FEN
[Event "casual variant:atomic game"]
[Site "https://lichess.org/MQyGliTE"]
[Date "2026.05.27"]
[Round "-"]
[White "Glow_ray01"]
[Black "vihaan1704"]
[Result "0-1"]
[GameId "MQyGliTE"]
[UTCDate "2026.05.27"]
[UTCTime "21:06:45"]
[WhiteElo "1500"]
[BlackElo "1149"]
[Variant "Atomic"]
[TimeControl "14 days per move"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.68] } 1... e6 { [%eval 1.67] } 2. Nf3?? { (1.67 → -0.85) Blunder. d4 was best. } { [%eval -0.85] } (2. d4 Nh6 3. h3 d5 4. Na3 b5 5. f4 g6 6. g3 f6) 2... Bb4?! { (-0.85 → 0.00) Inaccuracy. Qf6 was best. } { [%eval 0.0] } (2... Qf6 3. d4 Nh6 4. g4 Nc6 5. Bb5 Nxg4 6. Qf3 Qf4 7. Qxf4) 3. c3 { [%eval 0.12] } 3... Bc5?? { (0.12 → 5.27) Blunder. Qf6 was best. } { [%eval 5.27] } (3... Qf6 4. d4 Nh6 5. g4 Nxg4 6. Qf3 d5 7. e5 Qf4 8. Qxf4) 4. d4 { [%eval 5.47] } 4... Bd6? { (5.47 → 11.48) Mistake. f6 was best. } { [%eval 11.48] } (4... f6 5. Na3) 5. Ng5 { [%eval 11.0] } 5... Nf6?! { (11.00 → Mate in 1) Checkmate is now unavoidable. f5 was best. } { [%eval #1] } (5... f5 6. Nxh7 Qh4 7. g3 Qh5 8. Qxh5 Na6 9. Bb5 c6 10. Bxc6 f4 11. gxf4) 6. Nf3?? { (Mate in 1 → Mate in 5) Lost forced checkmate sequence. Nxf7# was best. } { [%eval #-5] } (6. Nxf7#) 6... O-O?? { (Mate in 5 → Mate in 2) Lost forced checkmate sequence. Ng4 was best. } { [%eval #2] } (6... Ng4 7. Kd2 Bf4+ 8. Kd3 d5 9. e5 Bd2 10. c4 dxc4#) 7. a3?? { (Mate in 2 → Mate in 5) Lost forced checkmate sequence. Ng5 was best. } { [%eval #-5] } (7. Ng5 Nd5 8. Nxf7#) 7... Nh5?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Ng4 was best. } { [%eval #3] } (7... Ng4 8. Kd2 Bf4+ 9. Kd3 d5 10. e5 Nc6 11. Bxf4 Nxd4#) 8. g4?? { (Mate in 3 → 1.82) Lost forced checkmate sequence. Ng5 was best. } { [%eval 1.82] } (8. Ng5 Qxg5 9. Qh5 Bxh2 10. Qxh7#) 8... Ng3?? { (1.82 → 7.67) Blunder. h6 was best. } { [%eval 7.67] } (8... h6 9. gxh5) 9. fxg3?? { (7.67 → Mate in 3) Checkmate is now unavoidable. Bb5 was best. } { [%eval #-3] } (9. Bb5 Qf6 10. Bh6 gxh6 11. g5 Qg6 12. Bxd7 Nf1 13. Ne5 f6 14. Nxg6 fxg5) 9... Bxh2?? { (Mate in 3 → -2.94) Lost forced checkmate sequence. Qh4+ was best. } { [%eval -2.94] } (9... Qh4+ 10. Kd2 Qe1+ 11. Kc2 Qxd1#) 10. Bh6 { [%eval -2.05] } 10... gxh6 { [%eval -3.04] } 11. Bc4?? { (-3.04 → Mate in 3) Checkmate is now unavoidable. g5 was best. } { [%eval #-3] } (11. g5 h5) 11... d5?? { (Mate in 3 → -6.47) Lost forced checkmate sequence. Qh4+ was best. } { [%eval -6.47] } (11... Qh4+ 12. Ke2 Qf2+ 13. Kd3 Qxd4#) 12. Bb3?? { (-6.47 → Mate in 3) Checkmate is now unavoidable. g5 was best. } { [%eval #-3] } (12. g5 f5 13. e5 dxc4 14. d5 h6 15. Kf1 b6 16. c4 Ba6 17. Qa4 c6) 12... dxe4?? { (Mate in 3 → -5.64) Lost forced checkmate sequence. Qh4+ was best. } { [%eval -5.64] } (12... Qh4+ 13. Kd2 Qf2+ 14. Kc1 Qxb2#) 13. Qf3 { [%eval -7.31] } 13... Qh4+?? { (-7.31 → Mate in 1) Checkmate is now unavoidable. f5 was best. } { [%eval #1] } (13... f5) 14. Qf2?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Qxf7# was best. } { [%eval #-1] } (14. Qxf7#) 14... Qh1+?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Qxf2# was best. } { [%eval #1] } (14... Qxf2#) 15. Qf1?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Qxf7# was best. } { [%eval #-1] } (15. Qxf7#) 15... Qxf1# { Game ends by variant rule. } 0-1
