- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/MTygjY93"] [Date "2025.12.16"] [Round "-"] [White "PythonGhost"] [Black "Jespana24"] [Result "1-0"] [GameId "MTygjY93"] [UTCDate "2025.12.16"] [UTCTime "16:19:53"] [WhiteElo "2600"] [BlackElo "2498"] [WhiteRatingDiff "+4"] [BlackRatingDiff "-5"] [Variant "Standard"] [TimeControl "60+0"] [ECO "B03"] [Opening "Alekhine Defense"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... Nf6?! { (0.18 → 0.74) Inaccuracy. e5 was best. } { [%eval 0.74] } (1... e5 2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5) 2. e5 { [%eval 0.53] } 2... Nd5 { [%eval 0.51] } 3. d4 { [%eval 0.53] } { B03 Alekhine Defense } 3... Nb6 { [%eval 0.77] } 4. c4 { [%eval 0.62] } 4... d6 { [%eval 0.58] } 5. Nc3? { (0.58 → -0.90) Mistake. f4 was best. } { [%eval -0.9] } (5. f4 Bf5 6. Nf3 dxe5 7. fxe5 e6 8. Nc3 Nc6 9. Be2 Be7) 5... dxe5 { [%eval -0.86] } 6. d5 { [%eval -1.11] } 6... e6 { [%eval -1.04] } 7. Nf3 { [%eval -1.17] } 7... exd5 { [%eval -1.24] } 8. cxd5 { [%eval -1.38] } 8... Bd6 { [%eval -0.98] } 9. Bb5+ { [%eval -1.08] } 9... Bd7 { [%eval -1.12] } 10. O-O { [%eval -0.96] } 10... O-O { [%eval -1.14] } 11. a4 { [%eval -1.21] } 11... a6 { [%eval -0.77] } 12. Bd3 { [%eval -0.75] } 12... f5 { [%eval -0.81] } 13. a5 { [%eval -0.75] } 13... Nc8 { [%eval -0.78] } 14. Be2 { [%eval -0.8] } 14... h6 { [%eval -0.82] } 15. Qb3 { [%eval -1.0] } 15... Qf6?? { (-1.00 → 2.76) Blunder. b5 was best. } { [%eval 2.76] } (15... b5) 16. Qxb7 { [%eval 2.75] } 16... Ra7 { [%eval 3.27] } 17. Qxb8 { [%eval 3.44] } 17... e4 { [%eval 3.01] } 18. Nd2 { [%eval 3.35] } 18... Qd4 { [%eval 3.88] } 19. Qb3 { [%eval 4.24] } 19... Kh8 { [%eval 4.43] } 20. Qc4 { [%eval 3.66] } 20... Qe5 { [%eval 3.9] } 21. f4 { [%eval 4.02] } 21... Qf6 { [%eval 4.12] } 22. Qb3 { [%eval 3.95] } 22... Ra8 { [%eval 4.54] } 23. Kh1 { [%eval 4.25] } 23... Ne7 { [%eval 4.54] } 24. Nc4 { [%eval 4.54] } 24... Rfb8 { [%eval 4.67] } 25. Nxd6?? { (4.67 → -3.89) Blunder. Qc2 was best. } { [%eval -3.89] } (25. Qc2 Bb5 26. Be3 Bxc4 27. Bxc4 Rb4 28. b3 Rab8 29. Ra4 Rxc4 30. bxc4 Qh4) 25... Rxb3 { [%eval -3.88] } 26. Nc4 { [%eval -3.88] } 26... Rab8?! { (-3.88 → -2.91) Inaccuracy. Rxc3 was best. } { [%eval -2.91] } (26... Rxc3 27. bxc3 Bb5 28. Rb1 Nxd5 29. Rxb5 axb5 30. Ne5 Qa6 31. c4 b4 32. Nf7+) 27. Rd1 { [%eval -2.74] } 27... Nc8 { [%eval -2.3] } 28. Be3 { [%eval -2.28] } 