [%eval 5.88] } (3... Kxd7 4. c4 Nh6 5. Ne2 Kc6 6. c5 Kxc5 7. g4 Nxg4 8. Qc2) 4. Qh5 { [%eval 7.02] } 4... Rb8? { (7.02 → Mate in 20) Checkmate is now unavoidable. Ne5 was best. } { [%eval #20] } (4... Ne5 5. Qxh7 Rxh7 6. f4 Qxd2 7. Bxd2 gxf4 8. exf4 Rxh2 9. fxe5) 5. Qxh7 { [%eval #20] } 5... Rxh7 { [%eval #19] } 6. h4?? { (Mate in 19 → 0.45) Lost forced checkmate sequence. b4 was best. } { [%eval 0.45] } (6. b4 Rxb4 7. Bb2 Rxb2 8. Nc3 Rxh2 9. Rxh2 Rxa2 10. Nxa2 Bh6) 6... Rxh4 { [%eval 0.22] } 7. Rxh4 { [%eval 0.13] } 7... gxh4 { [%eval 0.3] } 8. b4? { (0.30 → -1.07) Mistake. b3 was best. } { [%eval -1.07] } (8. b3) 8... Rxb4 { [%eval -1.16] } 9. Bb2 { [%eval -1.17] } 9... Rxb2 { [%eval -1.19] } 10. a3?? { (-1.19 → Mate in 20) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-20] } (10. Nc3 Rxa2 11. Nxa2 e6 12. Nb4 Bxb4 13. Rxa7 Bxd2 14. Rxc7 Qxc7 15. Kxd2 Qxc2 16. Kxc2 h3) 10... Rxb1 { [%eval #-22] } 11. Rxb1 { [%eval #-20] } 11... Bb7 { [%eval #-19] } 12. Rxb7 { [%eval #-18] } 12... Qa8 { [%eval #-17] } 13. Rxc7 { [%eval #-16] } 13... Qxg2 { [%eval #-16] } 14. Rxd7 { [%eval #-15] } 14... Qxf2?? { (Mate in 15 → -0.45) Lost forced checkmate sequence. Qxg1 was best. } { [%eval -0.45] } (14... Qxg1 15. Rxe7 Qxe1 16. Rxf7 Bxa3 17. Rxa7 Qxe3 18. Rxa3 Qxa3 19. d3 Qxd3 20. cxd3 Nf6 21. d4) 15. Rxe7?? { (-0.45 → Mate in 7) Checkmate is now unavoidable. Kxf2 was best. } { [%eval #-7] } (15. Kxf2 Kxd7 16. e4 f5 17. exf5 h3 18. Nxh3 Bg7 19. f6 Nxf6 20. Ke2 Kd6 21. Ng1 e5) 15... Kxe7?? { (Mate in 7 → 0.07) Lost forced checkmate sequence. Qxe1 was best. } { [%eval 0.07] } (15... Qxe1 16. Rxa7 Qxd2 17. Rxf7 Qxe3 18. Rxf8 Qxa3 19. Rxe8 Qf8 20. Rxf8 Nf6 21. Rxf6 h3 22. Nxh3#) 16. Kxf2 { [%eval 0.08] } 16... h3 { [%eval -0.71] } 17. Nxh3 { [%eval -0.6] } 17... Nh6?? { (-0.60 → 4.29) Blunder. Bg7 was best. } { [%eval 4.29] } (17... Bg7 18. d3 Kd6 19. c3 Bxc3 20. Ke1 Bxe1 21. Nf2 Bxf2 22. a4 Bxe3 23. d4 Bxd4 24. a5) 18. d4 { [%eval 4.41] } 18... a5?? { (4.41 → Mate in 10) Checkmate is now unavoidable. f5 was best. } { [%eval #10] } (18... f5 19. Nf4) 19. d5?? { (Mate in 10 → 4.33) Lost forced checkmate sequence. Nf4 was best. } { [%eval 4.33] } (19. Nf4 Ng8 20. Ke1 Nh6 21. Kd1 a4 22. d5 Ke6 23. Nxe6 Bxa3 24. d6 Bxd6 25. e4 fxe6) 19... Ke6?? { (4.33 → Mate in 6) Checkmate is now unavoidable. f6 was best. } { [%eval #6] } (19... f6) 20. dxe6 { [%eval #6] } 20... Bxa3 { [%eval #5] } 21. exf7 { [%eval #5] } 21... Nxf7 { [%eval #4] } 22. Ng5 { [%eval #4] } 22... Nxg5 { [%eval #3] } 23. e4 { [%eval #3] } 23... Nxe4 { [%eval #2] } 24. c4 { [%eval #2] } 24... Nxf2 { [%eval #1] } 25. c5 { [%eval #1] } 25... Bxc5# { Game ends by variant rule. } 1-0