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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/LyJRAmff"] [Date "2026.01.13"] [Round "-"] [White "drclop"] [Black "PlayingInMagma"] [Result "0-1"] [GameId "LyJRAmff"] [UTCDate "2026.01.13"] [UTCTime "09:04:56"] [WhiteElo "1478"] [BlackElo "1500"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+226"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.6] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Bxg8?? { (5.49 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1 Ra3) 6... Rxg8 { [%eval #-11] } 7. Qxd2 { [%eval #-9] } 7... Bd5 { [%eval #-9] } 8. Qxd5 { [%eval #-8] } 8... Nc6?? { (Mate in 8 → 5.09) Lost forced checkmate sequence. e6 was best. } { [%eval 5.09] } (8... e6 9. Qxa8 g5 10. Qxb8 Rg6 11. Qxf8 c5 12. Qxc5 g4 13. Qxa7 e5 14. Qxh7) 9. Qxc6?? { (5.09 → Mate in 8) Checkmate is now unavoidable. Qxg8 was best. } { [%eval #-8] } (9. Qxg8 Rb8) 9... e6?? { (Mate in 8 → 9.11) Lost forced checkmate sequence. g5 was best. } { [%eval 9.11] } (9... g5 10. Qxc7 Rc8 11. Qxe7 Rxc2 12. Qxh7 Rxb2 13. Qxg8 Rxf2 14. Qxf8 Rxa2 15. Rxa2) 10. Qxc7 { [%eval 5.79] } 10... Ba3?? { (5.79 → Mate in 11) Checkmate is now unavoidable. Bb4 was best. } { [%eval #11] } (10... Bb4) 11. Qxg7 { [%eval #11] } 11... Bxb2 { [%eval #10] } 12. Bxb2?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. Qxb2 was best. } { [%eval #-6] } (12. Qxb2 Rxg1 13. e4 Rxe1 14. Qb5 Rxc1 15. Nd2 Rxa1 16. e5 Rxa2 17. Qa4 Rxa4) 12... Rxg7 { [%eval #-6] } 13. Bxg7 { [%eval #-5] } 13... e5 { [%eval #-5] } 14. Bxe5 { [%eval #-4] } 14... Rb8 { [%eval #-4] } 15. Bxb8 { [%eval #-3] } 15... h5 { [%eval #-3] } 16. Bxa7 { [%eval #-2] } 16... h4 { [%eval #-2] } 17. Ne2 { [%eval #-1] } 17... h3 { [%eval #-1] } 18. Kf1# { Game ends by variant rule. } 0-1