28... Nd6 { [%eval -1.98] } 29. Bd4 { [%eval -2.11] } 29... Qe7 { [%eval -1.56] } 30. Ne5 { [%eval -1.7] } 30... Be8 { [%eval -1.65] } 31. Bxa6 { [%eval -1.65] } 31... Kh7 { [%eval -1.66] } 32. Bf1 { [%eval -1.62] } 32... Rxb2 { [%eval -1.53] } 33. a6 { [%eval -1.56] } 33... Ra8 { [%eval -1.62] } 34. a7 { [%eval -1.59] } 34... Rb3 { [%eval -1.56] } 35. Rdb1 { [%eval -1.61] } 35... Rxb1 { [%eval -1.51] } 36. Rxb1 { [%eval -1.32] } 36... Qd8 { [%eval -1.07] } 37. Nc6? { (-1.07 → -2.66) Mistake. g3 was best. } { [%eval -2.66] } (37. g3) 37... Bxc6 { [%eval -3.03] } 38. dxc6 { [%eval -2.77] } 38... Nf7? { (-2.77 → -1.24) Mistake. Nc8 was best. } { [%eval -1.24] } (38... Nc8 39. Rd1 Qe8 40. Ra1 Nxa7 41. Rxa7 Rxa7 42. Bxa7 Qxc6 43. Ne2 Qd6 44. Kg1) 39. h3?? { (-1.24 → -4.97) Blunder. Be3 was best. } { [%eval -4.97] } (39. Be3) 39... Qxd4 { [%eval -4.71] } 40. Rc1?! { (-4.71 → -6.24) Inaccuracy. Nb5 was best. } { [%eval -6.24] } (40. Nb5 Qf6 41. Bc4 Rxa7 42. Nxa7 Nd6 43. Bd5 Qd4 44. Nb5 Nxb5 45. Rxb5 e3) 40... Qxa7 { [%eval -5.77] } 41. Ne2 { [%eval -6.77] } 41... Qe3 { [%eval -6.54] } 42. Rc3 { [%eval -6.88] } 42... Qf2 { [%eval -7.22] } 43. Rc1 { [%eval -7.15] } 43... Ra2 { [%eval -7.0] } 44. Re1?? { (-7.00 → Mate in 6) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-6] } (44. Nc3 e3 45. Nxa2 Qxa2 46. Re1 Qf2 47. Ra1 Nd6 48. Ba6 e2 49. Bxe2 Qxe2) 44... Rxe2 { [%eval #-8] } 45. Rxe2 { [%eval #-7] } 45... Qxf1+ { [%eval #-6] } 46. Kh2 { [%eval #-6] } 46... Qxe2 { [%eval #-5] } 47. h4 { [%eval #-5] } 47... Qe3 { [%eval #-5] } 48. g3 { [%eval #-4] } 48... Qxf4?! { (Mate in 4 → -11.52) Lost forced checkmate sequence. Qf2+ was best. } { [%eval -11.52] } (48... Qf2+ 49. Kh1 e3 50. g4 e2 51. gxf5 e1=Q#) 49. h5?! { (-11.52 → Mate in 4) Checkmate is now unavoidable. gxf4 was best. } { [%eval #-4] } (49. gxf4 h5) 49... Qf3 { [%eval #-4] } 50. Kh3 { [%eval #-1] } 50... Qf2 { [%eval #-1] } 51. Kh4 { [%eval #-1] } 51... e3 { [%eval #-2] } 52. Kh3 { [%eval #-2] } 52... Qh2+ { [%eval #-6] } 53. Kxh2 { [%eval #-6] } 53... e2 { [%eval #-5] } 54. Kh3 { [%eval #-5] } 54... e1=Q { [%eval #-4] } 55. Kg2 { [%eval #-4] } 55... Qh1+? { (Mate in 4 → -7.63) Lost forced checkmate sequence. Ne5 was best. } { [%eval -7.63] } (55... Ne5 56. g4 Nxg4 57. Kh3 Qg1 58. Kh4 Qh2#) 56. Kxh1 { [%eval -7.52] } 56... Ne5 { [%eval -7.52] } 57. Kg2 { [%eval -7.26] } { White wins on time. } 1-0