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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/MStQV5FJ"] [Date "2024.08.04"] [White "HGC_450"] [Black "drohtMattAufF5"] [Result "1-0"] [GameId "MStQV5FJ"] [UTCDate "2024.08.04"] [UTCTime "15:33:48"] [WhiteElo "1388"] [BlackElo "1861"] [WhiteRatingDiff "+13"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... g5 { [%eval 0.18] } 2. h4 { [%eval 0.07] } 2... gxh4 { [%eval 0.0] } 3. Rxh4 { [%eval -0.27] } 3... Bh6?! { (-0.27 → 0.78) Inaccuracy. e6 was best. } { [%eval 0.78] } (3... e6 4. Rxh7 Rxh7 5. c4 Rh3 6. Nxh3 Ba3 7. Nxa3 Ne7 8. Qb3) 4. Rxh6 { [%eval 1.49] } 4... Nxh6 { [%eval 0.82] } 5. g4 { [%eval 0.54] } 5... Nxg4 { [%eval 0.59] } 6. Bh3 { [%eval 1.0] } 6... Nxf2 { [%eval 1.07] } 7. Bxd7? { (1.07 → -0.14) Mistake. Kxf2 was best. } { [%eval -0.14] } (7. Kxf2 c5) 7... Qxd7? { (-0.14 → 1.33) Mistake. Nxd1 was best. } { [%eval 1.33] } (7... Nxd1 8. Kxd1) 8. Kxf2 { [%eval 1.19] } 8... Qxd2 { [%eval 1.51] } 9. Qxd2?? { (1.51 → Mate in 10) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-10] } (9. Nxd2 Kd7 10. Nh3 Re8 11. Ke3 a6 12. Qe1 Ke6 13. Kf4 Kd7 14. e3 f5) 9... Bh3 { [%eval #-10] } 10. Nxh3 { [%eval #-9] } 10... h6 { [%eval #-9] } 11. Qxh6 { [%eval #-8] } 11... Rxh6 { [%eval #-8] } 12. Bxh6 { [%eval #-7] } 12... Kf8 { [%eval #-7] } 13. Bxf8 { [%eval #-6] } 13... f5?? { (Mate in 6 → 5.84) Lost forced checkmate sequence. Nd7 was best. } { [%eval 5.84] } (13... Nd7 14. Bxe7 Rd8 15. Bxd8 f5 16. Bxc7 a5 17. Bxa5 f4 18. Nxf4 Nb6 19. Bxb6#) 14. Bxe7 { [%eval 4.56] } 14... f4?? { (4.56 → Mate in 14) Checkmate is now unavoidable. Nd7 was best. } { [%eval #14] } (14... Nd7 15. Bd8 Rxd8 16. Nf4 c5 17. b4 cxb4 18. Nd2 b3 19. cxb3 a5 20. Kf3) 15. Nxf4 { [%eval #15] } 15... c5 { [%eval #12] } 16. Bxc5 { [%eval #12] } 16... Nc6 { [%eval #10] } 17. Bxa7 { [%eval #10] } 17... Nxa7 { [%eval #9] } 18. b4 { [%eval #9] } 18... Nb5 { [%eval #7] } 19. Nc3 { [%eval #7] } 19... Rxa2 { [%eval #6] } 20. Nxb5 { [%eval #6] } 20... Rxc2 { [%eval #5] } 21. e4 { [%eval #5] } 21... Rxf2 { [%eval #4] } 22. Nd6 { [%eval #5] } 22... Rxf4 { [%eval #4] } 23. Nxb7 { [%eval #4] } 23... Rxe4 { [%eval #3] } 24. Rc1 { [%eval #3] } 24... Rxb4 { [%eval #2] } 25. Rc2 { [%eval #2] } 25... Rxb7 { [%eval #1] } 26. Rb2 { [%eval #1] } 26... Rxb2# { Game ends by variant rule. } 1-0