- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Everson 3A Evaldo 4A Arena"] [Site "https://lichess.org/M6ptWvxZ"] [Date "2024.10.24"] [Round "-"] [White "davifranco2"] [Black "mariavitoria27"] [Result "0-1"] [GameId "M6ptWvxZ"] [UTCDate "2024.10.24"] [UTCTime "18:37:54"] [WhiteElo "950"] [BlackElo "1562"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+32"] [Variant "Standard"] [TimeControl "180+0"] [ECO "B27"] [Opening "Sicilian Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. Nf3 { [%eval 0.28] } { B27 Sicilian Defense } 2... c4? { (0.28 → 1.84) Mistake. d6 was best. } { [%eval 1.84] } (2... d6 3. d4 cxd4 4. Nxd4 Nf6 5. Nc3 a6 6. Be3 e5 7. Nb3) 3. Ng5? { (1.84 → 0.33) Mistake. Bxc4 was best. } { [%eval 0.33] } (3. Bxc4 e6 4. O-O d5 5. exd5 exd5 6. Bb5+ Nc6 7. Re1+ Be7) 3... Nc6?! { (0.33 → 1.35) Inaccuracy. e6 was best. } { [%eval 1.35] } (3... e6) 4. Nf3 { [%eval 0.85] } 4... b5 { [%eval 1.18] } 5. b4? { (1.18 → -0.07) Mistake. a4 was best. } { [%eval -0.07] } (5. a4 Qa5) 5... a5 { [%eval 0.44] } 6. Bxc4?? { (0.44 → -2.74) Blunder. Nc3 was best. } { [%eval -2.74] } (6. Nc3 Na7) 6... axb4?? { (-2.74 → 1.04) Blunder. bxc4 was best. } { [%eval 1.04] } (6... bxc4 7. b5 Na7 8. Na3 e6 9. Rb1 Rb8 10. O-O Qc7 11. Qe2 Bxa3 12. Bxa3) 7. Bxb5 { [%eval 0.94] } 7... Na5? { (0.94 → 2.16) Mistake. Nf6 was best. } { [%eval 2.16] } (7... Nf6) 8. Kf1?? { (2.16 → 0.37) Blunder. a3 was best. } { [%eval 0.37] } (8. a3) 8... Ra6?? { (0.37 → 3.18) Blunder. e6 was best. } { [%eval 3.18] } (8... e6 9. d3 Bb7 10. a4 bxa3 11. Nxa3 Nf6 12. h4 Be7 13. h5 h6 14. Rb1) 9. Rg1?? { (3.18 → 1.19) Blunder. Bxa6 was best. } { [%eval 1.19] } (9. Bxa6 Bxa6+ 10. Kg1 Nf6 11. d3 e5 12. a3 b3 13. cxb3 d5 14. exd5 Nxd5) 9... Qb6?! { (1.19 → 2.23) Inaccuracy. Nf6 was best. } { [%eval 2.23] } (9... Nf6 10. d3 Ra8 11. c4 bxc3 12. Nxc3 e6 13. Rb1 Be7 14. e5 Nd5 15. Nxd5) 10. Bxa6 { [%eval 2.12] } 10... d5?? { (2.12 → 5.50) Blunder. Bxa6+ was best. } { [%eval 5.5] } (10... Bxa6+ 11. d3 Nf6 12. Be3 Qb7 13. c4 Nxe4 14. dxe4 Nxc4 15. Ke1 e6 16. Nbd2) 11. Ke1?? { (5.50 → 1.35) Blunder. Bxc8 was best. } { [%eval 1.35] } (11. Bxc8 dxe4 12. Ne5 f6 13. Bd7+ Kd8 14. Nf7+ Kxd7 15. Nxh8 Nh6 16. d4 Nf5) 11... dxe4?? { (1.35 → 3.73) Blunder. Bxa6 was best. } { [%eval 3.73] } (11... Bxa6) 12. Qe2? { (3.73 → 1.70) Mistake. Bxc8 was best. } { [%eval 1.7] } (12. Bxc8 exf3 13. Qxf3 e6 14. Bb2 Nf6 15. Bxf6 gxf6 16. Qxf6 Rg8 17. Bd7+ Kxd7) 12... exf3?! { (1.70 → 3.00) Inaccuracy. Bxa6 was best. } { [%eval 