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[Event "rated variant:antichess game"] [Site "https://lichess.org/LncGo9wc"] [Date "2021.09.13"] [Round "-"] [White "Miroslaw_F2013"] [Black "ajhc92"] [Result "0-1"] [GameId "LncGo9wc"] [UTCDate "2021.09.13"] [UTCTime "07:55:02"] [WhiteElo "891"] [BlackElo "1151"] [WhiteRatingDiff "-34"] [BlackRatingDiff "+19"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.37] } 1... b6? { (-0.37 → 0.91) Mistake. e6 was best. } { [%eval 0.91] } (1... e6 2. Ba3 Bxa3 3. Nxa3 b5 4. Nxb5 Nc6 5. Nxc7 Qxc7 6. d4) 2. Bb2?? { (0.91 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (2. e3 b5 3. Bxb5 e6 4. Bxd7 Bxd7 5. b4 Bxb4 6. c3 Bxc3) 2... g5 { [%eval #-15] } 3. Bxh8 { [%eval #-14] } 3... e5 { [%eval #-14] } 4. Bxe5 { [%eval #-13] } 4... f6?? { (Mate in 13 → 1.03) Lost forced checkmate sequence. Bb7 was best. } { [%eval 1.03] } (4... Bb7 5. Bxc7 Bxg2 6. Bxb6 Qxb6 7. Bxg2 Qxf2 8. Bxa8 Qxg1 9. Rxg1 Ne7 10. Rxg5 Nf5 11. Rxf5) 5. Bxc7?! { (1.03 → 0.17) Inaccuracy. Bxf6 was best. } { [%eval 0.17] } (5. Bxf6 Qxf6) 5... Qxc7 { [%eval 0.69] } 6. f4? { (0.69 → -0.62) Mistake. Na3 was best. } { [%eval -0.62] } (6. Na3 Qxh2) 6... Qxc2?? { (-0.62 → 2.75) Blunder. Qxf4 was best. } { [%eval 2.75] } (6... Qxf4 7. Na3 Qxh2 8. Rxh2 Bxa3 9. Rxh7 Bb2 10. Rxd7 Bxd7 11. g4 Bxg4 12. Rc1 Bxc1 13. Qxc1) 7. fxg5?? { (2.75 → Mate in 12) Checkmate is now unavoidable. Qxc2 was best. } { [%eval #-12] } (7. Qxc2) 7... fxg5 { [%eval #-13] } 8. Qxc2 { [%eval #-11] } 8... a5?? { (Mate in 11 → 1.53) Lost forced checkmate sequence. Nh6 was best. } { [%eval 1.53] } (8... Nh6 9. Qxh7 Ba3 10. Nxa3 b5 11. Nxb5 d5 12. Nxa7 Rxa7 13. Qxh6 Rxa2 14. Qxg5 Rxd2 15. Qxd5) 9. Qxh7?? { (1.53 → Mate in 10) Checkmate is now unavoidable. Qxc8 was best. } { [%eval #-10] } (9. Qxc8 d6) 9... Kf7?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. d6 was best. } { [%eval #12] } (9... d6 10. Qxg8 Bg7 11. Qxe8 Bxa1 12. Qxc8 Nd7 13. Qxd7 Rg8 14. Qxd6 Bg7 15. Qxb6 Ba1 16. Qxa5) 10. Qxg8 { [%eval #12] } 10... Kxg8 { [%eval #11] } 11. e3?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. Na3 was best. } { [%eval #-9] } (11. Na3 Bxa3 12. Rc1 Bxc1 13. b4 axb4 14. e3 Rxa2 15. g4 Rxd2 16. Kxd2 Bxd2 17. Ne2 Bxe3) 11... a4?? { (Mate in 9 → 3.82) Lost forced checkmate sequence. b5 was best. } { [%eval 3.82] } (11... b5 12. Bxb5 Bg7 13. Bxd7 Bxa1 14. Bxc8 Bc3 15. dxc3 g4 16. Bxg4 Nd7 17. Bxd7 Re8 18. Bxe8) 12. bxa4 { [%eval 3.83] } 12... Rxa4 { [%eval 3.76] } 13. Ba6 { [%eval 4.39] } 13... Rxa2 { [%eval 4.56] } 14. Bxc8 { [%eval 4.44] } 14... Rxd2 { [%eval 4.38] } 15. Bxd7 { [%eval 3.92] } 15... Rxg2?? { (3.92 → Mate in 8) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #8] } (15... Nxd7 16. Kxd2) 16. Ra6?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Ne2 was best. } { [%eval #-6] } (16. Ne2 Nxd7 17. Ra5 bxa5 18. Na3 Bxa3 19. Nc1 Bxc1 20. h3 Bxe3 21. Rh2 Rxh2 22. Kd1 Rxh3) 16... Rxg1 { [%eval #-6] } 17. Rxg1 { [%eval #-4] } 17... Nxa6 { [%eval #-4] } 18. Rxg5 { [%eval #-3] } 18... Nb4 { [%eval #-4] } 19. Rxg8 { [%eval #-3] } 19... b5 { [%eval #-3] } 20. Bxb5 { [%eval #-2] } 20... Nc6 { [%eval #-2] } 21. Bxc6 { [%eval #-1] } 21... Ba3 { [%eval #-1] } 22. Nxa3# { Game ends by variant rule. } 0-1