FEN
[Event "rated classical game"]
[Site "https://lichess.org/game/M7xikIql"]
[Date "2021.12.04"]
[Round "-"]
[White "pulsar512b"]
[Black "wargoblin"]
[Result "0-1"]
[GameId "M7xikIql"]
[UTCDate "2021.12.04"]
[UTCTime "03:00:19"]
[WhiteElo "2017"]
[BlackElo "2012"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+19"]
[Variant "Standard"]
[TimeControl "2700+45"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.35] } 2. c4 { [%eval 0.29] } 2... e6 { [%eval 0.29] } 3. Nc3 { [%eval 0.16] } 3... Nf6 { [%eval 0.36] } 4. cxd5 { [%eval 0.16] } 4... exd5 { [%eval 0.28] } 5. Bg5 { [%eval 0.21] } 5... c6 { [%eval 0.32] } 6. Qc2 { [%eval 0.16] } 6... Be7 { [%eval 0.23] } 7. e3 { [%eval 0.31] } 7... h6 { [%eval 0.39] } 8. Bh4 { [%eval 0.29] } 8... O-O { [%eval 0.26] } 9. Bd3 { [%eval 0.28] } 9... Re8 { [%eval 0.23] } 10. Nge2 { [%eval 0.28] } 10... Nbd7 { [%eval 0.21] } 11. O-O { [%eval 0.41] } 11... a5 { [%eval 0.21] } 12. a3 { [%eval 0.2] } 12... Ne4 { [%eval 0.51] } 13. Bxe7 { [%eval 0.44] } 13... Qxe7 { [%eval 0.53] } 14. Ng3 { [%eval 0.01] } 14... Ndf6 { [%eval 0.23] } 15. Rab1 { [%eval -0.21] } 15... Nd6 { [%eval 0.03] } 16. Nf5 { [%eval -0.31] } 16... Nxf5 { [%eval -0.26] } 17. Bxf5 { [%eval -0.29] } 17... Bxf5 { [%eval -0.41] } 18. Qxf5 { [%eval -0.25] } 18... g6 { [%eval -0.24] } 19. Qd3 { [%eval -0.2] } 19... h5 { [%eval -0.38] } 20. h3 { [%eval -0.13] } 20... a4 { [%eval 0.0] } 21. Na2?! { (0.00 → -0.82) Inaccuracy. Qc2 was best. } { [%eval -0.82] } (21. Qc2 b5) 21... Ne4 { [%eval -0.34] } 22. Nc3 { [%eval -0.43] } 22... Nd6 { [%eval -0.4] } 23. Qc2 { [%eval -0.77] } 23... b5 { [%eval -0.79] } 24. Na2 { [%eval -0.98] } 24... Nc4 { [%eval -0.98] } 25. Nb4 { [%eval -0.95] } 25... Qe6 { [%eval -0.69] } 26. Rfd1 { [%eval -1.03] } 26... g5 { [%eval -0.87] } 27. Qe2 { [%eval -1.12] } 27... Qg6 { [%eval -1.05] } 28. Qd3 { [%eval -1.31] } 28... Qf6 { [%eval -1.33] } 29. Qe2 { [%eval -1.28] } 29... Qg6 { [%eval -1.07] } 30. Qd3 { White offers draw } { [%eval -1.37] } 30... Qe6 { [%eval -1.14] } 31. Qe2 { [%eval -1.29] } 31... g4 { [%eval -1.2] } 32. hxg4?! { (-1.20 → -1.92) Inaccuracy. h4 was best. } { [%eval -1.92] } (32. h4 g3 33. fxg3 Qg6 34. Qf2 Rxe3 35. Re1 Rae8 36. Rbc1 R3e4 37. Nd3 Rxe1+ 38. Nxe1 Kf8) 32... hxg4 { [%eval -2.2] } 33. Nd3 { [%eval -2.25] } 33... g3?! { (-2.25 → -1.30) Inaccuracy. Kg7 was best. } { [%eval -1.3] } (33... Kg7 34. Ne5) 34. Nf4? { (-1.30 → -3.23) Mistake. Rf1 was best. } { [%eval -3.23] } (34. Rf1 Qh6) 34... gxf2+ { [%eval -3.14] } 35. Qxf2 { [%eval -2.99] } 35... Qxe3 { [%eval -3.46] } 36. Rd3 { [%eval -3.75] } 36... Qxf2+ { [%eval -3.71] } 37. Kxf2 { [%eval -3.61] } 37... Re4 { [%eval -3.48] } 38. Rg3+?! { (-3.48 → -4.63) Inaccuracy. Nh5 was best. } { [%eval -4.63] } (38. Nh5) 38... Kf8 { [%eval -4.91] } 39. Nh5 { [%eval -5.98] } 39... Rxd4 { [%eval -6.48] } 40. Re1 { [%eval -7.56] } 40... Re8?! { (-7.56 → -5.14) Inaccuracy. Nxb2 was best. } { [%eval -5.14] } (40... Nxb2) 41. Rh1?! { (-5.14 → -9.01) Inaccuracy. Rg8+ was best. } { [%eval -9.01] } (41. Rg8+ Kxg8) 41... Rd2+ { [%eval -9.0] } 42. Kf3 { [%eval -8.77] } 42... Re3+ { [%eval -8.57] } 43. Kf4 { [%eval -8.88] } 43... Rxg3 { [%eval -8.41] } 44. Nxg3 { [%eval -8.48] } 44... Rf2+ { [%eval -8.33] } 45. Kg5 { [%eval -8.75] } 45... f6+ { [%eval -8.36] } 46. Kg6 { [%eval -8.75] } 46... Ne5+ { [%eval -8.81] } 47. Kh7 { [%eval -9.45] } 47... Rxg2 { [%eval -9.74] } 48. Nh5 { [%eval -10.07] } 48... Kf7 { [%eval -10.02] } 49. Rf1?! { (-10.02 → Mate in 7) Checkmate is now unavoidable. Nxf6 was best. } { [%eval #-7] } (49. Nxf6 Kxf6 50. Rb1 d4 51. b3 axb3 52. Rxb3 d3 53. Rb1 d2 54. Rf1+ Ke6 55. Kh6 c5) 49... Ng4?! { (Mate in 7 → -67.66) Lost forced checkmate sequence. Nd7 was best. } { [%eval -67.66] } (49... Nd7 50. Nxf6 Nxf6+ 51. Rxf6+ Kxf6 52. b3 Rh2+ 53. Kg8 axb3 54. a4 bxa4 55. Kf8 Rh8#) 50. Rh1 { [%eval -73.2] } 50... f5 { [%eval -9.95] } 51. Rf1? { (-9.95 → Mate in 3) Checkmate is now unavoidable. Rh3 was best. } { [%eval #-3] } (51. Rh3 d4) 51... Nf6+ { [%eval #-2] } 52. Kh8 { [%eval #-1] } 52... Rg8# { Black wins by checkmate. } 0-1