3.0] } (12... Bxa6 13. Qxe4) 13. Qe4?? { (3.00 → -3.52) Blunder. Qb5+ was best. } { [%eval -3.52] } (13. Qb5+ Qxb5 14. Bxb5+ Bd7 15. Bxd7+ Kxd7 16. gxf3 g6 17. Bb2 Nf6 18. Kd1 Nc4) 13... fxg2?? { (-3.52 → 2.75) Blunder. Qxa6 was best. } { [%eval 2.75] } (13... Qxa6 14. gxf3 e6 15. Bb2 Ne7 16. Qxb4 Nf5 17. Qc3 Nc6 18. Rg4 Be7 19. Qc4) 14. Bb2?? { (2.75 → -3.71) Blunder. Bxc8 was best. } { [%eval -3.71] } (14. Bxc8 e6 15. Qa8 Bc5 16. Ba6+ Ke7 17. Qxg2 Nf6 18. Be2 Nc6 19. Bb2 Rd8) 14... Qxf2+?? { (-3.71 → 8.64) Blunder. Qxa6 was best. } { [%eval 8.64] } (14... Qxa6 15. Qxb4 e5 16. Qe4 Nc4 17. Bxe5 Qe6 18. f4 Nf6 19. Qxg2 Bc5 20. Nc3) 15. Kxf2 { [%eval 8.6] } 15... Kd7? { (8.60 → Mate in 5) Checkmate is now unavoidable. Bxa6 was best. } { [%eval #5] } (15... Bxa6 16. Qa8+ Kd7 17. Qxa6 Nf6 18. Qxa5 e5 19. Kxg2 Bd6 20. Bxe5 Rc8 21. Bxd6) 16. Rxg2? { (Mate in 5 → 8.97) Lost forced checkmate sequence. Qd5+ was best. } { [%eval 8.97] } (16. Qd5+ Kc7 17. Be5+ Kb6 18. Qb5+ Ka7 19. Bxc8 Nf6 20. Qxa5#) 16... f5? { (8.97 → Mate in 6) Checkmate is now unavoidable. Bxa6 was best. } { [%eval #6] } (16... Bxa6 17. Qd5+ Ke8 18. Qa8+ Kd7 19. Qxa6 e6 20. Qa7+ Ke8 21. Qxa5 Ne7 22. Qa8+) 17. Nc3?? { (Mate in 6 → 3.82) Lost forced checkmate sequence. Qd5+ was best. } { [%eval 3.82] } (17. Qd5+ Ke8 18. Bxc8 Nf6 19. Bxf6 Nc4 20. Be6 Nd6 21. Qc6+ Kd8 22. Qd7#) 17... Nc4?? { (3.82 → Mate in 8) Checkmate is now unavoidable. fxe4 was best. } { [%eval #8] } (17... fxe4 18. Bxc8+ Kxc8 19. Nxe4 Nf6 20. Bxf6 exf6 21. c3 bxc3 22. Rc1 Kd7 23. Rxc3) 18. Nb5?? { (Mate in 8 → 3.73) Lost forced checkmate sequence. Bb5+ was best. } { [%eval 3.73] } (18. Bb5+ Kd8 19. Qd4+ Kc7 20. Qxc4+ Kd8 21. Nd5 Bd7 22. Qc7+ Ke8 23. Qxd7+ Kf7) 18... e5?? { (3.73 → 12.05) Blunder. fxe4 was best. } { [%eval 12.05] } (18... fxe4 19. Bxc8+ Kxc8 20. Bxg7 Bxg7 21. Rxg7 Kd7 22. Rb1 Nh6 23. Rxb4 Nf5 24. Rf7) 19. Qf3 { [%eval 8.89] } 19... e4 { [%eval 14.22] } 20. Ke1?? { (14.22 → 4.39) Blunder. Qxf5+ was best. } { [%eval 4.39] } (20. Qxf5+ Ke7 21. Qc5+ Ke8 22. Qxc8+ Ke7 23. Qc7+ Ke8 24. Qxc4 Bc5+ 25. Ke1 Bf2+) 20... exf3 { [%eval 4.05] } 21. Kd1?? { (4.05 → -6.66) Blunder. Rxg7+ was best. } { [%eval -6.66] } (21. Rxg7+ Ne7 22. Bxc8+ Kxc8 23. Rxe7 Nxb2 24. Rc7+ Kb8 25. Kf2 Bd6 26. Rf7 Nc4) 21... fxg2 { [%eval -5.44] } 22. Kc1?? { (-5.44 → Mate in 1) Checkmate is now unavoidable. Bxc8+ was best. } { [%eval #-1] } (22. Bxc8+ Kxc8 23. Bd4 Ne7 24. a3 Nc6 25. Bg1 bxa3 26. d3 Nb2+ 27. Kc1 Na4) 22... g1=Q# { Black wins by checkmate. } 0-1