FEN
[Event "rated blitz game"]
[Site "https://lichess.org/MEAmoc2U"]
[Date "2025.02.24"]
[Round "-"]
[White "polisombra"]
[Black "DBids"]
[Result "0-1"]
[GameId "MEAmoc2U"]
[UTCDate "2025.02.24"]
[UTCTime "20:16:24"]
[WhiteElo "1048"]
[BlackElo "1041"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+9"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "B00"]
[Opening "Owen Defense"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... b6?! { (0.18 → 0.93) Inaccuracy. e5 was best. } { [%eval 0.93] } { B00 Owen Defense } (1... e5 2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5) 2. Nf3 { [%eval 0.45] } 2... Bb7 { [%eval 0.52] } 3. Bc4 { [%eval 0.1] } 3... Bxe4?! { (0.10 → 0.98) Inaccuracy. e6 was best. } { [%eval 0.98] } (3... e6 4. d3 Be7 5. O-O d6 6. Nc3 Nf6 7. Qe2 O-O 8. d4) 4. d3?? { (0.98 → -1.08) Blunder. Bxf7+ was best. } { [%eval -1.08] } (4. Bxf7+ Kxf7 5. Ng5+ Ke8 6. Nxe4 Nf6 7. Nbc3 Nc6 8. O-O d5) 4... Bb7 { [%eval -0.98] } 5. Ng5?! { (-0.98 → -1.71) Inaccuracy. O-O was best. } { [%eval -1.71] } (5. O-O e6 6. d4 Nf6 7. Bf4 d6 8. Nc3 Be7 9. d5 e5) 5... e6 { [%eval -1.57] } 6. O-O { [%eval -1.5] } 6... h6 { [%eval -1.45] } 7. Nf3 { [%eval -1.9] } 7... Nf6 { [%eval -1.91] } 8. Nc3 { [%eval -2.06] } 8... Bb4 { [%eval -1.56] } 9. Bd2 { [%eval -1.92] } 9... Bxc3 { [%eval -1.34] } 10. Bxc3 { [%eval -1.44] } 10... c5 { [%eval -1.12] } 11. Bb3?! { (-1.12 → -1.72) Inaccuracy. b4 was best. } { [%eval -1.72] } (11. b4) 11... d5 { [%eval -1.37] } 12. a3 { [%eval -1.59] } 12... d4 { [%eval -1.66] } 13. Bd2 { [%eval -1.72] } 13... O-O { [%eval -1.34] } 14. Qe2 { [%eval -1.61] } 14... Nc6 { [%eval -1.58] } 15. h3 { [%eval -1.58] } 15... Ne7 { [%eval -1.59] } 16. c3?! { (-1.59 → -2.24) Inaccuracy. Ne5 was best. } { [%eval -2.24] } (16. Ne5 Bd5) 16... Nf5 { [%eval -1.65] } 17. cxd4?! { (-1.65 → -2.27) Inaccuracy. Rfe1 was best. } { [%eval -2.27] } (17. Rfe1 Nd7 18. Bf4 Qf6 19. Ne5 Nh4 20. Nxd7 Qxf4 21. Nxf8 Rxf8 22. f3 Rd8) 17... cxd4?! { (-2.27 → -1.20) Inaccuracy. Bxf3 was best. } { [%eval -1.2] } (17... Bxf3 18. Qxf3 Nxd4 19. Qd1 Nxb3 20. Qxb3 Qc7 21. a4 Rad8 22. a5 Rd4 23. axb6) 18. Bxe6?? { (-1.20 → -4.55) Blunder. g4 was best. } { [%eval -4.55] } (18. g4 Ne7 19. Ne5 Bd5 20. Ba4 Rc8 21. Rae1 Ng6 22. Nxg6 fxg6 23. f4 b5) 18... fxe6?? { (-4.55 → -1.63) Blunder. Re8 was best. } { [%eval -1.63] } (18... Re8 19. Bxf7+ Kxf7 20. Ne5+ Kg8 21. f4 Rc8 22. Qf2 Rc2 23. Rfe1 Rxb2 24. Re2) 19. Qxe6+ { [%eval -1.59] } 19... Kh8?! { (-1.59 → -0.62) Inaccuracy. Rf7 was best. } { [%eval -0.62] } (19... Rf7) 20. Qxf5 { [%eval -0.64] } 20... Nd5?? { (-0.64 → 2.09) Blunder. Nd7 was best. } { [%eval 2.09] } (20... Nd7) 21. Nxd4?? { (2.09 → -4.46) Blunder. Qe4 was best. } { [%eval -4.46] } (21. Qe4 Qc7 22. Nxd4 Rf6 23. Rfe1 Rg8 24. Rac1 Qf7 25. f3 Rf8 26. Ne6 Re8) 21... Rxf5 { [%eval -4.47] } 22. Nxf5 { [%eval -4.49] } 22... Qf6 { [%eval -4.52] } 23. Ne3 { [%eval -5.23] } 23... Nxe3 { [%eval -5.11] } 24. Bxe3 { [%eval -4.93] } 24... Qg6 { [%eval -4.66] } 25. g3?! { (-4.66 → -5.90) Inaccuracy. f3 was best. } { [%eval -5.9] } (25. f3 Rf8 26. Kf2 Rf7 27. Rae1 b5 28. Bxa7 Rd7 29. Kg1 Kh7) 25... Qxd3 { [%eval -5.6] } 26. Rad1?! { (-5.60 → -8.91) Inaccuracy. Kh2 was best. } { [%eval -8.91] } (26. Kh2 Rd8 27. Rae1 h5 28. Rg1 Qf5 29. h4 Rd2 30. Bxd2 Qxf2+ 31. Kh3 Qxd2) 26... Qf5?! { (-8.91 → -5.98) Inaccuracy. Qe4 was best. } { [%eval -5.98] } (26... Qe4 27. f3 Qxe3+ 28. Rf2 Bxf3 29. Rf1 Be2 30. Kg2 Bxf1+ 31. Rxf1 Re8 32. Rf4) 27. h4?? { (-5.98 → Mate in 3) Checkmate is now unavoidable. f3 was best. } { [%eval #-3] } (27. f3 Qxh3 28. Bf4 Re8 29. Rf2 h5 30. b4 Kg8 31. a4 h4 32. Rh2 Qe6) 27... Qh3 { [%eval #-7] } 28. f3 { [%eval #-7] } 28... Qxg3+ { [%eval #-6] } 29. Kh1 { [%eval #-6] } 29... Bxf3+ { [%eval #-7] } 30. Rxf3 { [%eval #-7] } 30... Qxf3+ { [%eval #-7] } 31. Kh2 { [%eval #-8] } 31... Re8 { [%eval -10.31] } 32. Rg1?! { (-10.31 → Mate in 4) Checkmate is now unavoidable. Re1 was best. } { [%eval #-4] } (32. Re1 h5 33. Bd2 Qf2+ 34. Kh3 Rxe1 35. Bxe1 Qxe1 36. Kg2 Qe3 37. b4 Kh7) 32... Rxe3 { [%eval #-3] } 33. h5 { [%eval #-1] } 33... Re2+ { [%eval #-1] } 34. Rg2 { [%eval #-1] } 34... Rxg2+ { [%eval #-1] } 35. Kh1 { [%eval #-1] } 35... Qf1# { Black wins by checkmate. } 0-1