FEN
[Event "rated rapid game"]
[Site "https://lichess.org/MMPg0mP3"]
[Date "2026.02.21"]
[Round "-"]
[White "GeaniRusu"]
[Black "KinG_JPG"]
[Result "0-1"]
[GameId "MMPg0mP3"]
[UTCDate "2026.02.21"]
[UTCTime "16:10:13"]
[WhiteElo "1823"]
[BlackElo "1782"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+56"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "A40"]
[Opening "Queen's Pawn Game"]
[Termination "Time forfeit"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.15] } { A40 Queen's Pawn Game } 1... a6 { [%eval 0.41] } 2. c4 { [%eval 0.31] } 2... d5?! { (0.31 → 0.90) Inaccuracy. e6 was best. } { [%eval 0.9] } (2... e6 3. Nf3 Nf6 4. Nc3 d5 5. cxd5 exd5 6. Bg5 c6 7. e3) 3. e3?! { (0.90 → 0.19) Inaccuracy. cxd5 was best. } { [%eval 0.19] } (3. cxd5 Nf6 4. Nf3 g6 5. h4 Bg7 6. Nc3 Nxd5 7. e4 Nxc3) 3... e6 { [%eval 0.18] } 4. Nc3 { [%eval 0.0] } 4... Nf6 { [%eval 0.1] } 5. cxd5 { [%eval 0.01] } 5... exd5 { [%eval 0.0] } 6. Bd3 { [%eval -0.04] } 6... Be7 { [%eval 0.0] } 7. Nf3 { [%eval 0.08] } 7... O-O { [%eval 0.0] } 8. Qc2 { [%eval 0.17] } 8... c5 { [%eval 0.14] } 9. dxc5 { [%eval 0.13] } 9... Nbd7 { [%eval 0.64] } 10. b4?! { (0.64 → 0.02) Inaccuracy. Na4 was best. } { [%eval 0.02] } (10. Na4 Nxc5 11. Nxc5 Qa5+ 12. Bd2 Qxc5 13. Bc3 Bg4 14. Nd4 Rfe8 15. O-O Qb6) 10... a5 { [%eval 0.02] } 11. Ba3?! { (0.02 → -0.73) Inaccuracy. bxa5 was best. } { [%eval -0.73] } (11. bxa5 Nxc5 12. O-O Qxa5 13. Bd2 Nxd3 14. Qxd3 Qa6 15. Qxa6 bxa6 16. Rfd1 Ba3) 11... axb4 { [%eval -0.72] } 12. Bxb4 { [%eval -0.53] } 12... Bxc5?! { (-0.53 → 0.28) Inaccuracy. b6 was best. } { [%eval 0.28] } (12... b6 13. c6 Bxb4 14. cxd7 d4 15. Nxd4 Bxd7 16. O-O Rc8 17. Nde2 Bg4 18. f3) 13. Bxc5 { [%eval 0.22] } 13... Nxc5 { [%eval 0.31] } 14. O-O { [%eval 0.23] } 14... Ra3?! { (0.23 → 0.91) Inaccuracy. Qa5 was best. } { [%eval 0.91] } (14... Qa5 15. Rfc1 Nxd3 16. Qxd3 Bd7 17. Rcb1 b6 18. Rb2 Rfc8 19. Ne2 Be8 20. a3) 15. Rfc1?! { (0.91 → 0.24) Inaccuracy. Bxh7+ was best. } { [%eval 0.24] } (15. Bxh7+ Nxh7 16. Nb5 Ra6 17. Qxc5 Ng5 18. Nxg5 Qxg5 19. Rfd1 Be6 20. Qc7 Rc6) 15... Nxd3 { [%eval 0.24] } 16. Qxd3 { [%eval 0.2] } 16... Bd7 { [%eval 0.3] } 17. Qd2 { [%eval 0.21] } 17... Ra6 { [%eval 0.18] } 18. Nxd5 { [%eval 