- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/MLcMRchT"] [Date "2026.01.30"] [Round "-"] [White "KiNGHaZaRaa"] [Black "hanswokeniemann"] [Result "0-1"] [GameId "MLcMRchT"] [UTCDate "2026.01.30"] [UTCTime "08:42:51"] [WhiteElo "1846"] [BlackElo "1916"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+6"] [Variant "Standard"] [TimeControl "60+0"] [ECO "A00"] [Opening "Hungarian Opening: Symmetrical Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.1] } 1... g6 { [%eval 0.11] } { A00 Hungarian Opening: Symmetrical Variation } 2. Bg2 { [%eval 0.18] } 2... Bg7 { [%eval 0.22] } 3. Nf3 { [%eval 0.07] } 3... Nf6 { [%eval 0.18] } 4. c3 { [%eval 0.0] } 4... O-O { [%eval 0.0] } 5. b3 { [%eval -0.23] } 5... d6 { [%eval -0.19] } 6. Bb2 { [%eval -0.14] } 6... c5 { [%eval 0.11] } 7. Qc2 { [%eval -0.33] } 7... Nc6 { [%eval -0.32] } 8. c4 { [%eval -0.34] } 8... Bg4 { [%eval -0.35] } 9. Bxf6?! { (-0.35 → -1.14) Inaccuracy. O-O was best. } { [%eval -1.14] } (9. O-O Qd7 10. Nc3 Bh3 11. Rae1 a6 12. Qb1 e5 13. Bxh3 Qxh3 14. Ng5 Qd7) 9... Bxf6 { [%eval -1.05] } 10. Nc3 { [%eval -0.95] } 10... Qd7 { [%eval -0.4] } 11. Rc1 { [%eval -0.33] } 11... Bh3 { [%eval -0.19] } 12. Nd5?? { (-0.19 → -6.25) Blunder. O-O was best. } { [%eval -6.25] } (12. O-O Rae8) 12... Bxg2 { [%eval -6.41] } 13. Nxf6+ { [%eval -6.59] } 13... exf6 { [%eval -6.44] } 14. Rg1 { [%eval -6.55] } 14... Bxf3 { [%eval -6.6] } 15. exf3 { [%eval -6.55] } 15... Rfe8+ { [%eval -6.56] } 16. Kf1 { [%eval -6.54] } 16... Nd4 { [%eval -5.98] } 17. Qd3 { [%eval -6.86] } 17... Ne2 { [%eval -5.64] } 18. Re1 { [%eval -6.75] } 18... Nxg1 { [%eval -6.38] } 19. Rxe8+ { [%eval -6.36] } 19... Rxe8 { [%eval -6.09] } 20. Kxg1 { [%eval -5.98] } 20... Qf5 { [%eval -5.56] } 21. Qc3 { [%eval -6.74] } 21... Qe5 { [%eval -5.86] } 22. Qa5?? { (-5.86 → Mate in 7) Checkmate is now unavoidable. Qxe5 was best. } { [%eval #-7] } (22. Qxe5 dxe5 23. Kf1 Rd8 24. Ke2 h5 25. g4 h4 26. h3) 22... Qe2?? { (Mate in 7 → -5.17) Lost forced checkmate sequence. Qe1+ was best. } { [%eval -5.17] } (22... Qe1+ 23. Kg2 Re2 24. Qd8+ Kg7 25. Qh8+ Kxh8 26. Kh3 Qxf2 27. Kh4 Qxf3 28. Kh3) 23. Qxa7?? { (-5.17 → Mate in 5) Checkmate is now unavoidable. Kg2 was best. } { [%eval #-5] } (23. Kg2 f5 24. Qxa7 Qe1 25. f4 Qe4+ 26. Kh3 d5 27. Qa4 Kg7 28. Qa5 d4) 23... Qxf3 { [%eval #-4] } 24. h4 { [%eval #-2] } 24... Re1+ { [%eval #-1] } 25. Kh2 { [%eval #-1] } 25... Rh1# { Black wins by checkmate. } 0-1