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[Event "casual rapid game"] [Site "https://lichess.org/M7cOoeyE"] [Date "2023.11.29"] [White "RafaRRS"] [Black "Littlechiefmigmig"] [Result "1/2-1/2"] [GameId "M7cOoeyE"] [UTCDate "2023.11.29"] [UTCTime "10:08:09"] [WhiteElo "1335"] [BlackElo "1601"] [Variant "Standard"] [TimeControl "600+5"] [ECO "C47"] [Opening "Four Knights Game: Glek System"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.35] } 2. Nf3 { [%eval 0.29] } 2... Nc6 { [%eval 0.32] } 3. Nc3 { [%eval 0.17] } 3... Nf6 { [%eval 0.1] } 4. g3 { [%eval -0.29] } { C47 Four Knights Game: Glek System } 4... Bc5 { [%eval 0.0] } 5. Bg2 { [%eval -0.22] } 5... O-O { [%eval 0.1] } 6. O-O { [%eval -0.14] } 6... d6 { [%eval -0.04] } 7. d3 { [%eval -0.17] } 7... Bg4 { [%eval 0.09] } 8. Bg5 { [%eval 0.02] } 8... h6 { [%eval 0.08] } 9. Bxf6 { [%eval 0.0] } 9... Qxf6 { [%eval 0.04] } 10. Nd5 { [%eval 0.0] } 10... Qd8 { [%eval 0.06] } 11. a3 { [%eval -0.17] } 11... Nd4 { [%eval -0.05] } 12. b4 { [%eval -0.21] } 12... Bb6 { [%eval -0.09] } 13. Nxb6 { [%eval -0.18] } 13... axb6 { [%eval -0.17] } 14. c3 { [%eval -0.19] } 14... Nc6 { [%eval 0.08] } 15. Qd2 { [%eval -0.08] } 15... d5 { [%eval 0.36] } 16. exd5 { [%eval 0.36] } 16... Qxd5 { [%eval 0.32] } 17. Rfd1?? { (0.32 → -1.85) Blunder. Nd4 was best. } { [%eval -1.85] } (17. Nd4 Qd6 18. Nxc6 bxc6 19. Rfe1 Be6 20. Qe3 Ra7 21. Qe4 Rd8 22. a4 c5 23. a5 cxb4) 17... Rfd8?? { (-1.85 → 0.00) Blunder. Bxf3 was best. } { [%eval 0.0] } (17... Bxf3 18. c4) 18. c4? { (0.00 → -1.14) Mistake. Nd4 was best. } { [%eval -1.14] } (18. Nd4 Qd6 19. Nxc6 bxc6 20. Re1 Qxd3 21. Qxd3 Rxd3 22. Bxc6 Ra7 23. Rxe5 Rxc3 24. Re8+ Kh7) 18... Qe6 { [%eval -0.62] } 19. Re1 { [%eval -0.56] } 19... Bf5?! { (-0.56 → 0.05) Inaccuracy. Qf6 was best. } { [%eval 0.05] } (19... Qf6 20. Qe3) 20. d4? { (0.05 → -1.14) Mistake. Qb2 was best. } { [%eval -1.14] } (20. Qb2 Bxd3 21. b5 Na5 22. Nxe5 Nxc4 23. Nxc4 Qxc4 24. Bxb7 Ra5 25. Bc6 Qd4 26. Qxd4 Rxd4) 20... Nxd4 { [%eval -1.07] } 21. Rxe5?? { (-1.07 → -6.00) Blunder. Nxd4 was best. } { [%eval -6.0] } (21. Nxd4 Rxd4 22. Qb2 Rad8 23. Bxb7 e4 24. Bd5 Qf6 25. b5 Be6 26. Qc2 Bxd5 27. cxd5 R8xd5) 21... Nxf3+ { [%eval -5.96] } 22. Bxf3 { [%eval -6.0] } 22... Rxd2 { [%eval -5.7] } 23. Rxe6 { [%eval -5.63] } 23... Bxe6 { [%eval -5.6] } 24. Bxb7 { [%eval -5.65] } 24... Rad8 { [%eval -5.69] } 25. a4 { [%eval -5.93] } 25... Bxc4 { [%eval -5.68] } 26. a5 { [%eval -5.78] } 26... bxa5 { [%eval -6.04] } 27. bxa5 { [%eval -6.01] } 27... Bd5 { [%eval -5.5] } 28. a6 { [%eval -5.83] } 28... Rb2?? { (-5.83 → -0.42) Blunder. Bxb7 was best. } { [%eval -0.42] } (28... Bxb7 29. axb7 Rd1+ 30. Rxd1 Rxd1+ 31. Kg2 Rb1 32. Kf3 Rxb7 33. Ke3 Rb8 34. Kd4 Kh8 35. Kc4) 29. Bxd5 { [%eval -0.39] } 29... Rxd5 { [%eval -0.39] } 30. a7 { [%eval -0.33] } 30... Rd8 { [%eval -0.37] } 31. Ra6?? { (-0.37 → -5.25) Blunder. a8=Q was best. } { [%eval -5.25] } (31. a8=Q Rxa8 32. Rxa8+ Kh7 33. Rc8 Rc2 34. Kg2 Kg6 35. h4 Kf5 36. h5 Rc6 37. Rg8 g5) 31... Ra8 { [%eval -5.39] } 32. Ra3 { [%eval -5.37] } 32... Rb7 { [%eval -5.24] } 33. Re3 { [%eval -5.76] } 33... Rbxa7 { [%eval -5.81] } 34. Re7 { [%eval -6.07] } 34... c5 { [%eval -6.05] } 35. Re5 { [%eval -6.19] } 35... c4 { [%eval -5.91] } 36. Rc5 { [%eval -5.75] } 36... Ra4 { [%eval -5.88] } 37. Kf1 { [%eval -5.66] } 37... Re8 { [%eval -5.28] } 38. Kg2 { [%eval -5.8] } 38... Re4 { [%eval -6.06] } 39. Rc8+ { [%eval -6.01] } 39... Kh7 { [%eval -6.42] } 40. g4 { [%eval -7.26] } 40... Rxg4+ { [%eval -7.37] } 41. Kf1 { [%eval -7.88] } 41... Re4 { [%eval -7.65] } 42. Rc7 { [%eval -8.32] } 42... Ra1+ { [%eval -7.89] } 43. Kg2 { [%eval -7.86] } 43... f6 { [%eval -6.8] } 44. Kf3 { [%eval -7.61] } 44... Rh4 { [%eval -6.75] } 45. Rc5 { [%eval -7.78] } 45... Re1 { [%eval -6.79] } 46. Kg3 { [%eval -6.66] } 46... Rd4 { [%eval -6.55] } 47. f4 { [%eval -8.02] } 47... Rc1 { [%eval -7.79] } 48. Kg4 { [%eval -10.76] } 48... c3 { [%eval -8.99] } 49. Kh5? { (-8.99 → Mate in 4) Checkmate is now unavoidable. Rc7 was best. } { [%eval #-4] } (49. Rc7 c2) 49... c2 { [%eval #-13] } 50. Rxc2 { [%eval #-3] } 50... Rxc2 { [%eval #-4] } 51. h4 { [%eval #-3] } 51... Rxf4?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. g6+ was best. } { [%eval 0.0] } { Draw by stalemate. } (51... g6+ 52. Kg4 f5+ 53. Kf3 Rd3#) 1/2-1/2