FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/MUzsvPbO"]
[Date "2026.05.12"]
[Round "-"]
[White "fred7237"]
[Black "MasterNate159"]
[Result "1-0"]
[GameId "MUzsvPbO"]
[UTCDate "2026.05.12"]
[UTCTime "12:50:59"]
[WhiteElo "1000"]
[BlackElo "1324"]
[WhiteRatingDiff "+88"]
[BlackRatingDiff "-33"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... bxa6?? { (1.18 → 4.07) Blunder. Nxa6 was best. } { [%eval 4.07] } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Ne2 Qxh2 7. Rxh2) 3. b4?? { (4.07 → 0.85) Blunder. a4 was best. } { [%eval 0.85] } (3. a4 Nh6 4. Qg4 Nxg4 5. Ne2 Nxh2 6. Rxh2 Ba3 7. Rxh7 Rxh7) 3... Bxb4 { [%eval 4.67] } 4. Nc3?? { (4.67 → -3.85) Blunder. Qh5 was best. } { [%eval -3.85] } (4. Qh5 Bxd2 5. Qxh7 Rxh7 6. Kxd2 Rxh2 7. Rxh2 Nh6 8. Rxh6 gxh6) 4... Bxc3 { [%eval -4.7] } 5. dxc3 { [%eval -4.85] } 5... h5?? { (-4.85 → Mate in 13) Checkmate is now unavoidable. Nc6 was best. } { [%eval #13] } (5... Nc6 6. Qxd7 Qxd7 7. Kd1 Qxd1 8. Ne2 Qxc2 9. Rd1 Qxe2 10. Rd6) 6. Qxd7 { [%eval #13] } 6... Qxd7 { [%eval #14] } 7. Kd1?? { (Mate in 14 → -2.00) Lost forced checkmate sequence. g4 was best. } { [%eval -2.0] } (7. g4 hxg4 8. Nf3 gxf3 9. Ke2 fxe2 10. Bd2 Qxd2 11. e4 Qxc3 12. Rad1 Rxh2) 7... Qxd1 { [%eval -1.2] } 8. g4?? { (-1.20 → Mate in 20) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-20] } (8. Bd2 Qxc2) 8... Qxg1 { [%eval #-20] } 9. Rxg1 { [%eval #-19] } 9... hxg4 { [%eval #-19] } 10. Rxg4 { [%eval #-16] } 10... Rxh2 { [%eval #-16] } 11. Rxg7 { [%eval #-15] } 11... Rxf2 { [%eval #-16] } 12. Rxf7 { [%eval #-10] } 12... Rxc2 { [%eval #-10] } 13. Rxc7 { [%eval #-9] } 13... Rxa2?? { (Mate in 9 → Mate in 5) Lost forced checkmate sequence. Rxc3 was best. } { [%eval #5] } (13... Rxc3 14. Rxc3 Nf6 15. Rxc8 Nd5 16. Rxe8 Nxe3 17. Bxe3 Nc6 18. Rxa8 Nb4 19. Bxa7) 14. Rxa7?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. Rxc8 was best. } { [%eval #-8] } (14. Rxc8 Rxa1 15. Rxb8 Rxc1 16. Rxa8 Rxc3 17. Rxe8 Rxe3 18. Rxe6 Rxe6#) 14... Rxa7 { [%eval #-8] } 15. Rxa2 { [%eval #-7] } 15... Rb7 { [%eval #-14] } 16. Rxa6 { [%eval #-13] } 16... Nxa6 { [%eval #-13] } 17. e4 { [%eval #-6] } 17... Nb4?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. Rb2 was best. } { [%eval #3] } (17... Rb2 18. Bxb2 Nb4 19. cxb4 e5 20. Bxe5 Nf6 21. Bxf6 Bf5 22. exf5 Ke7 23. Bxe7#) 18. cxb4 { [%eval #3] } 18... Rxb4 { [%eval #2] } 19. Bb2?? { (Mate in 2 → Mate in 7) Lost forced checkmate sequence. Ba3 was best. } { [%eval #-7] } (19. Ba3 Rxe4 20. Bb4 Rxb4#) 19... Rxb2 { [%eval #-7] } 20. e5 { [%eval #-6] } 20... Nf6 { [%eval #-6] } 21. exf6 { [%eval #-5] } 21... Ke7 { [%eval #-5] } 22. fxe7 { [%eval #-4] } 22... Rd2?? { (Mate in 4 → Mate in 2) Lost forced checkmate sequence. Rf2 was best. } { [%eval #2] } (22... Rf2 23. e8=K Bd7 24. Kxd7 Rf1 25. Kxe6 Rf6 26. Kxf6#) 23. e8=B { [%eval #2] } 23... Ba6 { [%eval #1] } 24. Bb5 { [%eval #1] } 24... Bxb5# { Game ends by variant rule. } 1-0