FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/M56zrMBl"]
[Date "2025.05.09"]
[Round "-"]
[White "santiagodelatorre"]
[Black "lichess AI level 4"]
[Result "1-0"]
[GameId "M56zrMBl"]
[UTCDate "2025.05.09"]
[UTCTime "22:30:04"]
[WhiteElo "1500"]
[BlackElo "?"]
[Variant "Antichess"]
[TimeControl "300+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.6] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Bxg8?? { (5.49 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1 Ra3) 6... Rxg8 { [%eval #-11] } 7. Kxd2 { [%eval #-10] } 7... h5 { [%eval #-10] } 8. Qxh5 { [%eval #-9] } 8... Bd5 { [%eval #-9] } 9. Qxd5 { [%eval #-8] } 9... g6 { [%eval #-8] } 10. Qxg8 { [%eval #-6] } 10... Nd7?? { (Mate in 6 → 6.92) Lost forced checkmate sequence. e5 was best. } { [%eval 6.92] } (10... e5 11. Qxg6 Nc6 12. Qxc6 Re8 13. Qxe8 c6 14. Qxf8 c5 15. Qxc5 e4 16. Qxa7#) 11. Qxf8 { [%eval 5.69] } 11... Nxf8 { [%eval 6.11] } 12. e4 { [%eval 6.47] } 12... e5 { [%eval 8.63] } 13. f4?? { (8.63 → 1.46) Blunder. c4 was best. } { [%eval 1.46] } (13. c4) 13... exf4 { [%eval 1.56] } 14. Nf3 { [%eval 1.56] } 14... g5 { [%eval 2.06] } 15. Nxg5 { [%eval 2.33] } 15... f3?? { (2.33 → 5.60) Blunder. Ne6 was best. } { [%eval 5.6] } (15... Ne6 16. Nxe6 f3 17. Nxc7 f2 18. Nxa8 f1=K 19. a3 Ke2 20. Kxe2 a5 21. c4) 16. Nxf3 { [%eval 5.31] } 16... Ne6?? { (5.31 → Mate in 10) Checkmate is now unavoidable. Nd7 was best. } { [%eval #10] } (16... Nd7 17. Ne5) 17. Ng5 { [%eval #16] } 17... Nxg5 { [%eval #15] } 18. c4? { (Mate in 15 → 7.90) Lost forced checkmate sequence. Ke1 was best. } { [%eval 7.9] } (18. Ke1 Nxe4 19. Bg5 Nxg5 20. h3 Nxh3 21. Nd2 Nf2 22. Kxf2 Rc8 23. Re1 Re8) 18... Nxe4 { [%eval 11.96] } 19. c5?? { (11.96 → 2.64) Blunder. Kc3 was best. } { [%eval 2.64] } (19. Kc3 Nxc3) 19... Nxc5?? { (2.64 → Mate in 7) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #7] } (19... Nxd2 20. Nxd2 Rd8 21. Nb1 c6 22. a4 a5 23. b4 axb4 24. Bf4 Rb8 25. Bxb8) 20. Kd3 { [%eval #7] } 20... Nxd3 { [%eval #6] } 21. Bf4?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. Bg5 was best. } { [%eval #-4] } (21. Bg5 Nxb2 22. Bd8 Rxd8 23. Nd2 Rxd2 24. Rg1 Rxh2 25. a4 Nxa4 26. Rh1 Rxh1#) 21... Nxf4?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Nxb2 was best. } { [%eval 0.0] } (21... Nxb2 22. Bxc7 Rb8 23. Bxb8 Nc4 24. Bxa7 Nb6 25. Bxb6#) 22. h3 { [%eval 0.28] } 22... Nxh3 { [%eval 0.45] } 23. a3?? { (0.45 → Mate in 7) Checkmate is now unavoidable. a4 was best. } { [%eval #-7] } (23. a4 Rg8) 23... Nf4?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Re8 was best. } { [%eval 0.0] } (23... Re8 24. b3 Ng5 25. b4 c5 26. bxc5 Re4 27. a4 Rxa4 28. Rxa4 Nf7 29. Rxa7) 24. Nd2 { [%eval 0.0] } 24... Rg8 { [%eval 0.0] } 25. Rg1 { [%eval 0.0] } 25... Rxg1 { [%eval 0.0] } 26. Nc4?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Nb1 was best. } { [%eval #-5] } (26. Nb1 Rxb1 27. a4 Rxb2 28. a5 Ne2 29. a6 Rb7 30. axb7 Nd4 31. b8=K c5) 26... a6?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. a5 was best. } { [%eval #5] } (26... a5 27. Nxa5 Re1 28. a4 c6 29. Nxc6 Re5 30. Nxe5 Nd3 31. Nxd3#) 27. a4?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Nb6 was best. } { [%eval #-5] } (27. Nb6 cxb6 28. b4 Rg5 29. b5 Rxb5 30. a4 Rb3 31. a5 bxa5#) 27... c6?