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[Event "rated rapid game"] [Site "https://lichess.org/M25W0qwL"] [Date "2026.01.10"] [Round "-"] [White "irina_agra"] [Black "TTsyrup"] [Result "0-1"] [GameId "M25W0qwL"] [UTCDate "2026.01.10"] [UTCTime "18:06:49"] [WhiteElo "967"] [BlackElo "998"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+7"] [Variant "Standard"] [TimeControl "600+5"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.08] } { A00 Van't Kruijs Opening } 1... e5 { [%eval 0.26] } 2. Qh5?! { (0.26 → -0.69) Inaccuracy. d4 was best. } { [%eval -0.69] } (2. d4 exd4 3. exd4 d5 4. Nf3 Nc6 5. Nc3 a6 6. Bd3 Nb4) 2... Nc6 { [%eval -0.65] } 3. Bb5 { [%eval -0.89] } 3... Nf6 { [%eval -0.66] } 4. Qh3?! { (-0.66 → -1.50) Inaccuracy. Qd1 was best. } { [%eval -1.5] } (4. Qd1 Ne7 5. Be2 d5 6. d4 e4 7. c4 c6 8. Bd2 g6) 4... d6 { [%eval -1.0] } 5. Bxc6+ { [%eval -0.93] } 5... bxc6 { [%eval -0.98] } 6. Qf3 { [%eval -1.3] } 6... e4 { [%eval -1.46] } 7. Qe2 { [%eval -1.81] } 7... d5 { [%eval -1.78] } 8. b3 { [%eval -1.9] } 8... Bd6 { [%eval -1.78] } 9. Bb2 { [%eval -2.15] } 9... O-O { [%eval -1.87] } 10. f4 { [%eval -2.0] } 10... Bg4?! { (-2.00 → -0.90) Inaccuracy. a5 was best. } { [%eval -0.9] } (10... a5 11. h3 a4 12. Qf2 Be7 13. Ne2 a3 14. Bxf6 Bxf6 15. Nbc3 c5 16. O-O) 11. Qa6?! { (-0.90 → -1.84) Inaccuracy. Qf2 was best. } { [%eval -1.84] } (11. Qf2 a5 12. h3 Bd7 13. Nc3 c5 14. Nge2 Re8 15. O-O Bf8 16. Nd1 Ra6) 11... c5 { [%eval -1.67] } 12. d4?? { (-1.67 → -4.63) Blunder. Ne2 was best. } { [%eval -4.63] } (12. Ne2 Rb8 13. Bxf6 Qxf6 14. Nbc3 Rfe8 15. O-O d4 16. Na4 Bd7 17. Rae1 h5) 12... cxd4 { [%eval -4.19] } 13. Bxd4 { [%eval -4.11] } 13... c5 { [%eval -4.21] } 14. Bb2 { [%eval -4.55] } 14... d4 { [%eval -4.54] } 15. exd4 { [%eval -4.94] } 15... Bxf4 { [%eval -4.81] } 16. dxc5?? { (-4.81 → Mate in 2) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-2] } (16. Ne2 Be3 17. Nbc3 cxd4 18. Rd1 Nh5 19. g3 Rc8 20. Qa4 Qg5 21. Rxd4 Bxd4) 16... e3?? { (Mate in 2 → -4.77) Lost forced checkmate sequence. Qd1+ was best. } { [%eval -4.77] } (16... Qd1+ 17. Kf2 e3#) 17. h3?? { (-4.77 → Mate in 1) Checkmate is now unavoidable. Qd3 was best. } { [%eval #-1] } (17. Qd3 Qe7 18. Ne2 Rad8 19. Nxf4 Nh5 20. Nxh5 Rxd3 21. cxd3 Bxh5 22. O-O e2) 17... Qd1# { Black wins by checkmate. } 0-1