FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/MDm3Z39c"]
[Date "2021.09.08"]
[White "danyanikonov94"]
[Black "Random_Noob_787"]
[Result "1-0"]
[GameId "MDm3Z39c"]
[UTCDate "2021.09.08"]
[UTCTime "06:29:52"]
[WhiteElo "1330"]
[BlackElo "1372"]
[WhiteRatingDiff "+6"]
[BlackRatingDiff "-110"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... e6?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b4 { [%eval #15] } 2... Bxb4 { [%eval #14] } 3. Nc3?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Bg2 was best. } { [%eval #-16] } (3. Bg2 Bxd2 4. Bxb7 Bxe1 5. Qxe1 Bxb7 6. Qf1 Bxh1 7. e4 Bxe4) 3... Bxc3 { [%eval #-16] } 4. dxc3 { [%eval #-14] } 4... Qh4 { [%eval #-18] } 5. Qxd7 { [%eval #-15] } 5... Kxd7 { [%eval #-15] } 6. gxh4 { [%eval -4.5] } 6... g5 { [%eval #-14] } 7. hxg5 { [%eval #-14] } 7... Nf6 { [%eval #-13] } 8. gxf6 { [%eval #-12] } 8... Ke7?? { (Mate in 12 → -0.32) Lost forced checkmate sequence. a5 was best. } { [%eval -0.32] } (8... a5 9. Kd1 Ke7 10. fxe7 Rf8 11. exf8=Q f6 12. Qxc8 Nc6 13. Qxa8 Ne5 14. Qxa5 Ng6 15. Qxc7) 9. fxe7 { [%eval -0.13] } 9... Rd8?? { (-0.13 → 2.00) Blunder. Bd7 was best. } { [%eval 2.0] } (9... Bd7 10. Bh6) 10. exd8=N { [%eval 1.75] } 10... e5?? { (1.75 → Mate in 11) Checkmate is now unavoidable. b5 was best. } { [%eval #11] } (10... b5 11. Nxe6) 11. Nxb7 { [%eval #11] } 11... Bxb7 { [%eval #10] } 12. Bg2 { [%eval #10] } 12... Bxg2 { [%eval #9] } 13. e3 { [%eval #9] } 13... Bxh1 { [%eval #8] } 14. Nf3 { [%eval #9] } 14... Bxf3 { [%eval #8] } 15. e4 { [%eval #8] } 15... Bxe4 { [%eval #7] } 16. f3 { [%eval #8] } 16... Bxc2 { [%eval #6] } 17. Rb1 { [%eval #6] } 17... Bxb1 { [%eval #5] } 18. c4 { [%eval #5] } 18... Bxa2 { [%eval #4] } 19. Bh6 { [%eval #4] } 19... Bxc4 { [%eval #3] } 20. Bf4 { [%eval #3] } 20... exf4 { [%eval #2] } 21. Kf1 { [%eval #2] } 21... Bxf1 { [%eval #1] } 22. h3 { [%eval #1] } 22... Bxh3# { Game ends by variant rule. } 1-0
