FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/LnNRpcXf"]
[Date "2026.02.28"]
[Round "-"]
[White "sivakumaran2016"]
[Black "Lucasli1310"]
[Result "0-1"]
[GameId "LnNRpcXf"]
[UTCDate "2026.02.28"]
[UTCTime "05:39:57"]
[WhiteElo "1412"]
[BlackElo "1683"]
[WhiteRatingDiff "-88"]
[BlackRatingDiff "+7"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-15] } 2... Na6?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. Nf6 was best. } { [%eval #16] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxd2 Ba6 7. Bxf7) 3. Bxa6?? { (Mate in 16 → 0.42) Lost forced checkmate sequence. Bxd7 was best. } { [%eval 0.42] } (3. Bxd7 Kxd7 4. b4 Nxb4 5. Qh5 Nxc2 6. Qxf7 Nxe1 7. Qxg8 Rxg8) 3... Bxa6 { [%eval 0.27] } 4. Qe2 { [%eval 0.61] } 4... Bxe2 { [%eval 0.06] } 5. Nxe2 { [%eval 0.17] } 5... d5?! { (0.17 → 1.25) Inaccuracy. Qc8 was best. } { [%eval 1.25] } (5... Qc8 6. b4 d5 7. exd5 Qh3 8. gxh3 c6 9. dxc6 Nf6 10. a4) 6. exd5 { [%eval 1.07] } 6... Qxd5 { [%eval 1.79] } 7. Nd4?? { (1.79 → Mate in 12) Checkmate is now unavoidable. a4 was best. } { [%eval #-12] } (7. a4 Qxg2 8. Ra3 Qxh2 9. Rxh2 h6 10. Rxh6 Nxh6 11. Nbc3 Kd7 12. Kf1 g6) 7... Qxa2 { [%eval #-12] } 8. Rxa2 { [%eval #-11] } 8... Rc8 { [%eval #-11] } 9. Rxa7 { [%eval #-10] } 9... Ra8 { [%eval #-10] } 10. Rxc7 { [%eval #-9] } 10... Rc8?? { (Mate in 9 → 0.92) Lost forced checkmate sequence. Kd7 was best. } { [%eval 0.92] } (10... Kd7 11. Rxd7 f5 12. Nxf5 Rc8 13. Rxe7 Rxc2 14. Nxg7 Bxg7 15. Rxg7 Rxc1 16. Rxg8) 11. Rxe7 { [%eval 0.93] } 11... Kxe7?? { (0.93 → Mate in 10) Checkmate is now unavoidable. Rxc2 was best. } { [%eval #10] } (11... Rxc2 12. Nxc2) 12. Ne6?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Nc6 was best. } { [%eval #-8] } (12. Nc6 Rxc6 13. c4 Rxc4 14. Na3 Rxc1 15. Ke2 Rxh1 16. Nb5 Rxh2 17. Kd1 Rxg2) 12... Kxe6?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. Rxc2 was best. } { [%eval #10] } (12... Rxc2 13. Nxg7 Rxb2 14. Bxb2 Bxg7 15. Bxg7 Kd8 16. Bxh8 Nf6 17. Bxf6 h5 18. Bxd8) 13. Nc3?? { (Mate in 10 → -2.84) Lost forced checkmate sequence. b4 was best. } { [%eval -2.84] } (13. b4 Rxc2 14. d4 Bxb4 15. Bh6 Bxe1 16. Bxg7 Bxf2 17. Bxh8 Bxd4 18. Bxd4 Rxg2) 13... Rxc3 { [%eval -2.3] } 14. bxc3?? { (-2.30 → Mate in 7) Checkmate is now unavoidable. dxc3 was best. } { [%eval #-7] } (14. dxc3 Ba3 15. bxa3 Ke5 16. Kd2 Ke4 17. a4 Kf3 18. gxf3 h5 19. a5 h4) 14... Bb4?? { (Mate in 7 → -0.75) Lost forced checkmate sequence. Ba3 was best. } { [%eval -0.75] } (14... Ba3 15. Bxa3 Kd6 16. Bxd6 Ne7 17. Bxe7 Rf8 18. Bxf8 h6 19. Bxg7 f5 20. Bxh6) 15. cxb4 { [%eval -1.05] } 15... Ne7?! { (-1.05 → 0.00) Inaccuracy. f5 was best. } { [%eval 0.0] } (15... f5 16. g4) 16. d4?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-6] } (16. Ke2 Kd6 17. Ba3 Nc8 18. d4 Ke7 19. d5 Kd7 20. Ke3 f6 21. Kd4 Rf8) 16... Ke5 { [%eval #-6] } 17. dxe5 { [%eval #-5] } 17... f5?? { (Mate in 5 → 6.21) Lost forced checkmate sequence. g5 was best. } { [%eval 6.21] } (17... g5 18. Bxg5 Rd8 19. Bxe7 h5 20. Bxd8 h4 21. Bxh4 f5 22. exf6#) 18. exf6 { [%eval 5.95] } 18... gxf6 { [%eval 5.08] } 19. Bg5?? { (5.08 → 1.38) Blunder. Bf4 was best. } { [%eval 1.38] } (19. Bf4 Rb8) 19... fxg5 { [%eval 0.86] } 20. f4?! { (0.86 → 0.00) Inaccuracy. Kd2 was best. } { [%eval 0.0] } (20. Kd2 g4) 20... gxf4 { [%eval -0.25] } 21. g3?? { (-0.25 → Mate in 4) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-4] } (21. Kd2 Ng8 22. b5 Nf6 23. b6 Rf8 24. Ke3 fxe3 25. g4 Nxg4 26. Re1 Nxh2) 21... fxg3 { [%eval #-4] } 22. hxg3 { [%eval #-3] } 22... Re8 { [%eval #-3] } 23. Rxh7 { [%eval #-2] } 23... Rd8 { [%eval #-2] } 24. Rxe7 { [%eval #-1] } 24... Rd7 { [%eval #-1] } 25. Rxd7# { Game ends by variant rule. } 0-1
