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[Event "Daily Antichess Arena"] [Site "https://lichess.org/LphXLVRi"] [Date "2025.08.16"] [White "zero984"] [Black "CARLOS_CORDOVA"] [Result "1-0"] [GameId "LphXLVRi"] [UTCDate "2025.08.16"] [UTCTime "00:00:20"] [WhiteElo "1286"] [BlackElo "1125"] [WhiteRatingDiff "+12"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... f5?? { (0.00 → 4.17) Blunder. Nh6 was best. } { [%eval 4.17] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. g4?? { (4.17 → 0.02) Blunder. e4 was best. } { [%eval 0.02] } (2. e4 fxe4 3. Ba6 bxa6 4. Qh5 e3 5. dxe3 Nh6 6. Qxh6 gxh6) 2... fxg4 { [%eval -0.16] } 3. Bh3 { [%eval -0.43] } 3... gxh3 { [%eval -0.37] } 4. Nxh3 { [%eval -0.55] } 4... g5 { [%eval -0.22] } 5. Nxg5 { [%eval -0.51] } 5... h5?? { (-0.51 → 6.32) Blunder. d6 was best. } { [%eval 6.32] } (5... d6 6. Nxh7) 6. Nf7?? { (6.32 → -1.21) Blunder. Ne6 was best. } { [%eval -1.21] } (6. Ne6) 6... Kxf7 { [%eval -0.77] } 7. d4?? { (-0.77 → -5.19) Blunder. Kf1 was best. } { [%eval -5.19] } (7. Kf1 h4) 7... e5 { [%eval -5.4] } 8. dxe5 { [%eval -2.75] } 8... Qf6?? { (-2.75 → Mate in 12) Checkmate is now unavoidable. Qg5 was best. } { [%eval #12] } (8... Qg5 9. Bxg5) 9. Qxd7?? { (Mate in 12 → -0.29) Lost forced checkmate sequence. exf6 was best. } { [%eval -0.29] } (9. exf6 Nxf6 10. Qxd7 Nfxd7 11. b4 Bxb4 12. Nc3 Bxc3 13. Bb2 Bxe1 14. Bxh8 Bxf2) 9... Qxe5 { [%eval 0.08] } 10. Qxc8? { (0.08 → -1.32) Mistake. Qxf7 was best. } { [%eval -1.32] } (10. Qxf7) 10... Qxe2?! { (-1.32 → -0.71) Inaccuracy. Qxh2 was best. } { [%eval -0.71] } (10... Qxh2 11. Qxf8) 11. Qxc7?? { (-0.71 → Mate in 12) Checkmate is now unavoidable. Kxe2 was best. } { [%eval #-12] } (11. Kxe2 Nd7) 11... Qxf2 { [%eval #-12] } 12. Qxb7 { [%eval #-9] } 12... Qxc2 { [%eval #-9] } 13. Qxa7 { [%eval #-8] } 13... Qxb2?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. Qxc1 was best. } { [%eval #10] } (13... Qxc1 14. Qxf7 Qxb2 15. Qxf8 Qxa1 16. Qxg8 Qxb1 17. Qxh8 Qxa2 18. Qxb8 Qxh2 19. Rxh2) 14. Qxf7 { [%eval #10] } 14... Qxb1 { [%eval #7] } 15. Qxh5?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Rxb1 was best. } { [%eval #-6] } (15. Rxb1 Rxa2 16. Rxb8 Rxh2 17. Qxh5 R2xh5 18. Rxf8 Rxh1 19. Rxg8 Rxe1 20. Rxh8 Rxc1) 15... Qxc1?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Rxh5 was best. } { [%eval #6] } (15... Rxh5 16. Rxb1 Rxh2 17. Rxh2 Rxa2 18. Rxa2 Ne7 19. Rxb8 Nc8 20. Rxc8 Bc5 21. Rxc5#) 16. Qxh8?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Rxc1 was best. } { [%eval #-5] } (16. Rxc1 Rxh5 17. Kf2 Rxa2 18. Kf1 Raxh2 19. Rxh2 Rxh2 20. Rc6 Nxc6 21. Kf2 Rxf2#) 16... Qxe1?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Qxa1 was best. } { [%eval #5] } (16... Qxa1 17. Qxg8 Rxa2 18. Qxf8 Qxe1 19. Qxb8 Rxh2 20. Rxe1 Rh1 21. Rxh1#) 17. Qxg8?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Raxe1 was best. } { [%eval #-4] } (17. Raxe1 Rxa2 18. Qxg8 Rxh2 19. Qxf8 Rxh1 20. Qxb8 Rxe1 21. Qb1 Rxb1#) 17... Qxh1?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Qxa1 was best. } { [%eval #4] } (17... Qxa1 18. Rxa1 Rxa2 19. Rxa2 Bb4 20. Qxb8 Bd6 21. Qxd6#) 18. Qxf8?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Rxh1 was best. } { [%eval #-5] } (18. Rxh1 Rxa2 19. Qxf8 Rxh2 20. Qxb8 Rxh1 21. Qh2 Rxh2#) 18... Qxh2?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Qxa1 was best. } { [%eval #3] } (18... Qxa1 19. Qxb8 Qxa2 20. Qxa8 Qxa8 21. h4 Qg8 22. h5 Qg6 23. hxg6#) 19. Qxb8 { [%eval #3] } 19... Qxa2 { [%eval #2] } 20. Rxa2 { [%eval #2] } 20... Rxa2 { [%eval #1] } 21. Qb2 { [%eval #1] } 21... Rxb2# { Game ends by variant rule. } 1-0