FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/LrRnUXu5"]
[Date "2024.12.31"]
[Round "-"]
[White "Ajayalpha"]
[Black "lightining_A"]
[Result "1-0"]
[GameId "LrRnUXu5"]
[UTCDate "2024.12.31"]
[UTCTime "09:13:02"]
[WhiteElo "1427"]
[BlackElo "1731"]
[WhiteRatingDiff "+32"]
[BlackRatingDiff "-25"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f5?? { (Mate in 16 → -0.13) Lost forced checkmate sequence. b5 was best. } { [%eval -0.13] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exf5 { [%eval 0.0] } 2... b5 { [%eval 0.08] } 3. Bxb5 { [%eval 0.0] } 3... e6 { [%eval 0.12] } 4. Bxd7 { [%eval 0.0] } 4... Qxd7?? { (0.00 → 1.69) Blunder. Nxd7 was best. } { [%eval 1.69] } (4... Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7 Qxg2 8. dxc8=R Rxc8 9. Ke2) 5. fxe6 { [%eval 0.94] } 5... Qxd2?? { (0.94 → Mate in 13) Checkmate is now unavoidable. Qxe6 was best. } { [%eval #13] } (5... Qxe6 6. b4 Bxb4 7. g4 Bxd2 8. Qxd2 Qxe1 9. Qxe1 Bxg4 10. Qxe8) 6. Qxd2 { [%eval #13] } 6... Bxe6 { [%eval #12] } 7. Qd5 { [%eval #11] } 7... Bxd5 { [%eval #11] } 8. c4 { [%eval #12] } 8... Bxc4 { [%eval #11] } 9. Bh6?? { (Mate in 11 → 0.25) Lost forced checkmate sequence. Be3 was best. } { [%eval 0.25] } (9. Be3 Bxa2 10. Bxa7 Rxa7 11. Rxa2 Rxa2 12. Kd2 Rxb2 13. Na3 Rxd2 14. Ne2 Rxe2) 9... Bxa2?? { (0.25 → Mate in 9) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #9] } (9... Nxh6 10. Ke2) 10. Rxa2 { [%eval #9] } 10... gxh6 { [%eval #8] } 11. Rxa7 { [%eval #8] } 11... Rxa7 { [%eval #7] } 12. Na3?? { (Mate in 7 → 0.75) Lost forced checkmate sequence. b4 was best. } { [%eval 0.75] } (12. b4 Bxb4 13. h3 Bxe1 14. Ne2 Bxf2 15. Re1 Bxe1 16. Na3 Rxa3 17. h4 Bxh4) 12... Rxa3 { [%eval 0.87] } 13. bxa3 { [%eval 0.53] } 13... Bxa3 { [%eval 0.67] } 14. Nf3?! { (0.67 → -0.25) Inaccuracy. Ne2 was best. } { [%eval -0.25] } (14. Ne2 Bc1 15. Nxc1 Kd7 16. Ke2 Ne7 17. Ke3 Kd6 18. h3 Nd7 19. f4 Nc8) 14... Ne7 { [%eval -0.3] } 15. Ng5?? { (-0.30 → -2.28) Blunder. Kd1 was best. } { [%eval -2.28] } (15. Kd1 Kf7) 15... hxg5 { [%eval -2.23] } 16. f4?! { (-2.23 → -3.27) Inaccuracy. Kd2 was best. } { [%eval -3.27] } (16. Kd2 Nbc6 17. Kc2 Bb2 18. Kxb2 Kd7 19. g3 Re8 20. Kc2 Ke6 21. Kd2 Ra8) 16... gxf4 { [%eval -3.61] } 17. g3?? { (-3.61 → Mate in 8) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-8] } (17. Kd1 f3 18. gxf3 Nd7 19. h4 Nf6 20. Kc2 Ne4 21. fxe4 Bb2 22. Kxb2 Rg8) 17... fxg3 { [%eval #-8] } 18. hxg3 { [%eval #-7] } 18... Rf8 { [%eval #-7] } 19. Rxh7 { [%eval #-6] } 19... Rf4?? { (Mate in 6 → -1.04) Lost forced checkmate sequence. Ng6 was best. } { [%eval -1.04] } (19... Ng6 20. Rxc7 Nc6 21. Rxc6 Bd6 22. Rxd6 Rf6 23. Rxf6 Nh4 24. gxh4 Kf8 25. Rxf8#) 20. Rxe7 { [%eval -0.66] } 20... Kxe7 { [%eval -0.75] } 21. gxf4 { [%eval -0.75] } 21... Kd6 { [%eval -0.84] } 22. f5 { [%eval -0.51] } 22... Ke6?! { (-0.51 → 0.36) Inaccuracy. Nc6 was best. } { [%eval 0.36] } (22... Nc6 23. f6 Bc1 24. Kf1 Be3 25. Kg2 Nb4 26. Kh3 c5 27. Kh4 c4 28. f7) 23. fxe6 { [%eval 0.28] } 23... Nd7?? { (0.28 → Mate in 8) Checkmate is now unavoidable. Bb4 was best. } { [%eval #8] } (23... Bb4 24. Ke2 Ba5 25. Kf3 Bb6 26. Kf4 c5 27. e7 c4 28. e8=K Nd7 29. Kxd7) 24. exd7 { [%eval #8] } 24... Bd6 { [%eval #6] } 25. Kd2 { [%eval #7] } 25... c6 { [%eval #6] } 26. Kd3 { [%eval #7] } 26... c5 { [%eval #5] } 27. Kd4 { [%eval #5] } 27... cxd4 { [%eval #4] } 28. d8=K?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. d8=B was best. } { [%eval 0.0] } (28. d8=B Bc7 29. Bxc7 d3 30. Bg3 d2 31. Be1 dxe1=K#) 28... Bc7 { [%eval 0.0] } 29. Kxc7 { [%eval 0.0] } 29... d3 { [%eval 0.0] } 30. Kd7 { [%eval 0.0] } 30... d2 { [%eval 0.0] } 31. Ke7 { [%eval 0.0] } 31... d1=K { [%eval 0.0] } 32. Kf6 { [%eval 0.0] } 32... Kc2 { [%eval 0.0] } 33. Ke5 { [%eval 0.0] } 33... Kb3 { [%eval 0.0] } 34. Kd6 { [%eval 0.0] } 34... Ka4 { [%eval 0.0] } 35. Kc7 { [%eval 0.0] } 35... Ka5?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kb4 was best. } { [%eval #1] } (35... Kb4 36. Kb7 Ka4 37. Ka7 Kb4 38. Kb7) 36. Kb6 { [%eval #1] } 36... Kxb6# { Game ends by variant rule. } 1-0
