FEN
[Event "Hourly SuperBlitz Arena"]
[Site "https://lichess.org/MV6kG1TB"]
[Date "2026.03.03"]
[Round "-"]
[White "facecalva14"]
[Black "Valdenicio2022"]
[Result "1/2-1/2"]
[GameId "MV6kG1TB"]
[UTCDate "2026.03.03"]
[UTCTime "00:01:03"]
[WhiteElo "1051"]
[BlackElo "2046"]
[WhiteRatingDiff "+23"]
[BlackRatingDiff "-6"]
[BlackTitle "NM"]
[BlackBerserk "true"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "B72"]
[Opening "Sicilian Defense: Dragon Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. Nf3 { [%eval 0.2] } 2... d6 { [%eval 0.31] } 3. d4 { [%eval 0.22] } 3... cxd4 { [%eval 0.19] } 4. Nxd4 { [%eval 0.18] } 4... Nf6 { [%eval 0.31] } 5. Nc3 { [%eval 0.32] } 5... g6 { [%eval 0.41] } 6. Be3 { [%eval 0.43] } { B72 Sicilian Defense: Dragon Variation } 6... Bg7 { [%eval 0.46] } 7. Bd3?! { (0.46 → -0.11) Inaccuracy. f3 was best. } { [%eval -0.11] } (7. f3 O-O 8. Qd2 Nc6 9. O-O-O d5 10. exd5 Nxd5 11. Nxc6 bxc6) 7... O-O { [%eval 0.0] } 8. O-O?! { (0.00 → -0.73) Inaccuracy. Be2 was best. } { [%eval -0.73] } (8. Be2 Nc6 9. O-O Nxd4 10. Bxd4 Be6 11. Qd2 Rc8 12. Rfe1 Qa5) 8... Nc6?! { (-0.73 → 0.07) Inaccuracy. Ng4 was best. } { [%eval 0.07] } (8... Ng4 9. Qd2 Nxe3 10. Qxe3 Nc6 11. Nce2 Ne5 12. h3 a6 13. c3 b5 14. a4) 9. Nxc6 { [%eval -0.1] } 9... bxc6 { [%eval -0.03] } 10. Qd2 { [%eval -0.38] } 10... Be6 { [%eval 0.14] } 11. Bh6 { [%eval -0.29] } 11... d5 { [%eval 0.22] } 12. exd5 { [%eval -0.09] } 12... cxd5 { [%eval -0.09] } 13. Bxg7 { [%eval -0.16] } 13... Kxg7 { [%eval -0.14] } 14. Rfe1 { [%eval -0.17] } 14... Qa5 { [%eval 0.14] } 15. a3 { [%eval 0.1] } 15... Rab8 { [%eval 0.58] } 16. b4 { [%eval 0.66] } 16... Qc7 { [%eval 0.71] } 17. Rad1 { [%eval 0.41] } 17... Rfc8 { [%eval 0.6] } 18. Qg5?? { (0.60 → -4.17) Blunder. Na4 was best. } { [%eval -4.17] } (18. Na4 Nd7 19. c3 a5 20. h4 Qc6 21. b5 Qd6 22. h5 Qxa3) 18... Qxc3 { [%eval -4.38] } 19. Bxg6?! { (-4.38 → -6.22) Inaccuracy. h4 was best. } { [%eval -6.22] } (19. h4 Rb6 20. h5 h6 21. Qg3 g5 22. a4 Ne4 23. Qe3 Rxb4 24. Rb1 Rxb1) 19... hxg6 { [%eval -6.11] } 20. Re3 { [%eval -6.45] } 20... Qxc2 { [%eval -6.35] } 21. Rde1 { [%eval -6.85] } 21... Qf5 { [%eval -6.81] } 22. Qxf5 { [%eval -6.9] } 22... Bxf5 { [%eval -6.5] } 23. h3 { [%eval -7.08] } 23... e6 { [%eval -7.15] } 24. Kh2 { [%eval -7.4] } 24... d4 { [%eval -7.25] } 25. Kg3 { [%eval -8.95] } 25... dxe3 { [%eval -8.75] } 26. fxe3 { [%eval -9.37] } 26... Rc3 { [%eval -9.05] } 27. Kf4 { [%eval -9.1] } 27... Be4 { [%eval -9.15] } 28. Ke5? { (-9.15 → Mate in 9) Checkmate is now unavoidable. g4 was best. } { [%eval #-9] } (28. g4 Rb5 29. h4 Rc2 30. Rg1 Rd5 31. h5 g5+ 32. Kg3 Kh7 33. Kh3 Rd3) 28... Rxa3? { (Mate in 9 → -9.66) Lost forced checkmate sequence. Rb5+ was best. } { [%eval -9.66] } (28... Rb5+ 29. Kf4 Rf5+ 30. Kg3 Rc2 31. Rg1 Rff2 32. Kh2 Bxg2 33. Rd1 Be4+ 34. Kg1) 29. Kd4? { (-9.66 → Mate in 4) Checkmate is now unavoidable. Kf4 was best. } { [%eval #-4] } (29. Kf4 Rxb4 30. g4 Ba8+ 31. Kg3 g5 32. Re2 Rb1 33. Kf2 Rh1 34. Kg3 Rf1) 29... Rxb4+ { [%eval #-6] } 30. Kc5 { [%eval #-6] } 30... a5 { [%eval #-5] } 31. g4 { [%eval #-2] } 31... Rc3+ { [%eval #-3] } 32. Kd6 { [%eval #-3] } 32... Rb6+ { [%eval #-4] } 33. Ke5 { [%eval #-4] } 33... Nd7+? { (Mate in 4 → -8.24) Lost forced checkmate sequence. g5 was best. } { [%eval -8.24] } (33... g5 34. Rf1 Rb5+ 35. Kd4 Rbc5 36. Rxf6 R3c4#) 34. Kf4 { [%eval -9.75] } 34... Bd5 { [%eval -9.43] } 35. e4? { (-9.43 → Mate in 4) Checkmate is now unavoidable. Re2 was best. } { [%eval #-4] } (35. Re2 e5+ 36. Kg3 Rb1 37. g5 Nc5 38. h4 Rh1 39. Kf2 Ne4+ 40. Kg2 Rxh4) 35... Bb7 { [%eval #-8] } 36. e5 { [%eval #-5] } 36... Rb4+ { [%eval #-4] } 37. Kg5 { [%eval #-4] } 37... Rxh3 { [%eval #-3] } 38. Rf1 { [%eval #-3] } 38... Rhb3 { [%eval #-4] } 39. Rf4 { [%eval #-4] } 39... Nxe5 { [%eval #-3] } 40. Rxb4 { [%eval #-3] } 40... Rxb4 { [%eval #-3] } 41. Kh4 { [%eval #-3] } 41... Rxg4+ { [%eval #-2] } 42. Kh3 { [%eval #-2] } 42... f5 { [%eval #-3] } 43. Kh2 { [%eval #-3] } 43... Nd3 { [%eval #-2] } 44. Kh3 { [%eval #-2] } 44... Nf4+ { [%eval #-3] } 45. Kh2 { [%eval #-3] } 45... Rg2+ { [%eval #-2] } 46. Kh1 { [%eval #-2] } 46... Rg5+ { [%eval #-2] } 47. Kh2 { [%eval #-2] } 47... a4?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Ne2 was best. } { [%eval 0.0] } { Draw by stalemate. } (47... Ne2 48. Kh3 Rh5#) 1/2-1/2
