FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/LpJfAtZ1"]
[Date "2025.09.27"]
[White "rrerre3334"]
[Black "Evgeny-11"]
[Result "1-0"]
[GameId "LpJfAtZ1"]
[UTCDate "2025.09.27"]
[UTCTime "09:49:54"]
[WhiteElo "1500"]
[BlackElo "1490"]
[WhiteRatingDiff "+233"]
[BlackRatingDiff "-3"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.6] } 3. Bc4 { [%eval 0.08] } 3... Qxd2?! { (0.08 → 0.97) Inaccuracy. Qxg2 was best. } { [%eval 0.97] } (3... Qxg2 4. Bxf7 Kxf7 5. Qh5 Qxg1 6. Rxg1 Kf6 7. Rxg7 Kxg7 8. Qxh7) 4. Bxf7 { [%eval -0.64] } 4... Kxf7 { [%eval 0.15] } 5. Bxd2 { [%eval -0.12] } 5... g5 { [%eval -0.36] } 6. Bxg5 { [%eval -1.39] } 6... Nf6?? { (-1.39 → Mate in 12) Checkmate is now unavoidable. Bf5 was best. } { [%eval #12] } (6... Bf5 7. Bxe7) 7. Bxf6 { [%eval #12] } 7... exf6 { [%eval #10] } 8. Qd7 { [%eval #11] } 8... Nxd7 { [%eval #10] } 9. b4 { [%eval #10] } 9... Bxb4 { [%eval #9] } 10. Nc3 { [%eval #10] } 10... Bxc3 { [%eval #9] } 11. Ke2 { [%eval #10] } 11... Bxa1 { [%eval #9] } 12. c3 { [%eval #9] } 12... Bxc3 { [%eval #8] } 13. Ke1 { [%eval #8] } 13... Bxe1 { [%eval #7] } 14. Ne2 { [%eval #7] } 14... Bxf2 { [%eval #6] } 15. Re1?? { (Mate in 6 → -2.74) Lost forced checkmate sequence. Nd4 was best. } { [%eval -2.74] } (15. Nd4 Bxd4 16. Rg1 Bxg1 17. a4 Bxh2 18. g3 Bxg3 19. a5 c5 20. a6 bxa6#) 15... Bxe1 { [%eval -2.94] } 16. h4 { [%eval -2.27] } 16... Bxh4 { [%eval -2.89] } 17. Ng3?? { (-2.89 → -9.27) Blunder. g3 was best. } { [%eval -9.27] } (17. g3) 17... Bxg3 { [%eval -18.15] } 18. a4 { [%eval -4.13] } 18... Ne5?? { (-4.13 → -0.21) Blunder. b5 was best. } { [%eval -0.21] } (18... b5 19. axb5) 19. a5 { [%eval -1.06] } 19... Nf3?! { (-1.06 → 0.00) Inaccuracy. Bh3 was best. } { [%eval 0.0] } (19... Bh3 20. gxh3) 20. gxf3 { [%eval 0.0] } 20... Bg4 { [%eval 0.0] } 21. fxg4 { [%eval 0.0] } 21... f5 { [%eval 0.66] } 22. gxf5 { [%eval 0.0] } 22... Ke6?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Ke8 was best. } { [%eval #4] } (22... Ke8 23. a6 bxa6 24. f6 Kd8 25. f7 Rg8 26. fxg8=B a5 27. Bxh7 a4 28. Bb1) 23. fxe6 { [%eval #4] } 23... b6 { [%eval #3] } 24. axb6 { [%eval #3] } 24... axb6 { [%eval #2] } 25. e7 { [%eval #2] } 25... Rad8 { [%eval #1] } 26. exd8=K { [%eval #1] } 26... Rxd8# { Game ends by variant rule. } 1-0