- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Daily HyperBullet Arena"] [Site "https://lichess.org/M7YFMPxr"] [Date "2025.03.16"] [Round "-"] [White "ParanoidAndroid01"] [Black "kptcausal"] [Result "1-0"] [GameId "M7YFMPxr"] [UTCDate "2025.03.16"] [UTCTime "20:23:13"] [WhiteElo "2439"] [BlackElo "3005"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-11"] [Variant "Standard"] [TimeControl "30+0"] [ECO "B00"] [Opening "Ware Defense"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... a5?! { (0.18 → 0.94) Inaccuracy. e5 was best. } { [%eval 0.94] } { B00 Ware Defense } (1... e5 2. Nf3 Nc6 3. Bb5 Nf6 4. O-O Nxe4 5. Re1 Nd6 6. Nxe5) 2. a4?! { (0.94 → 0.34) Inaccuracy. Nc3 was best. } { [%eval 0.34] } (2. Nc3 c6 3. d4 d6 4. h3 Nf6 5. g4 e6 6. g5 Nfd7) 2... c6 { [%eval 0.62] } 3. Nc3 { [%eval 0.94] } 3... d6 { [%eval 0.64] } 4. d4 { [%eval 0.83] } 4... Nd7 { [%eval 0.79] } 5. f4 { [%eval 0.92] } 5... e5 { [%eval 1.05] } 6. Nf3?! { (1.05 → 0.48) Inaccuracy. Be3 was best. } { [%eval 0.48] } (6. Be3 Ngf6 7. Qf3 Be7 8. Nh3 O-O 9. O-O-O Qc7 10. g4 b5 11. dxe5 dxe5) 6... Qc7 { [%eval 0.86] } 7. Bd3 { [%eval 0.96] } 7... Ngf6 { [%eval 0.96] } 8. O-O { [%eval 0.83] } 8... exd4 { [%eval 1.32] } 9. Nxd4 { [%eval 1.31] } 9... Nc5 { [%eval 1.57] } 10. h3?! { (1.57 → 0.73) Inaccuracy. e5 was best. } { [%eval 0.73] } (10. e5 Ng4) 10... Be7 { [%eval 0.68] } 11. Be3 { [%eval 0.56] } 11... O-O { [%eval 0.54] } 12. Qf3 { [%eval 0.54] } 12... Re8 { [%eval 0.86] } 13. Rae1 { [%eval 0.91] } 13... Bf8 { [%eval 0.8] } 14. Qg3?? { (0.80 → -1.33) Blunder. Bf2 was best. } { [%eval -1.33] } (14. Bf2) 14... Ncxe4 { [%eval -1.42] } 15. Nxe4 { [%eval -1.4] } 15... Nxe4 { [%eval -1.44] } 16. Bxe4 { [%eval -1.44] } 16... Rxe4 { [%eval -1.37] } 17. f5 { [%eval -1.34] } 17... Qd8?? { (-1.34 → 0.60) Blunder. Bd7 was best. } { [%eval 0.6] } (17... Bd7 18. Bf2 Rxe1 19. Rxe1 h6 20. f6 g6 21. c4 Rc8 22. Re7 Bxe7 23. fxe7) 18. f6? { (0.60 → -1.02) Mistake. Bg5 was best. } { [%eval -1.02] } (18. Bg5 Qe8) 18... g6 { [%eval -0.99] } 19. Qf3?! { (-0.99 → -1.57) Inaccuracy. Nf3 was best. } { [%eval -1.57] } (19. Nf3 Bd7) 19... d5 { [%eval -1.61] } 20. c3 { [%eval -2.06] } 20... Bd6?! { (-2.06 → -1.15) Inaccuracy. c5 was best. } { [%eval -1.15] } (20... c5 21. Nb5 Bd7 22. Bf4 Rxe1 23. Rxe1 Bxb5 24. axb5 Qxf6 25. Rd1 Rd8 26. Bc7) 21. Bh6 { [%eval -0.78] } 21... Rxe1 { [%eval -1.03] } 22. Rxe1 { [%eval -1.02] } 22... Bd7 { [%eval -0.92] } 23. Bg5?! { (-0.92 → -1.60) Inaccuracy. Re2 was best. } { [%eval -1.6] } (23. Re2 c5) 23... Qf8?! { (-1.60 → -0.64) Inaccuracy. Qc7 was best. } { [%eval -0.64] } (23... Qc7) 24. Re7 { [%eval -0.88] } 24... Bxe7?? { (-0.88 → 3.28) Blunder. Rd8 was best. } { [%eval 3.28] } (24... Rd8) 25. fxe7 { [%eval 2.96] } 25... Qg7 { [%eval 2.68] } 26. Bf6? { (2.68 → 0.94) Mistake. Qf4 was best. } { [%eval 0.94] } (26. Qf4 f6 27. Bxf6 Qf7 28. Qd6 Be8 29. Nf3 d4 30. c4 h5 31. Ne5 Qh7) 26... Qh6 { [%eval 1.26] } 27. Qg3 { [%eval 0.54] } 27... Re8?! { (0.54 → 1.33) Inaccuracy. c5 was best. } { [%eval 1.33] } (27... c5 28. Bg5) 28. Qd6 { [%eval 1.27] } 28... Qe3+ { [%eval 0.95] } 29. Kh2 { [%eval 0.87] } 29... Bc8?? { (0.87 → 4.41) Blunder. Be6 was best. } { [%eval 4.41] } (29... Be6 30. Nb3) 30. Be5 { [%eval 4.29] } 30... Rxe7?? { (4.29 → Mate in 2) Checkmate is now unavoidable. Qg5 was best. } { [%eval #2] } (30... Qg5 31. Bf6 Qe3 32. Qd8 Qf4+ 33. Kg1 Qe3+ 34. Kf1 Qxe7 35. Bxe7 Rxd8 36. Bxd8) 31. Qxe7? { (Mate in 2 → 8.28) Lost forced checkmate sequence. Qd8+ was best. } { [%eval 8.28] } { White wins on time. } (31. Qd8+ Re8 32. Qxe8#) 1-0