FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/MLB8Ekxv"]
[Date "2025.05.08"]
[White "digs0222"]
[Black "Iamishu"]
[Result "1-0"]
[GameId "MLB8Ekxv"]
[UTCDate "2025.05.08"]
[UTCTime "06:33:00"]
[WhiteElo "1571"]
[BlackElo "1635"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-9"]
[Variant "Antichess"]
[TimeControl "0+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-15] } 2... Bb7?? { (Mate in 15 → 4.01) Lost forced checkmate sequence. Nf6 was best. } { [%eval 4.01] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxd2 Ba6 7. Bxf7) 3. Bxd7 { [%eval 3.6] } 3... Bxe4 { [%eval 0.9] } 4. Bxe8 { [%eval 3.44] } 4... Bxg2?? { (3.44 → Mate in 15) Checkmate is now unavoidable. Bxc2 was best. } { [%eval #15] } (4... Bxc2 5. Bxf7 Bxb1 6. Rxb1 Qxd2 7. Bxd2 h5 8. Qxh5 Rxh5 9. Bxh5) 5. Bxf7 { [%eval #15] } 5... Qxd2 { [%eval #11] } 6. Qxd2 { [%eval #11] } 6... Bxh1 { [%eval #10] } 7. Bxg8 { [%eval #10] } 7... Rxg8 { [%eval #9] } 8. Qh6?? { (Mate in 9 → Mate in 10) Lost forced checkmate sequence. Qd7 was best. } { [%eval #-10] } (8. Qd7 Nxd7 9. Bh6 gxh6 10. a4 Rxg1 11. a5 Rxe1 12. Ra3 Rxb1) 8... gxh6 { [%eval #-10] } 9. Bxh6 { [%eval #-9] } 9... Bxh6?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Rxg1 was best. } { [%eval #8] } (9... Rxg1 10. Bxf8 Rxe1 11. Bxe7 Rxb1 12. Rxb1 Na6 13. Rxh1 Nc5 14. Bxc5 Rd8 15. Bxa7) 10. Nf3 { [%eval #8] } 10... Bxf3 { [%eval #7] } 11. Kd1 { [%eval #7] } 11... Bxd1 { [%eval #6] } 12. a3 { [%eval #7] } 12... Bxc2 { [%eval #6] } 13. Ra2 { [%eval #6] } 13... Bxb1 { [%eval #5] } 14. b3?? { (Mate in 5 → -0.19) Lost forced checkmate sequence. a4 was best. } { [%eval -0.19] } (14. a4 Bxa2 15. f4 Bxf4 16. b3 Bxb3 17. a5 Bxh2 18. a6 Nxa6#) 14... Bxa2 { [%eval -0.26] } 15. a4 { [%eval -0.34] } 15... Bxb3 { [%eval -0.36] } 16. f3?? { (-0.36 → Mate in 17) Checkmate is now unavoidable. f4 was best. } { [%eval #-17] } (16. f4 Bxa4 17. h4 Bxf4 18. h5 Bg3 19. h6 Rg7 20. hxg7 e5 21. g8=B a5) 16... Bxa4 { [%eval -4.07] } 17. f4?? { (-4.07 → Mate in 14) Checkmate is now unavoidable. h4 was best. } { [%eval #-14] } (17. h4 Bg7 18. h5 Bc3 19. f4 Ba1 20. f5 e6 21. fxe6 Rf8 22. h6) 17... Bxf4 { [%eval #-14] } 18. h4 { [%eval #-12] } 18... Bg3?? { (Mate in 12 → -0.21) Lost forced checkmate sequence. Be5 was best. } { [%eval -0.21] } (18... Be5 19. h5 Rf8 20. h6 Bg7 21. hxg7 Rf3 22. g8=Q Na6 23. Qxa8 Nb4 24. Qxa7) 19. h5 { [%eval -0.27] } 19... Rg7 { [%eval -0.36] } 20. h6 { [%eval -1.26] } 20... Nd7? { (-1.26 → -0.07) Mistake. Be1 was best. } { [%eval -0.07] } (20... Be1 21. hxg7) 21. hxg7 { [%eval -0.22] } 21... Rf8?? { (-0.22 → Mate in 1) Checkmate is now unavoidable. Nb8 was best. } { [%eval #1] } (21... Nb8 22. g8=B Bc6 23. Bxh7 Be4 24. Bxe4 Nc6 25. Bxc6 a5 26. Bxa8 a4 27. Bd5) 22. gxf8=R { [%eval #1] } 22... Nxf8# { Game ends by variant rule. } 1-0