- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/MA68pUc8"] [Date "2026.01.10"] [Round "-"] [White "efeZsoy"] [Black "PrinceSaphir"] [Result "0-1"] [GameId "MA68pUc8"] [UTCDate "2026.01.10"] [UTCTime "12:19:10"] [WhiteElo "1197"] [BlackElo "1073"] [WhiteRatingDiff "-15"] [BlackRatingDiff "+8"] [Variant "Standard"] [TimeControl "120+1"] [ECO "B20"] [Opening "Sicilian Defense: Bowdler Attack"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. Bc4 { [%eval 0.0] } { B20 Sicilian Defense: Bowdler Attack } 2... e6 { [%eval -0.05] } 3. d3 { [%eval -0.18] } 3... d5 { [%eval -0.17] } 4. exd5 { [%eval -0.24] } 4... exd5 { [%eval -0.17] } 5. Bb5+ { [%eval -0.28] } 5... Nc6 { [%eval -0.28] } 6. Nf3 { [%eval -0.32] } 6... a6 { [%eval 0.21] } 7. Bxc6+ { [%eval 0.04] } 7... bxc6 { [%eval 0.23] } 8. O-O { [%eval -0.28] } 8... Nf6?! { (-0.28 → 0.31) Inaccuracy. Bd6 was best. } { [%eval 0.31] } (8... Bd6 9. d4 Ne7 10. dxc5 Bxc5 11. c4 O-O 12. cxd5 cxd5 13. Nbd2 h6 14. Nb3) 9. h3 { [%eval -0.02] } 9... Be7 { [%eval 0.29] } 10. Nc3 { [%eval 0.3] } 10... O-O { [%eval 0.38] } 11. a3?! { (0.38 → -0.30) Inaccuracy. b3 was best. } { [%eval -0.3] } (11. b3) 11... Re8 { [%eval 0.02] } 12. b4? { (0.02 → -1.33) Mistake. Re1 was best. } { [%eval -1.33] } (12. Re1 Be6) 12... Be6?! { (-1.33 → -0.51) Inaccuracy. cxb4 was best. } { [%eval -0.51] } (12... cxb4 13. axb4 Bxb4 14. Bd2 Bd6 15. Re1 Bd7 16. Bc1 Bf8 17. Rxe8 Bxe8 18. d4) 13. bxc5 { [%eval -0.45] } 13... Bxc5 { [%eval -0.39] } 14. d4 { [%eval -0.65] } 14... Bd6 { [%eval -0.77] } 15. Bg5 { [%eval -1.05] } 15... h6 { [%eval -1.04] } 16. Bh4 { [%eval -1.16] } 16... g5?! { (-1.16 → -0.21) Inaccuracy. Qa5 was best. } { [%eval -0.21] } (16... Qa5) 17. Bg3 { [%eval -0.2] } 17... Qd7?! { (-0.20 → 0.84) Inaccuracy. Ne4 was best. } { [%eval 0.84] } (17... Ne4 18. Bxd6) 18. Bxd6 { [%eval 0.32] } 18... Qxd6 { [%eval 0.32] } 19. Ne5 { [%eval 0.51] } 19... Nd7 { [%eval 0.6] } 20. Nxd7 { [%eval 0.1] } 20... Qxd7?! { (0.10 → 0.84) Inaccuracy. Bxd7 was best. } { [%eval 0.84] } (20... Bxd7 21. Na4) 21. Qf3 { [%eval 0.45] } 21... f5?! { (0.45 → 1.29) Inaccuracy. Bf5 was best. } { [%eval 1.29] } (21... Bf5 22. Na4 Qe6 23. Nc5 Qg6 24. a4 a5 25. Rfe1 h5 26. Qc3 h4 27. Rxe8+) 22. Ne2?! { (1.29 → 0.34) Inaccuracy. Na4 was best. } { [%eval 0.34] } (22. Na4) 22... Rf8?! { (0.34 → 1.24) Inaccuracy. f4 was best. } { [%eval 1.24] } (22... f4 23. Nc1) 23. Ng3?? { (1.24 → -0.48) Blunder. Nc1 was best. } { [%eval -0.48] } (23. Nc1) 23... Ra7?? { (-0.48 → 1.20) Blunder. f4 was best. } { [%eval 1.2] } (23... f4 24. Qd3) 24. c3?? { (1.20 → -1.13) Blunder. Qd3 was best. } { [%eval -1.13] } (24. Qd3) 24... Kh7?? { (-1.13 → 0.74) Blunder. f4 was best. } { [%eval 0.74] } (24... f4) 25. Rae1 { [%eval 0.64] } 25... Qd6 { [%eval 0.79] } 26. a4 { [%eval 0.44] } 26... Rg7 { [%eval 0.85] } 27. Nh5 { [%eval 0.91] } 27... Rgf7 { [%eval 0.81] } 28. Re2?! { (0.81 → -0.14) Inaccuracy. g3 was best. } { [%eval -0.14] } (28. g3 Bd7) 28... g4?? { (-0.14 → 2.02) Blunder. f4 was best. } { [%eval 2.02] } (28... f4 29. Rfe1 Bf5 30. Re5 Qg6 31. Qd1 Bd7 32. Re7 Kg8 33. Rxf7 Rxf7 34. Re5) 29. Qd3 { [%eval 1.98] } 29... Kh8 { [%eval 2.55] } 30. Qd2?? { (2.55 → 0.48) Blunder. g3 was best. } { [%eval 0.48] } (30. g3 gxh3 31. Nf4 Bd7 32. Qxa6 Rg8 33. Kh2 h5 34. Re3 Rg4 35. Qe2 Rfg7) 30... gxh3?? { (0.48 → 3.82) Blunder. f4 was best. } { [%eval 3.82] } (30... f4 31. h4 Bd7 32. Re5 a5 33. Rfe1 Kg8 34. Qd3 Bf5 35. Qd1 Bd7 36. Qc2) 31. Qxh6+ { [%eval 3.99] } 31... Rh7 { [%eval 3.83] } 32. Qg5?? { (3.83 → -3.07) Blunder. Qg6 was best. } { [%eval -3.07] } (32. Qg6 hxg2 33. Rfe1 Rg8 34. Rxe6 Rxg6 35. Rxd6 Rg8 36. Ng3 f4 37. Kxg2 fxg3) 32... hxg2 { [%eval -3.03] } 33. Rfe1 { [%eval -2.91] } 33... Rg8?? { (-2.91 → 2.04) Blunder. Bf7 was best. } { [%eval 2.04] } (33... Bf7 34. Qf4 Qxf4 35. Nxf4 Rg8 36. Nxg2 Bh5 37. Re3 f4 38. Rh3 f3 39. Re5) 34. Qf6+ { [%eval 1.73] } 34... Rhg7?? { (1.73 → Mate in 7) Checkmate is now unavoidable. Rgg7 was best. } { [%eval #7] } (34... Rgg7 35. Qxg7+) 35. Rxe6 { [%eval #6] } 35... Qf8 { [%eval #6] } 36. Qh6+?? { (Mate in 6 → 5.95) Lost forced checkmate sequence. Qe5 was best. } { [%eval 5.95] } (36. Qe5 Kh7 37. Qh2 Rh8 38. Nf6+ Kg6 39. Nh7+ Kf7 40. Rf6+ Kg8 41. Rxf8#) 36... Rh7 { [%eval 5.39] } { Black wins on time. } 0-1