0.21] } 18... Rd6 { [%eval 0.34] } 19. Nxf6+ { [%eval 0.37] } 19... Qxf6 { [%eval 0.41] } 20. Qb4 { [%eval 0.37] } 20... Re8 { [%eval 0.52] } 21. Qxb7 { [%eval 0.0] } 21... Bc6 { [%eval 0.0] } 22. Qb4 { [%eval 0.02] } 22... Qg6?? { (0.02 → 2.36) Blunder. Bxf3 was best. } { [%eval 2.36] } (22... Bxf3 23. gxf3 Rd5 24. Qf4 Qxf4 25. exf4 Ra5 26. Rc4 Ra3 27. f5 Rea8 28. f6) 23. Kf1?? { (2.36 → 0.14) Blunder. Nh4 was best. } { [%eval 0.14] } (23. Nh4 Qf6 24. Nf5 Rde6 25. Ng3 Qd8 26. Rc5 Qa8 27. Ra5 Qd8 28. h3 h6) 23... Rde6?! { (0.14 → 1.02) Inaccuracy. Qd3+ was best. } { [%eval 1.02] } (23... Qd3+ 24. Kg1 Bxf3 25. gxf3 h6 26. Kh1 Qd5 27. Qg4 Rg6 28. Qh3 Rf6 29. Rd1) 24. Rxc6? { (1.02 → -0.25) Mistake. Ne1 was best. } { [%eval -0.25] } (24. Ne1 Qh5 25. Kg1 Rh6 26. Qf4 Rg6 27. f3 Qa5 28. Qd4 Qa8 29. e4 Rd8) 24... Rxc6 { [%eval 0.0] } 25. Qb5 { [%eval -0.54] } 25... Rec8 { [%eval -0.16] } 26. Ne5?? { (-0.16 → -1.96) Blunder. Qb1 was best. } { [%eval -1.96] } (26. Qb1 Qd6 27. a4 Rb6 28. Qd1 Qf6 29. Nd4 Rb2 30. Qf3 Qa6+ 31. Kg1) 26... Qg5?! { (-1.96 → -1.08) Inaccuracy. Qh5 was best. } { [%eval -1.08] } (26... Qh5 27. Qxc6 Rxc6 28. Nxc6 Qb5+ 29. Kg1 Qxc6 30. Rd1 f6 31. h4 Qc2 32. Rd8+) 27. f4?? { (-1.08 → -3.74) Blunder. Rb1 was best. } { [%eval -3.74] } (27. Rb1 Rc1+ 28. Rxc1 Rxc1+ 29. Ke2 h6 30. Qd5 Rc2+ 31. Kf1 Qf5 32. f4 g5) 27... Qh5? { (-3.74 → -1.78) Mistake. Rc1+ was best. } { [%eval -1.78] } (27... Rc1+ 28. Rxc1 Rxc1+ 29. Kf2 Rc2+ 30. Ke1 Qd8 31. Nf3 Rxg2 32. Qb3 Qc7 33. Kf1) 28. Rb1 { [%eval -1.99] } 28... Rc2 { [%eval -1.76] } 29. a4?? { (-1.76 → -7.93) Blunder. Nf3 was best. } { [%eval -7.93] } (29. Nf3 Qg6 30. Ne1 R2c3 31. Rb3 Rc1 32. Rb2 Qf6 33. Re2 Qd8 34. Qh5 g6) 29... Qh4?! { (-7.93 → -5.84) Inaccuracy. Qxh2 was best. } { [%eval -5.84] } (29... Qxh2 30. Qe2 Qh1+ 31. Kf2 Rxe2+ 32. Kxe2 Rc2+ 33. Kd3 Qxb1 34. a5 Qd1+ 35. Ke4) 30. g3?? { (-5.84 → Mate in 3) Checkmate is now unavoidable. Nd3 was best. } { [%eval #-3] } (30. Nd3 Qxh2 31. Nf2 Qg3 32. Qe2 Rxe2 33. Kxe2 Qg6 34. Rb5 Qc6 35. Kf1 Kh8) 30... Qxh2 { [%eval #-2] } 31. Rb2 { [%eval #-1] } 31... f6?? { (Mate in 1 → Mate in 5) Lost forced checkmate sequence. Qh1# was best. } { [%eval #5] } { White left the game. } (31... Qh1#) 0-1