FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/M67Lk7YP"]
[Date "2021.09.11"]
[White "AymenKa"]
[Black "GioVanJava212"]
[Result "1-0"]
[GameId "M67Lk7YP"]
[UTCDate "2021.09.11"]
[UTCTime "16:44:57"]
[WhiteElo "1167"]
[BlackElo "1380"]
[WhiteRatingDiff "+21"]
[BlackRatingDiff "-85"]
[Variant "Antichess"]
[TimeControl "60+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... d5?? { (0.97 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #15] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3) 2. Ba6 { [%eval #15] } 2... bxa6 { [%eval #14] } 3. e4 { [%eval #14] } 3... dxe4 { [%eval #13] } 4. Qf3?? { (Mate in 13 → -5.82) Lost forced checkmate sequence. Qg4 was best. } { [%eval -5.82] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nxe4 Bxe4 8. d3 Bxd3) 4... exf3 { [%eval 0.67] } 5. gxf3?? { (0.67 → -2.07) Blunder. Nxf3 was best. } { [%eval -2.07] } (5. Nxf3 Qxd2 6. Nfxd2 Bh3 7. gxh3 Nh6 8. c4 Ng4 9. hxg4 f5) 5... Qxd2 { [%eval -3.48] } 6. Bxd2?? { (-3.48 → Mate in 13) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-13] } (6. Kxd2 Bg4 7. fxg4 f5 8. gxf5 Nf6 9. Ne2 h5 10. Na3 e6 11. fxe6 Bxa3 12. bxa3 Rh7) 6... Bg4 { [%eval #-13] } 7. fxg4 { [%eval #-11] } 7... g5 { [%eval #-13] } 8. Bxg5 { [%eval #-12] } 8... Nf6?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. f5 was best. } { [%eval #11] } (8... f5 9. Bxe7 Kxe7 10. gxf5 Ke6 11. fxe6 Nd7 12. exd7 Rc8 13. dxc8=B Bd6 14. Bxa6 Bxh2 15. Rxh2) 9. Bxf6 { [%eval #11] } 9... exf6 { [%eval #10] } 10. g5 { [%eval #10] } 10... fxg5 { [%eval #9] } 11. Ne2?? { (Mate in 9 → 5.75) Lost forced checkmate sequence. b4 was best. } { [%eval 5.75] } (11. b4 Bxb4 12. Nf3 Bxe1 13. Nxg5 Bxf2 14. Nxh7 Rxh7 15. Rd1 Rxh2 16. Rd4 Bxd4 17. a4 Rxc2) 11... Ba3 { [%eval 5.5] } 12. bxa3? { (5.50 → 2.87) Mistake. Nxa3 was best. } { [%eval 2.87] } (12. Nxa3 Nd7) 12... c6? { (2.87 → 4.90) Mistake. g4 was best. } { [%eval 4.9] } (12... g4) 13. Nf4?? { (4.90 → 0.59) Blunder. Kd2 was best. } { [%eval 0.59] } (13. Kd2) 13... gxf4 { [%eval 0.84] } 14. Nc3 { [%eval 1.08] } 14... Nd7?? { (1.08 → 3.54) Blunder. a5 was best. } { [%eval 3.54] } (14... a5 15. Nd1) 15. Nb5?? { (3.54 → -0.35) Blunder. Rd1 was best. } { [%eval -0.35] } (15. Rd1 Kf8) 15... axb5 { [%eval -0.33] } 16. a4 { [%eval -0.49] } 16... bxa4 { [%eval 0.01] } 17. Kd2?? { (0.01 → -14.37) Blunder. a3 was best. } { [%eval -14.37] } (17. a3 Kd8 18. Rd1 Rb8 19. Rxd7 Kxd7 20. Kd1 Ke7 21. c3 c5 22. Kc1 Rb4 23. axb4 cxb4) 17... Nf6?? { (-14.37 → -0.20) Blunder. Rb8 was best. } { [%eval -0.2] } (17... Rb8) 18. Rhd1?? { (-0.20 → -5.38) Blunder. Kc1 was best. } { [%eval -5.38] } (18. Kc1) 18... Rg8?? { (-5.38 → -0.20) Blunder. Nh5 was best. } { [%eval -0.2] } (18... Nh5 19. f3) 19. Rg1?? { (-0.20 → Mate in 8) Checkmate is now unavoidable. Ke1 was best. } { [%eval #-8] } (19. Ke1 Rd8 20. Rxd8 Kxd8 21. f3 h5 22. Kf1 Rg1 23. Kxg1 h4 24. Kf2 Kc7 25. Kg1 c5) 19... Rxg1 { [%eval #-8] } 20. Rxg1 { [%eval #-7] } 20... Ng4 { [%eval #-7] } 21. Rxg4 { [%eval #-6] } 21... Rb8 { [%eval #-7] } 22. Rxf4 { [%eval #-6] } 22... Kd8 { [%eval #-6] } 23. Rxa4 { [%eval #-5] } 23... Rb4?? { (Mate in 5 → 1.97) Lost forced checkmate sequence. a6 was best. } { [%eval 1.97] } (23... a6 24. Rxa6 Rb6 25. Rxb6 h6 26. Rxc6 Ke7 27. Rxh6 Kf6 28. Rxf6#) 24. Rxb4 { [%eval 2.61] } 24... Ke7 { [%eval 3.07] } 25. Rb5?? { (3.07 → 0.00) Blunder. Rb1 was best. } { [%eval 0.0] } (25. Rb1) 25... cxb5 { [%eval -0.15] } 26. c4 { [%eval 0.0] } 26... bxc4 { [%eval 0.0] } 27. Kd3?? { (0.00 → Mate in 13) Checkmate is now unavoidable. a4 was best. } { [%eval #-13] } (27. a4 a5 28. f4 c3 29. Kxc3 f5 30. h4 Kd6 31. Kc2 Kc5 32. h5 h6 33. Kd1 Kd4) 27... cxd3 { [%eval #-14] } 28. a4 { [%eval #-11] } 28... Kd7 { [%eval #-11] } 29. a5 { [%eval #-10] } 29... Kc7 { [%eval #-10] } 30. f4 { [%eval #-8] } 30... Kb6?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. h5 was best. } { [%eval #10] } (30... h5 31. f5 h4 32. h3 d2 33. f6 d1=Q 34. a6 Kb7 35. axb7 Qd5 36. b8=Q Qb5 37. Qxa7) 31. axb6 { [%eval #10] } 31... axb6 { [%eval #9] } 32. f5 { [%eval #9] } 32... d2 { [%eval #8] } 33. f6 { [%eval #8] } 33... d1=R { [%eval #7] } 34. h4 { [%eval #7] } 34... Rd7 { [%eval #5] } 35. h5 { [%eval #5] } 35... Re7 { [%eval #4] } 36. fxe7 { [%eval #4] } 36... f5 { [%eval #3] } 37. h6 { [%eval #3] } 37... f4 { [%eval #2] } 38. e8=R { [%eval #2] } 38... f3 { [%eval #1] } 39. Re2 { [%eval #1] } 39... fxe2# { Game ends by variant rule. } 1-0