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. a5 was best. } { [%eval 0.0] } (27... a5 28. Nxa5 Re1 29. Nb3 c5 30. Nxc5 Nd3 31. Nxd3 Re5 32. Nxe5#) 28. a5?? { (0.00 → -4.24) Blunder. Na3 was best. } { [%eval -4.24] } (28. Na3 Rb1 29. Nxb1 a5 30. Nc3 c5 31. b4 axb4 32. a5 bxc3 33. a6 Nd3) 28... Rg8?? { (-4.24 → -1.88) Blunder. Ne2 was best. } { [%eval -1.88] } (28... Ne2 29. Nb6 Rg7 30. Nd5 cxd5 31. b4 Rg5 32. b5 axb5 33. a6 b4 34. a7) 29. b4 { [%eval -1.83] } 29... Rc8?? { (-1.83 → 0.00) Blunder. c5 was best. } { [%eval 0.0] } (29... c5 30. bxc5 Rg3 31. Nd6 Rd3 32. Nb5 axb5 33. c6 b4 34. a6 b3 35. a7) 30. b5 { [%eval 0.0] } 30... cxb5?? { (0.00 → Mate in 2) Checkmate is now unavoidable. axb5 was best. } { [%eval #2] } (30... axb5 31. a6 bxc4 32. a7 Rc7 33. a8=K Rb7 34. Kxb7 c3 35. Kxc6 Ng2 36. Kd6) 31. Ne5?? { (Mate in 2 → Mate in 4) Lost forced checkmate sequence. Nd2 was best. } { [%eval #-4] } (31. Nd2 Rc5 32. Nc4 bxc4#) 31... Ng6?? { (Mate in 4 → Mate in 18) Lost forced checkmate sequence. Nd3 was best. } { [%eval #18] } (31... Nd3 32. Nxd3 b4 33. Nxb4 Rb8 34. Nxa6 Rb6 35. axb6#) 32. Nxg6 { [%eval #18] } 32... Rh8 { [%eval #10] } 33. Nxh8 { [%eval #10] } 33... b4 { [%eval #9] } 34. Ng6 { [%eval #11] } 34... b3 { [%eval #10] } 35. Ne5 { [%eval #10] } 35... b2 { [%eval #9] } 36. Nd7?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Nc6 was best. } { [%eval #-6] } (36. Nc6 b1=B 37. Na7 Bc2 38. Nb5 axb5 39. a6 Ba4 40. a7 b4 41. a8=R Be8) 36... b1=K?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. b1=B was best. } { [%eval #9] } (36... b1=B 37. Nb6 Bg6 38. Nd5 Bd3 39. Nb4 Bb1 40. Nxa6 Be4 41. Nb8 Bc6 42. Nxc6#) 37. Ne5 { [%eval #9] } 37... Ka2 { [%eval #8] } 38. Nf3?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Nc6 was best. } { [%eval #-6] } (38. Nc6 Kb2 39. Na7 Ka2 40. Nb5 axb5 41. a6 Ka1 42. a7 Kb1 43. a8=R Ka1) 38... Ka3?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Kb3 was best. } { [%eval #9] } (38... Kb3 39. Nh2 Kc3 40. Ng4 Kc4 41. Nh6 Kd4 42. Ng8 Ke4 43. Nf6 Kd5 44. Nxd5#) 39. Ne5 { [%eval #9] } 39... Kb2 { [%eval #8] } 40. Nf3?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Nc6 was best. } { [%eval #-6] } (40. Nc6 Kc2 41. Na7 Kb1 42. Nb5 axb5 43. a6 b4 44. a7 b3 45. a8=R Ka1) 40... Ka3?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Kb3 was best. } { [%eval #9] } (40... Kb3 41. Ng5 Kc3 42. Nf7 Kd3 43. Nh6 Kd4 44. Ng8 Ke4 45. Nf6 Kd5 46. Nxd5#) 41. Ne5 { [%eval #9] } 41... Ka2 { [%eval #8] } 42. Nd7?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Nc6 was best. } { [%eval #-7] } (42. Nc6 Kb2 43. Na7 Ka1 44. Nb5 axb5 45. a6 Kb1 46. a7 Ka1 47. a8=R b4) 42... Kb2?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Kb3 was best. } { [%eval #9] } (42... Kb3 43. Nf6 Kc3 44. Ne8 Kd3 45. Ng7 Kd4 46. Ne8 Ke4 47. Nc7 Kd5 48. Nxa6) 43. Nf8?? { (Mate in 9 → Mate in 5) Lost forced checkmate sequence. Nb6 was best. } { [%eval #-5] } (43. Nb6 Kc2 44. Nc8 Kb3 45. Na7 Kc4 46. Nb5 axb5 47. a6 b4 48. a7 Kb5) 43... Kb1?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. Kc3 was best. } { [%eval #10] } (43... Kc3 44. Nd7 Kd3 45. Nf8 Kd4 46. Nh7 Kd5 47. Nf6 Ke4 48. Nxe4#) 44. Ne6?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Nd7 was best. } { [%eval #-7] } (44. Nd7 Kc2 45. Nb6 Kb2 46. Nc8 Kc3 47. Na7 Kd4 48. Nb5 axb5 49. a6 Kc5) 44... Kc1?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Kc2 was best. } { [%eval #9] } (44... Kc2 45. Ng7 Kc3 46. Nh5 Kc4 47. Ng3 Kc5 48. Nf1 Kd5 49. Nh2 Kd4 50. Ng4) 45. Ng5?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Nd8 was best. } { [%eval #-7] } (45. Nd8 Kc2 46. Nc6 Kd2 47. Na7 Kd3 48. Nb5 axb5 49. a6 Kc4 50. a7 Kb4) 45... Kb2 { [%eval #-8] } 46. Nf7 { [%eval #-6] } 46... Kc2?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Kc3 was best. } { [%eval #7] } (46... Kc3 47. Ng5 Kc4 48. Nf7 Kd3 49. Nh6 Kd4 50. Ng8 Ke4 51. Nf6 Kd5 52. Nxd5#) 47. Nd6 { [%eval #7] } 47... Kd1 { [%eval #6] } 48. Nb5 { [%eval #6] } 48... axb5 { [%eval #5] } 49. a6 { [%eval #5] } 49... Kd2 { [%eval #3] } 50. a7 { [%eval #3] } 50... b4 { [%eval #2] } 51. a8=R { [%eval #2] } 51... Ke3 { [%eval #1] } 52. Ra3 { [%eval #1] } 52... bxa3# { Game ends by variant rule. } 1-0