- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated bullet game"] [Site "https://lichess.org/Mb9ddGUI"] [Date "2025.05.03"] [Round "-"] [White "maia1"] [Black "TsilaedI"] [Result "0-1"] [GameId "Mb9ddGUI"] [UTCDate "2025.05.03"] [UTCTime "17:30:58"] [WhiteElo "1683"] [BlackElo "1701"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+2"] [WhiteTitle "BOT"] [Variant "Standard"] [TimeControl "45+3"] [ECO "D00"] [Opening "Queen's Pawn Game: Accelerated London System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.2] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Nc6 { [%eval 0.39] } 3. Nf3 { [%eval 0.23] } 3... Nf6 { [%eval 0.39] } 4. e3 { [%eval 0.18] } 4... e6 { [%eval 0.45] } 5. Bd3 { [%eval 0.18] } 5... Bd6 { [%eval 0.19] } 6. Bg3 { [%eval 0.16] } 6... Bxg3 { [%eval 0.21] } 7. hxg3 { [%eval 0.28] } 7... O-O { [%eval 0.77] } 8. c3 { [%eval 0.48] } 8... h6 { [%eval 0.59] } 9. Nbd2 { [%eval 0.11] } 9... Re8?? { (0.11 → 1.93) Blunder. Qd6 was best. } { [%eval 1.93] } (9... Qd6) 10. Ne5 { [%eval 1.67] } 10... Nxe5 { [%eval 2.19] } 11. dxe5 { [%eval 2.07] } 11... Nd7 { [%eval 2.21] } 12. f4 { [%eval 2.2] } 12... f6 { [%eval 2.34] } 13. exf6? { (2.34 → 1.10) Mistake. Qh5 was best. } { [%eval 1.1] } (13. Qh5 fxe5 14. fxe5 Rf8 15. Bc2 Qe8 16. Bg6 Qe7 17. g4 Nc5 18. g5 Qxg5) 13... Qxf6?! { (1.10 → 1.78) Inaccuracy. Nxf6 was best. } { [%eval 1.78] } (13... Nxf6 14. Nf3) 14. g4?? { (1.78 → -0.42) Blunder. Qh5 was best. } { [%eval -0.42] } (14. Qh5 Qe7) 14... Nc5?? { (-0.42 → 1.61) Blunder. e5 was best. } { [%eval 1.61] } (14... e5 15. Qb3 exf4 16. Qxd5+ Kh8 17. O-O Qe7 18. exf4 Nf6 19. Qe5 Qd8 20. Qd4) 15. Bc2 { [%eval 1.6] } 15... Ne4? { (1.60 → 3.21) Mistake. e5 was best. } { [%eval 3.21] } (15... e5 16. g5) 16. Nxe4 { [%eval 3.13] } 16... dxe4 { [%eval 2.78] } 17. Bxe4 { [%eval 2.62] } 17... c6? { (2.62 → 4.82) Mistake. e5 was best. } { [%eval 4.82] } (17... e5 18. f5 Rd8 19. Qb3+ Kh8 20. Rh5 Qf8 21. Qc4 Bd7 22. O-O-O Be8 23. Rhh1) 18. g5 { [%eval 4.78] } 18... hxg5?! { (4.78 → 8.01) Inaccuracy. Qf7 was best. } { [%eval 8.01] } (18... Qf7 19. gxh6 g6 20. Qd6 Kh7 21. Qe5 Rd8 22. c4 b5 23. cxb5 Bb7 24. bxc6) 19. Qh5 { [%eval 7.67] } 19... Rd8 { [%eval 7.53] } 20. fxg5 { [%eval 7.44] } 20... Qe5 { [%eval 7.46] } 21. Qh8+ { [%eval 7.43] } 21... Kf7 { [%eval 7.4] } 22. Qxd8 { [%eval 9.24] } 22... Qxe4 { [%eval 8.9] } 23. Rf1+ { [%eval 8.85] } 23... Kg6 { [%eval 8.49] } 24. Qe8+ { [%eval 8.39] } 24... Kxg5 { [%eval 4.86] } 25. Qe7+ { [%eval 4.72] } 25... Kg6?? { (4.72 → Mate in 10) Checkmate is now unavoidable. Kh6 was best. } { [%eval #10] } (25... Kh6 26. Rh1+ Kg6 27. Qe8+ Kf6 28. Qf8+ Kg6 29. Qf3 Qxf3 30. gxf3 Bd7 31. Rd1) 26. Qf7+ { [%eval #9] } 26... Kh6 { [%eval #11] } 27. Rh1+ { [%eval #8] } 27... Kg5 { [%eval #8] } 28. Qxg7+ { [%eval #7] } 28... Qg6 { [%eval #8] } 29. Qe5+ { [%eval #8] } 29... Qf5 { [%eval #12] } 30. Rh5+?? { (Mate in 12 → 1.94) Lost forced checkmate sequence. Qg7+ was best. } { [%eval 