FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/LnUe2rRO"]
[Date "2025.05.28"]
[White "komplit"]
[Black "SpucksPlays"]
[Result "1-0"]
[GameId "LnUe2rRO"]
[UTCDate "2025.05.28"]
[UTCTime "11:39:24"]
[WhiteElo "2073"]
[BlackElo "1977"]
[WhiteRatingDiff "+4"]
[BlackRatingDiff "-20"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4?! { (0.15 → -0.74) Inaccuracy. e3 was best. } { [%eval -0.74] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... c5? { (-0.74 → 0.86) Mistake. g6 was best. } { [%eval 0.86] } (1... g6 2. Qa4 d5 3. Qxa7 Rxa7 4. cxd5 Qxd5 5. g3 Qxd2 6. Kxd2) 2. g4?? { (0.86 → -3.55) Blunder. b4 was best. } { [%eval -3.55] } (2. b4 cxb4 3. c5 b3 4. Qxb3 b6 5. cxb6 axb6 6. Qxb6 Qxb6) 2... Qa5?? { (-3.55 → 0.00) Blunder. b5 was best. } { [%eval 0.0] } (2... b5 3. cxb5 Ba6 4. bxa6 Nxa6 5. g5 g6 6. b4 cxb4 7. Ba3) 3. Qa4? { (0.00 → -1.52) Mistake. Qb3 was best. } { [%eval -1.52] } (3. Qb3 Qxa2 4. Qxb7 Qxc4 5. Qxc8 Qxc1 6. Qxe8 Qxd2 7. Rxa7 Rxa7 8. Qxb8 Qxe1) 3... Qxd2?? { (-1.52 → 1.69) Blunder. Qxa4 was best. } { [%eval 1.69] } (3... Qxa4 4. b3) 4. Bxd2?! { (1.69 → 0.96) Inaccuracy. Kxd2 was best. } { [%eval 0.96] } (4. Kxd2 b6) 4... a5?? { (0.96 → 3.45) Blunder. g5 was best. } { [%eval 3.45] } (4... g5 5. Qxa7) 5. Qxd7 { [%eval 4.0] } 5... Kxd7 { [%eval 3.61] } 6. Bxa5 { [%eval 4.38] } 6... Rxa5 { [%eval 3.54] } 7. b4?? { (3.54 → 1.38) Blunder. Bg2 was best. } { [%eval 1.38] } (7. Bg2) 7... cxb4?? { (1.38 → Mate in 11) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #11] } (7... Rxa2 8. Rxa2) 8. Na3 { [%eval #11] } 8... Rxa3 { [%eval #10] } 9. Rc1 { [%eval #10] } 9... Rxa2 { [%eval #9] } 10. Rc2 { [%eval #9] } 10... Rxc2 { [%eval #8] } 11. Kd2 { [%eval #8] } 11... Rxd2 { [%eval #7] } 12. e4 { [%eval #7] } 12... Rxf2 { [%eval #6] } 13. h4 { [%eval #7] } 13... Rxf1 { [%eval #6] } 14. Ne2 { [%eval #6] } 14... Rxh1 { [%eval #5] } 15. Nc1 { [%eval #5] } 15... Rxh4 { [%eval #4] } 16. Ne2 { [%eval #4] } 16... Rxg4 { [%eval #3] } 17. Nd4 { [%eval #3] } 17... Rxe4 { [%eval #2] } 18. Nf3 { [%eval #2] } 18... Rxc4 { [%eval #1] } 19. Nh4 { [%eval #1] } 19... Rxh4# { Game ends by variant rule. } 1-0
