FEN
[Event "rated blitz game"]
[Site "https://lichess.org/MYs0U9ui"]
[Date "2026.06.02"]
[Round "-"]
[White "cefubnaeob"]
[Black "jmp_1000"]
[Result "1/2-1/2"]
[GameId "MYs0U9ui"]
[UTCDate "2026.06.02"]
[UTCTime "15:07:01"]
[WhiteElo "1153"]
[BlackElo "1203"]
[WhiteRatingDiff "+5"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "B27"]
[Opening "Sicilian Defense: Hyperaccelerated Dragon"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.32] } 2. Nf3 { [%eval 0.2] } 2... g6 { [%eval 0.34] } { B27 Sicilian Defense: Hyperaccelerated Dragon } 3. Bc4 { [%eval 0.3] } 3... Bg7 { [%eval 0.23] } 4. Nc3 { [%eval 0.0] } 4... Nc6 { [%eval 0.03] } 5. d3 { [%eval 0.0] } 5... Nf6 { [%eval 0.0] } 6. Bf4 { [%eval -0.18] } 6... O-O { [%eval 0.0] } 7. O-O { [%eval -0.07] } 7... d6 { [%eval 0.0] } 8. Qd2 { [%eval -0.2] } 8... b6 { [%eval 0.12] } 9. b3? { (0.12 → -1.01) Mistake. h3 was best. } { [%eval -1.01] } (9. h3 Bb7 10. a4 e6 11. Nb5 d5 12. exd5 exd5 13. Ba2 Nb4 14. Nd6 Bc6) 9... Bb7 { [%eval -0.56] } 10. a4?! { (-0.56 → -1.34) Inaccuracy. Bh6 was best. } { [%eval -1.34] } (10. Bh6 Nd4 11. Nxd4 Bxh6 12. Qxh6 cxd4 13. Nd5 Bxd5 14. Bxd5 Rc8 15. Bc4 d5) 10... Qd7? { (-1.34 → 0.01) Mistake. e6 was best. } { [%eval 0.01] } (10... e6 11. Bg5 a6 12. b4 Nxb4 13. Bb3 Qc7 14. Rfe1 Rfe8 15. Ne2 Nd7 16. Rab1) 11. Nd5?? { (0.01 → -1.80) Blunder. Bh6 was best. } { [%eval -1.8] } (11. Bh6 e5 12. Nd5 Nxd5 13. Bxd5 Rae8 14. h4 Nd8 15. Bxg7 Kxg7 16. b4 Bxd5) 11... Nxd5 { [%eval -1.84] } 12. Bxd5 { [%eval -1.88] } 12... e6?? { (-1.88 → -0.12) Blunder. Bxa1 was best. } { [%eval -0.12] } (12... Bxa1 13. Bxc6 Bxc6 14. Rxa1 f6 15. Bh6 Rf7 16. h3 Kh8 17. Re1 e5 18. Nh2) 13. Bc4? { (-0.12 → -1.65) Mistake. Bxc6 was best. } { [%eval -1.65] } (13. Bxc6 Bxc6 14. Bh6 Bxa1 15. Bxf8 Bh8 16. Bh6 e5 17. h4 d5 18. Re1 f6) 13... d5 { [%eval -1.62] } 14. exd5 { [%eval -1.45] } 14... Bxa1?? { (-1.45 → 3.93) Blunder. exd5 was best. } { [%eval 3.93] } (14... exd5 15. Bb5 Bxa1 16. Rxa1 a6 17. Bxc6 Qxc6 18. a5 f6 19. d4 c4 20. bxc4) 15. dxc6 { [%eval 4.03] } 15... Bxc6 { [%eval 3.91] } 16. Rxa1 { [%eval 4.0] } 16... Bxf3 { [%eval 4.14] } 17. gxf3 { [%eval 3.65] } 17... Rfd8?! { (3.65 → 4.69) Inaccuracy. a6 was best. } { [%eval 4.69] } (17... a6 18. b4 b5 19. Bb3 e5 20. Be3 bxa4 21. Bxa4 Qh3 22. Bxc5 a5 23. Bxf8) 18. Be5 { [%eval 4.68] } 18... Kf8?! { (4.68 → 7.75) Inaccuracy. Qe7 was best. } { [%eval 7.75] } (18... Qe7 19. Qh6 f6 20. Bc3 Kh8 21. Re1 Rd6 22. b4 e5 23. bxc5 Rc6 24. f4) 19. Qh6+ { [%eval 7.82] } 19... Ke8 { [%eval 7.69] } 20. Qxh7 { [%eval 6.81] } 20... f6 { [%eval 9.8] } 21. Bxf6?? { (9.80 → -4.05) Blunder. Qg8+ was best. } { [%eval -4.05] } (21. Qg8+ Ke7 22. Qg7+ Ke8 23. Qh8+ Ke7 24. Qxf6+ Ke8 25. Bb5 Qxb5 26. Qxe6+ Kf8) 21... Qxh7 { [%eval -3.98] } 22. Bxe6?! { (-3.98 → -5.43) Inaccuracy. Re1 was best. } { [%eval -5.43] } (22. Re1 Rd6 23. Be5 Rad8 24. Re4 Rd5 25. Bg3 Qg8 26. Bxd5 Rxd5 27. Kg2 Kf7) 22... Rd6 { [%eval -5.31] } 23. Re1 { [%eval -5.26] } 23... Rxe6 { [%eval -5.22] } 24. Rxe6+ { [%eval -4.96] } 24... Kf7?? { (-4.96 → -0.02) Blunder. Kd7 was