- Blind mode tutorial
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[Event "Italian Game Bullet Arena"] [Site "https://lichess.org/Lri0AM6a"] [Date "2025.11.01"] [White "Techgeek_AnanyaOmer"] [Black "Rangouri"] [Result "1-0"] [GameId "Lri0AM6a"] [UTCDate "2025.11.01"] [UTCTime "11:25:39"] [WhiteElo "1440"] [BlackElo "1910"] [WhiteRatingDiff "+21"] [BlackRatingDiff "-11"] [Variant "From Position"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [FEN "r1bqkbnr/pppp1ppp/2n5/4p3/2B1P3/5N2/PPPP1PPP/RNBQK2R b KQkq - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1... d6 { [%eval 0.36] } 2. Nc3 { [%eval 0.27] } 2... Be6 { [%eval 0.33] } 3. Nd5 { [%eval 0.34] } 3... Nf6 { [%eval 0.4] } 4. Nxf6+?! { (0.40 → -0.16) Inaccuracy. d4 was best. } { [%eval -0.16] } (4. d4 Bg4 5. c3 Be7 6. Nxf6+ Bxf6 7. d5 Ne7 8. Bd3 O-O) 4... gxf6 { [%eval 0.0] } 5. Bxe6 { [%eval -0.01] } 5... fxe6 { [%eval 0.0] } 6. O-O { [%eval -0.04] } 6... Qe7 { [%eval 0.26] } 7. d3 { [%eval -0.22] } 7... h5 { [%eval 0.15] } 8. Be3 { [%eval -0.19] } 8... Bh6 { [%eval 0.17] } 9. Bxh6 { [%eval 0.08] } 9... Rxh6 { [%eval 0.17] } 10. Qd2 { [%eval 0.02] } 10... Qg7 { [%eval 0.03] } 11. h3 { [%eval -0.42] } 11... Kd7 { [%eval -0.22] } 12. Kh2 { [%eval -0.3] } 12... Rg8 { [%eval -0.38] } 13. g3 { [%eval -0.48] } 13... f5 { [%eval -0.56] } 14. Rg1 { [%eval -0.56] } 14... Rg6?! { (-0.56 → -0.01) Inaccuracy. Rf6 was best. } { [%eval -0.01] } (14... Rf6) 15. Rae1? { (-0.01 → -1.50) Mistake. Nh4 was best. } { [%eval -1.5] } (15. Nh4 Rf6) 15... Qh7?? { (-1.50 → 0.22) Blunder. f4 was best. } { [%eval 0.22] } (15... f4) 16. h4?! { (0.22 → -0.56) Inaccuracy. Nh4 was best. } { [%eval -0.56] } (16. Nh4 Rf6 17. exf5 exf5 18. f4 Qf7 19. a3 Re6 20. Rgf1 e4 21. dxe4 Rxe4) 16... Rg4 { [%eval -0.8] } 17. exf5?! { (-0.80 → -1.84) Inaccuracy. c3 was best. } { [%eval -1.84] } (17. c3) 17... exf5 { [%eval -1.96] } 18. d4 { [%eval -2.03] } 18... e4?! { (-2.03 → -1.36) Inaccuracy. Nxd4 was best. } { [%eval -1.36] } (18... Nxd4 19. Nxe5+ dxe5 20. c3 Qe7 21. Rg2 Qd6 22. cxd4 e4 23. Qa5 f4 24. Qxh5) 19. Ng5 { [%eval -1.4] } 19... Qe7?? { (-1.40 → 1.00) Blunder. R8xg5 was best. } { [%eval 1.0] } (19... R8xg5) 20. Re2?? { (1.00 → -2.18) Blunder. f3 was best. } { [%eval -2.18] } (20. f3 R8xg5) 20... R4xg5?? { (-2.18 → 0.01) Blunder. f4 was best. } { [%eval 0.01] } (20... f4) 21. hxg5 { [%eval -0.54] } 21... Rxg5 { [%eval -0.46] } 22. c3 { [%eval -0.15] } 22... Qg7 { [%eval 0.14] } 23. Kg2?! { (0.14 → -0.92) Inaccuracy. f3 was best. } { [%eval -0.92] } (23. f3 d5) 23... h4 { [%eval -0.44] } 24. Kf1? { (-0.44 → -1.60) Mistake. Qf4 was best. } { [%eval -1.6] } (24. Qf4) 24... hxg3?! { (-1.60 → -1.01) Inaccuracy. Ne7 was best. } { [%eval -1.01] } (24... Ne7 25. d5 hxg3 26. fxg3 b5 27. Reg2 a6 28. b3 Rg4 29. Rh1 Rxg3 30. Rxg3) 25. fxg3 { [%eval -0.94] } 25... Ne7 { [%eval -1.01] } 26. Reg2 { [%eval -0.97] } 26... Qf6 { [%eval -0.77] } 27. Qf4 { [%eval -1.26] } 27... Ng6 { [%eval -0.72] } 28. Qe3 { [%eval -0.85] } 28... Nf8? { (-0.85 → 0.29) Mistake. Ne7 was best. } { [%eval 0.29] } (28... Ne7 29. Rh2) 29. Qf4?! { (0.29 → -0.79) Inaccuracy. Rh2 was best. } { [%eval -0.79] } (29. Rh2) 29... Ne6 { [%eval -0.69] } 30. Qe3 { [%eval -0.83] } 30... Rg4 { [%eval -0.35] } 31. d5 { [%eval -0.35] } 31... Ng5 { [%eval -0.48] } 32. Qf4?? { (-0.48 → -3.64) Blunder. Rh1 was best. } { [%eval -3.64] } (32. Rh1 Qf7 33. c4 Qg6 34. Rgh2 Nf3) 32... Nf3 { [%eval -3.28] } 33. Rh1 { [%eval -3.44] } 33... Rg7?? { (-3.44 → 2.66) Blunder. Qf7 was best. } { [%eval 2.66] } (33... Qf7 34. Qe3 Qxd5 35. Qe2 a6 36. b3 b5 37. Rh5 Qf7 38. Rh1 Kc6 39. Qe3) 34. Rh6?? { (2.66 → -1.45) Blunder. g4 was best. } { [%eval -1.45] } (34. g4 Rf7 35. Qxf5+ Qxf5 36. gxf5 c6 37. dxc6+ bxc6 38. Rh5 d5 39. Ke2 Kd6) 34... Qf7 { [%eval -1.85] } 35. Qh4?? { (-1.85 → Mate in 7) Checkmate is now unavoidable. g4 was best. } { [%eval #-7] } { White wins on time. } (35. g4 Rg5) 1-0