- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/MQph20be"] [Date "2025.07.13"] [Round "-"] [White "Mark_Cool"] [Black "sencoder"] [Result "1-0"] [GameId "MQph20be"] [UTCDate "2025.07.13"] [UTCTime "19:00:37"] [WhiteElo "1461"] [BlackElo "1452"] [WhiteRatingDiff "+9"] [BlackRatingDiff "-5"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C44"] [Opening "Scotch Game: Lolli Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.21] } 3. d4 { [%eval 0.04] } 3... exd4 { [%eval 0.04] } 4. Nxd4 { [%eval 0.06] } 4... Nxd4 { [%eval 0.43] } 5. Qxd4 { [%eval 0.54] } { C44 Scotch Game: Lolli Variation } 5... d6 { [%eval 0.89] } 6. Nc3 { [%eval 0.87] } 6... Nf6 { [%eval 0.88] } 7. Bg5 { [%eval 0.59] } 7... Be7 { [%eval 0.89] } 8. O-O-O { [%eval 0.95] } 8... Bg4 { [%eval 1.21] } 9. f3 { [%eval 1.31] } 9... Bh5?? { (1.31 → 3.95) Blunder. Be6 was best. } { [%eval 3.95] } (9... Be6) 10. g4 { [%eval 3.72] } 10... Bg6 { [%eval 2.92] } 11. h4 { [%eval 2.92] } 11... h6 { [%eval 2.87] } 12. Be3 { [%eval 2.91] } 12... O-O { [%eval 3.48] } 13. Bc4?! { (3.48 → 2.66) Inaccuracy. g5 was best. } { [%eval 2.66] } (13. g5 Nh5 14. Rg1 hxg5 15. hxg5 d5 16. Nxd5 c6 17. Nxe7+ Qxe7 18. Qc5 Qe6) 13... c5 { [%eval 3.14] } 14. Qd2 { [%eval 3.15] } 14... a6?! { (3.15 → 4.40) Inaccuracy. b5 was best. } { [%eval 4.4] } (14... b5 15. Nxb5 d5 16. exd5 a6 17. Na3 Ne8 18. h5 Bh7 19. g5 Nd6 20. Rdg1) 15. Bxh6?! { (4.40 → 2.85) Inaccuracy. g5 was best. } { [%eval 2.85] } (15. g5 Nh5 16. gxh6 Bf6 17. Rhg1 Kh7 18. f4 b5 19. Bd5 b4 20. Ne2 gxh6) 15... gxh6?! { (2.85 → 4.44) Inaccuracy. b5 was best. } { [%eval 4.44] } (15... b5 16. Bf4 bxc4 17. h5 Bh7 18. g5 Nd7 19. Rhg1 Rb8 20. Nd5 Ne5 21. Bxe5) 16. Qxh6 { [%eval 5.15] } 16... Bh7 { [%eval 4.94] } 17. g5?! { (4.94 → 3.72) Inaccuracy. e5 was best. } { [%eval 3.72] } (17. e5 Re8 18. exf6 Bxf6 19. Bxf7+ Kxf7 20. Qxh7+ Kf8 21. Rd5 Re5 22. Rhd1 Bg7) 17... Ne8?? { (3.72 → Mate in 8) Checkmate is now unavoidable. Kh8 was best. } { [%eval #8] } (17... Kh8 18. gxf6 Bxf6 19. Rhg1 Be5 20. Nd5 Rg8 21. f4 Bd4 22. Rg5 Rg6 23. Qh5) 18. g6 { [%eval 10.48] } { Black resigns. } 1-0