best. } { [%eval -0.02] } (24... Kd7 25. Re4 Re8 26. h4 Qf7 27. Rf4 Rf8 28. Bg5 Qxf4 29. Bxf4 Rxf4 30. Kf1) 25. Re7+ { [%eval -0.05] } 25... Kg8 { [%eval 0.0] } 26. Rxh7 { [%eval -0.09] } 26... Kxh7 { [%eval -0.08] } 27. Kg2 { [%eval -0.12] } 27... Re8 { [%eval -0.26] } 28. f4?? { (-0.26 → -2.37) Blunder. Kf1 was best. } { [%eval -2.37] } (28. Kf1 Rf8 29. Be5 Rxf3 30. Ke2 Rf8 31. d4 cxd4 32. Bxd4 Rf5 33. Be3 Kg7) 28... Re2 { [%eval -2.53] } 29. c4 { [%eval -3.03] } 29... Rd2 { [%eval -2.82] } 30. Kg3?! { (-2.82 → -4.41) Inaccuracy. d4 was best. } { [%eval -4.41] } (30. d4 cxd4 31. a5 bxa5 32. Kf3 Kg8 33. Ke4 Rb2 34. c5 Kf7 35. Bxd4 Rxb3) 30... Rxd3+ { [%eval -4.35] } 31. Kg4 { [%eval -4.47] } 31... Rxb3 { [%eval -4.51] } 32. f5 { [%eval -4.55] } 32... gxf5+ { [%eval -4.42] } 33. Kxf5 { [%eval -4.26] } 33... Rb4 { [%eval -4.22] } 34. Bd8?! { (-4.22 → -5.45) Inaccuracy. f4 was best. } { [%eval -5.45] } (34. f4 Rxa4 35. Ke6 Rxc4 36. f5 a5 37. h4 a4 38. Bb2 Re4+ 39. Kd6 Re2) 34... Rxa4 { [%eval -5.43] } 35. h4 { [%eval -6.22] } 35... Rxc4 { [%eval -5.74] } 36. h5 { [%eval -5.81] } 36... a5 { [%eval -5.38] } 37. Kg5 { [%eval -6.62] } 37... a4 { [%eval -6.32] } 38. Bxb6 { [%eval -8.26] } 38... a3 { [%eval -8.05] } 39. Bc7 { [%eval -8.0] } 39... a2 { [%eval -7.86] } 40. Be5 { [%eval -7.46] } 40... Rc2 { [%eval -5.87] } 41. f4 { [%eval -7.44] } 41... Rg2+ { [%eval -6.37] } 42. Kf5 { [%eval -7.02] } 42... c4 { [%eval -7.04] } 43. Ke4 { [%eval -9.16] } 43... Rg3 { [%eval -7.08] } 44. f5 { [%eval -6.76] } 44... c3 { [%eval -6.21] } 45. Bxg3 { [%eval -5.99] } 45... a1=Q { [%eval -5.33] } 46. f6?! { (-5.33 → -7.30) Inaccuracy. Kd3 was best. } { [%eval -7.3] } (46. Kd3 Qc1 47. Be5 Qd2+ 48. Kc4 Qe2+ 49. Kxc3 Qxe5+ 50. Kb4 Qf4+ 51. Kc5 Kh6) 46... Qa4+ { [%eval -5.3] } 47. Ke5?! { (-5.30 → -6.91) Inaccuracy. Kd3 was best. } { [%eval -6.91] } (47. Kd3 c2 48. Bf4 Qxf4 49. Kxc2 Kh6 50. Kb3 Qxf6 51. Kc4 Qb6 52. Kc3 Qc7+) 47... Qa5+ { [%eval -5.63] } 48. Ke6 { [%eval -6.63] } 48... Qxh5 { [%eval -9.84] } 49. f7 { [%eval -81.15] } 49... Qe2+ { [%eval -12.07] } 50. Kf6?! { (-12.07 → Mate in 18) Checkmate is now unavoidable. Kd5 was best. } { [%eval #-18] } (50. Kd5 Qf3+ 51. Kd4 c2 52. Bf2 Qxf2+ 53. Kd3 Kg7 54. f8=R Kxf8 55. Kc3 c1=Q+) 50... Qf3+ { [%eval -12.79] } 51. Ke7 { [%eval -6.96] } 51... Kg7?? { (-6.96 → 0.00) Blunder. Qe3+ was best. } { [%eval 0.0] } (51... Qe3+ 52. Kf6 Qxg3 53. f8=Q Qf4+ 54. Ke7 Qxf8+ 55. Kxf8 Kg6 56. Ke8 Kf5 57. Kd7) 52. Be5+ { [%eval 0.0] } 52... Kg6 { [%eval 0.0] } 53. f8=Q { [%eval 0.0] } 53... Qxf8+ { [%eval 0.0] } 54. Kxf8 { [%eval 0.0] } 54... c2 { [%eval 0.0] } 55. Bf4 { [%eval 0.0] } 55... Kf5 { [%eval 0.0] } 56. Be3 { [%eval 0.0] } 56... Ke4 { [%eval 0.0] } 57. Bc1 { [%eval 0.0] } 57... Kd3 { [%eval 0.0] } 58. Ke7 { [%eval 0.0] } 58... Kc3 { [%eval 0.0] } 59. Kd6 { [%eval 0.0] } 59... Kb3 { [%eval 0.0] } 60. Ke5 { [%eval 0.0] } 60... Ka2 { [%eval 0.0] } 61. Ke4 { [%eval 0.0] } 61... Kb1 { [%eval 0.0] } 62. Ba3 { [%eval 0.0] } 62... c1=N { [%eval 0.0] } 63. Bxc1 { [%eval 0.0] } { The game is a draw. } 1/2-1/2