1.94] } (30. Qg7+ Qg6 31. Qe7+ Qf6 32. Qh7 Qf8 33. Qh5+ Kf6 34. Rf1+ Ke7 35. Qc5+ Kd8) 30... Kxh5 { [%eval 1.86] } 31. Qh2+?? { (1.86 → 0.00) Blunder. Qh8+ was best. } { [%eval 0.0] } (31. Qh8+ Kg5 32. O-O-O Qf6 33. Qh7 Qh6 34. Qc7 Kg6 35. Qd8 b6 36. Qe8+ Kf6) 31... Kg6 { [%eval 0.0] } 32. Qg3+?? { (0.00 → -3.48) Blunder. Qh8 was best. } { [%eval -3.48] } (32. Qh8 Qf6 33. Qg8+ Qg7 34. Qd8 Qf6) 32... Qg5 { [%eval -3.25] } 33. Qxg5+?! { (-3.25 → -4.23) Inaccuracy. Qf2 was best. } { [%eval -4.23] } (33. Qf2 Kg7 34. O-O-O e5 35. Rf1 Be6 36. b3 a5 37. Qf3 Rh8 38. Kb2 Qg6) 33... Kxg5 { [%eval -4.3] } 34. O-O-O { [%eval -4.14] } 34... Kf6 { [%eval -4.03] } 35. Rf1+ { [%eval -4.58] } 35... Ke5 { [%eval -3.96] } 36. g4 { [%eval -4.4] } 36... Bd7 { [%eval -4.36] } 37. g5 { [%eval -4.61] } 37... Rg8 { [%eval -4.52] } 38. Rg1 { [%eval -4.52] } 38... Rg6 { [%eval -4.35] } 39. Kd2 { [%eval -4.22] } 39... Kf5 { [%eval -4.25] } 40. Kd3 { [%eval -4.73] } 40... Rxg5 { [%eval -4.54] } 41. Rf1+ { [%eval -4.94] } 41... Ke5 { [%eval -4.75] } 42. Rf7 { [%eval -4.86] } 42... Kd6 { [%eval -4.93] } 43. b4 { [%eval -4.88] } 43... b5 { [%eval -4.9] } 44. Rf4 { [%eval -4.88] } 44... Rf5 { [%eval -4.84] } 45. Rd4+ { [%eval -5.69] } 45... Rd5 { [%eval -6.2] } 46. Rxd5+ { [%eval -6.92] } 46... exd5 { [%eval -6.64] } 47. Kd4 { [%eval -7.97] } 47... Bf5 { [%eval -7.48] } 48. a3 { [%eval -8.83] } 48... Be4 { [%eval -8.82] } 49. c4 { [%eval -8.47] } 49... bxc4 { [%eval -9.27] } 50. Kc3 { [%eval -8.93] } 50... Ke5 { [%eval -7.84] } 51. a4 { [%eval -10.2] } 51... a6 { [%eval -8.49] } 52. a5? { (-8.49 → Mate in 19) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-19] } (52. Kd2 d4 53. Ke2 c3 54. Ke1 d3 55. a5 d2+ 56. Ke2 Bf3+ 57. Kd3 d1=Q+) 52... Kd6 { [%eval #-19] } 53. Kd4 { [%eval #-17] } 53... Bd3?! { (Mate in 17 → -30.37) Lost forced checkmate sequence. c5+ was best. } { [%eval -30.37] } (53... c5+ 54. Kc3 cxb4+ 55. Kxb4 Kc6 56. Kc3 Kc5 57. Kd2 Kb4 58. Ke1 c3 59. Kf2) 54. Kc3 { [%eval -12.52] } 54... c5 { [%eval -10.4] } 55. bxc5+?! { (-10.40 → Mate in 12) Checkmate is now unavoidable. b5 was best. } { [%eval #-12] } (55. b5 axb5 56. Kb2 Be4 57. Ka2 b4 58. Ka1 c3 59. Ka2 d4 60. Kb3 dxe3) 55... Kxc5 { [%eval #-11] } 56. Kd2 { [%eval #-21] } 56... Kb5?! { (Mate in 21 → -72.15) Lost forced checkmate sequence. Kb4 was best. } { [%eval -72.15] } (56... Kb4 57. Kc1 c3 58. Kd1 Kxa5 59. Kc1 Kb4 60. Kd1 Kb3 61. Ke1 Kb2 62. Kf2) 57. Kc3 { [%eval #-14] } 57... Kxa5 { [%eval #-13] } 58. Kd4 { [%eval #-13] } 58... Be4 { [%eval #-12] } 59. Kc3 { [%eval #-12] } 59... Kb5 { [%eval #-11] } 60. Kd4 { [%eval #-10] } 60... Kb4 { [%eval #-9] } 61. Ke5 { [%eval #-9] } 61... c3 { [%eval #-9] } 62. Kd4 { [%eval #-8] } 62... c2 { [%eval #-7] } 63. Ke5 { [%eval #-7] } 63... c1=Q { [%eval #-7] } 64. Kd4 { [%eval #-1] } 64... Qc6 { [%eval #-2] } 65. Ke5 { [%eval #-2] } 65... Qg6 { [%eval #-2] } 66. Kd4 { [%eval #-1] } 66... Qf6# { Black wins by checkmate. } 0-1