FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/M8JXn76P"]
[Date "2024.12.31"]
[Round "-"]
[White "Ajayalpha"]
[Black "sadvis"]
[Result "1-0"]
[GameId "M8JXn76P"]
[UTCDate "2024.12.31"]
[UTCTime "09:20:40"]
[WhiteElo "1490"]
[BlackElo "2000"]
[WhiteRatingDiff "+34"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-14] } 2... e6?? { (Mate in 14 → Mate in 16) Lost forced checkmate sequence. Nf6 was best. } { [%eval #16] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Nxf2 5. Bxf7 Nxd1 6. Kxd1 Qxd2 7. Kxd2) 3. Bxd7 { [%eval #16] } 3... Bxd7 { [%eval #14] } 4. Qh5?? { (Mate in 14 → 0.92) Lost forced checkmate sequence. b4 was best. } { [%eval 0.92] } (4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7 Bxe1 7. Qxg8 Rxg8 8. g4 Rxg4) 4... f5?? { (0.92 → Mate in 15) Checkmate is now unavoidable. Qf6 was best. } { [%eval #15] } (4... Qf6 5. Qxh7 Rxh7 6. b4 Bxb4 7. Ne2 Qxf2 8. Kxf2 Bxd2 9. Nxd2 Rxh2 10. Rxh2) 5. Qxh7 { [%eval #15] } 5... Rxh7 { [%eval #13] } 6. exf5 { [%eval #13] } 6... exf5 { [%eval #12] } 7. g4 { [%eval #13] } 7... fxg4 { [%eval #12] } 8. h3 { [%eval #12] } 8... Rxh3 { [%eval #10] } 9. Rxh3 { [%eval #10] } 9... gxh3 { [%eval #9] } 10. Nxh3 { [%eval #10] } 10... Bxh3 { [%eval #8] } 11. d4 { [%eval #9] } 11... Qxd4 { [%eval #8] } 12. Bh6?? { (Mate in 8 → -3.05) Lost forced checkmate sequence. b4 was best. } { [%eval -3.05] } (12. b4 Qxa1 13. f3 Bxb4 14. Bg5 Qxb1 15. f4 Bxe1 16. f5 Qxa2 17. c3 Bxc3) 12... Nxh6?? { (-3.05 → Mate in 7) Checkmate is now unavoidable. Qxb2 was best. } { [%eval #7] } (12... Qxb2) 13. Kf1?? { (Mate in 7 → -1.06) Lost forced checkmate sequence. b4 was best. } { [%eval -1.06] } (13. b4 Bxb4 14. Nd2 Qxa1 15. Ne4 Qxa2 16. f4 Bxe1 17. c4 Qxc4 18. f5 Qxe4) 13... Qxf2 { [%eval -1.69] } 14. Kxf2 { [%eval -1.5] } 14... Bg2 { [%eval -1.46] } 15. Kxg2 { [%eval -1.29] } 15... Ba3 { [%eval -1.36] } 16. bxa3?! { (-1.36 → -2.28) Inaccuracy. Nxa3 was best. } { [%eval -2.28] } (16. Nxa3 Nd7) 16... Na6?! { (-2.28 → -1.38) Inaccuracy. Kd7 was best. } { [%eval -1.38] } (16... Kd7) 17. a4 { [%eval -1.88] } 17... Nb4?? { (-1.88 → 0.00) Blunder. Ke7 was best. } { [%eval 0.0] } (17... Ke7) 18. a3 { [%eval -0.09] } 18... Nxc2 { [%eval 0.0] } 19. Nd2?? { (0.00 → -2.14) Blunder. Ra2 was best. } { [%eval -2.14] } (19. Ra2 Nxa3 20. Nxa3 Kd7 21. Ra1 c5 22. Nb1 Kc6 23. Nc3 c4 24. Kf2 g5) 19... Nxa3?? { (-2.14 → -0.23) Blunder. Nxa1 was best. } { [%eval -0.23] } (19... Nxa1 20. Nc4) 20. Rxa3 { [%eval -0.66] } 20... c5?? { (-0.66 → 1.24) Blunder. Kd7 was best. } { [%eval 1.24] } (20... Kd7 21. Kf3) 21. Kf2? { (1.24 → -0.37) Mistake. Nc4 was best. } { [%eval -0.37] } (21. Nc4) 21... c4? { (-0.37 → 1.05) Mistake. Kd7 was best. } { [%eval 1.05] } (21... Kd7 22. Nf1) 22. Nxc4 { [%eval 1.16] } 22... a5?? { (1.16 → Mate in 4) Checkmate is now unavoidable. a6 was best. } { [%eval #4] } (22... a6 23. Ra1) 23. Nxa5 { [%eval #4] } 23... Rxa5 { [%eval #3] } 24. Rh3 { [%eval #7] } 24... Rxa4 { [%eval #6] } 25. Rxh6 { [%eval #6] } 25... gxh6 { [%eval #5] } 26. Kg3?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Ke3 was best. } { [%eval 0.0] } (26. Ke3 Rd4 27. Kxd4 Kd7 28. Ke4 Kd8 29. Kf5 h5 30. Kg4 hxg4#) 26... Ke7?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Rh4 was best. } { [%eval #1] } (26... Rh4 27. Kxh4 h5 28. Kxh5 Kd7 29. Kg4 Kc6 30. Kf3 Kc5 31. Kf4 Kc4 32. Kf5) 27. Kg4 { [%eval #1] } 27... Rxg4# { Game ends by variant rule. } 1-0