FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/Lvuc33rr"]
[Date "2025.03.23"]
[White "hua000sean"]
[Black "PGiraud"]
[Result "0-1"]
[GameId "Lvuc33rr"]
[UTCDate "2025.03.23"]
[UTCTime "21:20:11"]
[WhiteElo "1244"]
[BlackElo "1147"]
[WhiteRatingDiff "-25"]
[BlackRatingDiff "+49"]
[Variant "Antichess"]
[TimeControl "600+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nc6?? { (1.19 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. d4?? { (Mate in 14 → 4.81) Lost forced checkmate sequence. Qg4 was best. } { [%eval 4.81] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Qxd3 8. e4 Qxe4) 4... Qxd4 { [%eval 4.96] } 5. Qxd4 { [%eval 3.06] } 5... e5?? { (3.06 → Mate in 13) Checkmate is now unavoidable. Rb8 was best. } { [%eval #13] } (5... Rb8 6. Qxa7) 6. Qxa7 { [%eval #13] } 6... Rxa7 { [%eval #12] } 7. Na3?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. g4 was best. } { [%eval #-11] } (7. g4 Bxg4 8. b4 Bxb4 9. e4 Bxe1 10. a3 Bxf2 11. Ne2 Bxe2 12. Nc3 Rxa3) 7... Rxa3 { [%eval #-11] } 8. bxa3 { [%eval #-10] } 8... Bxa3 { [%eval #-10] } 9. Bxa3 { [%eval #-9] } 9... c5 { [%eval #-9] } 10. Bxc5 { [%eval #-8] } 10... Ke7?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. Bh3 was best. } { [%eval #10] } (10... Bh3 11. Nxh3 Kf8 12. Bxf8 Nf6 13. Bxg7 Rc8 14. Bxf6 Rd8 15. Bxd8 h5 16. Bxc7) 11. Bxe7 { [%eval #10] } 11... Nxe7 { [%eval #9] } 12. Rd1?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. g4 was best. } { [%eval #-6] } (12. g4 Bxg4 13. Nf3 Bxf3 14. c4 Bxh1 15. f3 Bxf3 16. Ke2 Bxe2 17. Rg1 Bxc4) 12... Rd8 { [%eval #-6] } 13. Rxd8 { [%eval #-5] } 13... Nf5?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Bh3 was best. } { [%eval 0.0] } (13... Bh3 14. Nxh3 Nc8 15. Rxc8 h5 16. Rxc7 e4 17. Rxf7 h4 18. Rxg7#) 14. Rxc8 { [%eval -4.04] } 14... Nxe3 { [%eval -1.68] } 15. Rxc7 { [%eval -0.37] } 15... Nxg2 { [%eval -0.08] } 16. Rxf7 { [%eval 0.0] } 16... Nxe1 { [%eval 0.0] } 17. Rxg7 { [%eval -4.9] } 17... Nxc2 { [%eval -2.13] } 18. Rxh7 { [%eval 0.0] } 18... e4 { [%eval 0.0] } 19. Nf3 { [%eval 0.0] } 19... exf3 { [%eval -3.25] } 20. Re1 { [%eval -2.08] } 20... Nxe1 { [%eval -1.47] } 21. Re7?? { (-1.47 → Mate in 11) Checkmate is now unavoidable. h4 was best. } { [%eval #-11] } (21. h4 Nd3) 21... Ng2 { [%eval #-11] } 22. Re1 { [%eval #-8] } 22... Nxe1 { [%eval #-8] } 23. a4 { [%eval #-5] } 23... Nc2 { [%eval #-5] } 24. a5 { [%eval #-4] } 24... Ne3 { [%eval #-4] } 25. fxe3 { [%eval #-3] } 25... f2 { [%eval #-3] } 26. a6 { [%eval #-2] } 26... f1=B { [%eval #-8] } 27. e4 { [%eval #-5] } 27... Bxa6 { [%eval #-5] } 28. e5 { [%eval #-4] } 28... Bb5 { [%eval #-4] } 29. e6 { [%eval #-1] } 29... Bd7 { [%eval #-1] } 30. exd7# { Game ends by variant rule. } 0-1

