FEN
[Event "rated blitz game"]
[Site "https://lichess.org/MKxGupFz"]
[Date "2025.11.15"]
[Round "-"]
[White "LebChess1969"]
[Black "rksinha52"]
[Result "1/2-1/2"]
[GameId "MKxGupFz"]
[UTCDate "2025.11.15"]
[UTCTime "15:16:06"]
[WhiteElo "1761"]
[BlackElo "1770"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "A48"]
[Opening "London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.17] } 1... Nf6 { [%eval 0.19] } 2. Bf4 { [%eval 0.0] } 2... g6 { [%eval 0.06] } 3. e3 { [%eval 0.0] } 3... Bg7 { [%eval 0.13] } 4. Nf3 { [%eval 0.02] } { A48 London System } 4... O-O { [%eval 0.14] } 5. Nbd2 { [%eval 0.0] } 5... d6 { [%eval 0.01] } 6. e4 { [%eval -0.38] } 6... Nc6 { [%eval -0.05] } 7. c3 { [%eval -0.09] } 7... Bg4 { [%eval 0.16] } 8. Be2 { [%eval 0.06] } 8... Bxf3 { [%eval 0.13] } 9. Bxf3 { [%eval 0.19] } 9... e5 { [%eval 0.17] } 10. dxe5 { [%eval 0.22] } 10... dxe5 { [%eval 0.65] } 11. Bg5 { [%eval 0.58] } 11... Qd3 { [%eval 0.74] } 12. Be2 { [%eval 0.66] } 12... Qd6 { [%eval 0.76] } 13. Bxf6 { [%eval 0.28] } 13... Bxf6 { [%eval 0.3] } 14. Nc4 { [%eval 0.39] } 14... Qc5 { [%eval 0.35] } 15. O-O { [%eval 0.12] } 15... Rad8 { [%eval 0.17] } 16. Qb3 { [%eval 0.1] } 16... b6 { [%eval 0.14] } 17. Rad1 { [%eval 0.05] } 17... a6 { [%eval 0.47] } 18. Ne3 { [%eval 0.48] } 18... b5 { [%eval 0.51] } 19. Nd5 { [%eval 0.57] } 19... Bg7 { [%eval 0.79] } 20. Qc2?! { (0.79 → -0.11) Inaccuracy. a4 was best. } { [%eval -0.11] } (20. a4 Ne7 21. Qb4 Qxb4 22. Nxb4 a5 23. Rxd8 Rxd8 24. Nd3 bxa4 25. Ra1 Nc6) 20... Ne7 { [%eval 0.39] } 21. b4 { [%eval 0.37] } 21... Qd6 { [%eval 0.37] } 22. Ne3 { [%eval 0.34] } 22... Qb6 { [%eval 0.35] } 23. Rxd8 { [%eval 0.21] } 23... Rxd8 { [%eval 0.19] } 24. Rd1 { [%eval 0.24] } 24... Rxd1+ { [%eval 0.29] } 25. Qxd1 { [%eval 0.28] } 25... Qd6?? { (0.28 → 2.67) Blunder. c5 was best. } { [%eval 2.67] } (25... c5 26. Qd7 Bf8 27. c4 cxb4 28. cxb5 axb5 29. Bxb5 Kg7 30. Ba4 Qc5 31. g3) 26. Kf1?? { (2.67 → 0.32) Blunder. Qxd6 was best. } { [%eval 0.32] } (26. Qxd6 cxd6 27. c4 bxc4 28. Bxc4 Nc6 29. a3 Nb8 30. b5 a5 31. Bd5 Kf8) 26... f5?? { (0.32 → 3.19) Blunder. Qxd1+ was best. } { [%eval 3.19] } (26... Qxd1+) 27. Qxd6 { [%eval 3.08] } 27... cxd6 { [%eval 2.88] } 28. f3?? { (2.88 → 0.58) Blunder. c4 was best. } { [%eval 0.58] } (28. c4 bxc4 29. Bxc4+ Kf8 30. Bxa6 Bh6 31. a4 fxe4 32. Bb7 Bxe3 33. fxe3 Ke8) 28... f4?? { (0.58 → 2.41) Blunder. Bh6 was best. } { [%eval 2.41] } (28... Bh6) 29. Nd5?? { (2.41 → 0.09) Blunder. Nc2 was best. } { [%eval 0.09] } (29. Nc2 d5 30. a4 bxa4 31. Bxa6 Kf8 32. Bb5 Nc8 33. Bxa4 Nd6 34. Bc6 d4) 29... Nxd5 { [%eval 0.16] } 30. exd5 { [%eval 0.06] } 30... Kf7?! { (0.06 → 1.11) Inaccuracy. e4 was best. } { [%eval 1.11] } (30... e4) 31. Bd3?? { (1.11 → -0.73) Blunder. c4 was best. } { [%eval -0.73] } (31. c4 e4 32. fxe4 Bc3 33. cxb5 axb5 34. Bxb5 Bxb4 35. Ke2 Bc3 36. Bd7 Ke7) 31... Ke7?? { (-0.73 → 1.10) Blunder. e4 was best. } { [%eval 1.1] } (31... e4 32. Bxe4) 32. Be4?! { (1.10 → 0.00) Inaccuracy. c4 was best. } { [%eval 0.0] } (32. c4 e4) 32... Kd7 { [%eval 0.0] } 33. Ke2 { [%eval 0.1] } 33... Kc7 { [%eval 0.0] } 34. Kd3 { [%eval 0.02] } 34... Bf6 { [%eval 0.0] } 35. c4 { [%eval 0.0] } 35... Kb6 { [%eval 0.0] } 36. cxb5 { [%eval 0.0] } 36... Kxb5 { [%eval 0.0] } 37. Kc3 { [%eval -0.06] } 37... Bd8 { [%eval 0.0] } 38. Kb3 { [%eval 0.0] } 38... Kb6 { [%eval 0.0] } 39. Kc4 { [%eval 0.09] } 39... Bc7 { [%eval 0.05] } 40. a4 { [%eval 0.0] } 40... Bd8 { [%eval 0.0] } 41. h3 { [%eval 0.0] } 41... Bc7 { [%eval 0.0] } 42. a5+ { [%eval 0.0] } 42... Kb7 { [%eval 0.24] } 43. Kb3 { [%eval 0.22] } 43... Bd8 { [%eval 0.19] } 44. Kc4 { [%eval 0.16] } 44... Bc7 { [%eval 0.0] } 45. Bc2 { [%eval 0.14] } 45... Bd8 { [%eval 0.71] } 46. Kd3?! { (0.71 → 0.10) Inaccuracy. Ba4 was best. } { [%eval 0.1] } (46. Ba4) 46... Bh4 { [%eval 0.3] } 47. Kc4 { [%eval 0.2] } 47... Be1 { [%eval 0.2] } 48. Be4 { [%eval 0.26] } 48... Bd2 { [%eval 0.5] } 49. Bd3 { [%eval 0.54] } 49... Be1 { [%eval 0.29] } 50. Be4 { [%eval 0.71] } 50... Bd2 { [%eval 0.63] } 51. Bd3 { [%eval 0.67] } 51... Be1 { [%eval 0.02] } 52. Be4 { [%eval 0.0] } { The game is a draw. } 1/2-1/2