- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/LkxqwRNz"] [Date "2022.05.01"] [Round "-"] [White "mhmd_sayed8512412"] [Black "JaSharPython"] [Result "0-1"] [GameId "LkxqwRNz"] [UTCDate "2022.05.01"] [UTCTime "04:14:54"] [WhiteElo "1620"] [BlackElo "1640"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+5"] [Variant "Standard"] [TimeControl "300+3"] [ECO "C50"] [Opening "Italian Game: Classical Variation, Albin Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.33] } 1... e5 { [%eval 0.12] } 2. Nf3 { [%eval 0.19] } 2... Nc6 { [%eval 0.32] } 3. Bc4 { [%eval 0.21] } 3... Bc5 { [%eval 0.2] } 4. c3 { [%eval 0.25] } 4... Nf6 { [%eval 0.26] } 5. O-O { [%eval -0.25] } { C50 Italian Game: Classical Variation, Albin Gambit } 5... O-O?! { (-0.25 → 0.43) Inaccuracy. Nxe4 was best. } { [%eval 0.43] } (5... Nxe4 6. Bd5 Nf6 7. Bxc6 dxc6 8. Nxe5 Be7 9. d4 O-O 10. Bg5) 6. Re1? { (0.43 → -0.85) Mistake. d4 was best. } { [%eval -0.85] } (6. d4 Bb6 7. dxe5 Ng4 8. Bf4 Qe8 9. Nbd2 Ngxe5 10. a4 d6) 6... d6? { (-0.85 → 0.33) Mistake. Nxe4 was best. } { [%eval 0.33] } (6... Nxe4 7. d4 exd4 8. cxd4 Bb4 9. Rxe4 d5 10. Bg5 Qd7 11. Rh4) 7. d4 { [%eval 0.12] } 7... exd4 { [%eval 0.32] } 8. cxd4 { [%eval 0.65] } 8... Bb4?! { (0.65 → 1.25) Inaccuracy. Bb6 was best. } { [%eval 1.25] } (8... Bb6) 9. Nc3 { [%eval 1.13] } 9... Bg4 { [%eval 1.09] } 10. Bg5 { [%eval 1.46] } 10... Re8?! { (1.46 → 2.30) Inaccuracy. Bxf3 was best. } { [%eval 2.3] } (10... Bxf3 11. gxf3) 11. a3?! { (2.30 → 1.38) Inaccuracy. Re3 was best. } { [%eval 1.38] } (11. Re3) 11... Ba5 { [%eval 1.73] } 12. b4?! { (1.73 → 0.86) Inaccuracy. Re3 was best. } { [%eval 0.86] } (12. Re3 h6 13. Bxf6 Qxf6 14. h3 Bxc3 15. bxc3 Bd7 16. Qc2 Ne7 17. e5 Qg6 18. Qa2 d5) 12... Bb6 { [%eval 0.85] } 13. Qb3?? { (0.85 → -1.38) Blunder. Bxf6 was best. } { [%eval -1.38] } (13. Bxf6 Qxf6) 13... Qe7?? { (-1.38 → 6.92) Blunder. Bxf3 was best. } { [%eval 6.92] } (13... Bxf3) 14. e5?? { (6.92 → -2.71) Blunder. Nd5 was best. } { [%eval -2.71] } (14. Nd5 Nxd5 15. Bxe7 Bxf3 16. Qxf3 Nxd4 17. Qh5 Rxe7 18. exd5 Rae8 19. Rxe7 Rxe7 20. Qg4 g6) 14... dxe5?? { (-2.71 → 5.13) Blunder. Bxf3 was best. } { [%eval 5.13] } (14... Bxf3 15. gxf3) 15. dxe5?? { (5.13 → -1.12) Blunder. Nd5 was best. } { [%eval -1.12] } (15. Nd5 Qd7) 15... Bxf3 { [%eval -1.41] } 16. exf6?? { (-1.41 → -6.44) Blunder. Bxf6 was best. } { [%eval -6.44] } (16. Bxf6 gxf6 17. gxf3 Nd4 18. Nd5 Nxb3 19. Nxe7+ Rxe7 20. Bxb3 fxe5 21. Rad1 Kg7 22. a4 a5) 16... Qxe1+ { [%eval -5.83] } 17. Rxe1 { [%eval -6.31] } 17... Rxe1+ { [%eval -6.31] } 18. Bf1 { [%eval -6.33] } 18... Nd4 { [%eval -6.18] } 19. Qb2 { [%eval -6.84] } 19... Bh5?? { (-6.84 → 0.00) Blunder. Be2 was best. } { [%eval 0.0] } (19... Be2 20. h4 Rxf1+ 21. Kh2 c6 22. Ne4 Re8 23. Nd6 Re6 24. Be3 Bc7 25. f4 Nf3+ 26. gxf3) 20. h3?? { (0.00 → -4.86) Blunder. Bd2 was best. } { [%eval -4.86] } (20. Bd2 Re5 21. Be3 Rd8 22. fxg7 Ree8 23. a4 Rxe3 24. fxe3 Nf5 25. Ne4 Bxe3+ 26. Kh1 Bg6) 20... Rae8?? { (-4.86 → -1.58) Blunder. Ne2+ was best. } { [%eval -1.58] } (20... Ne2+) 21. g4? { (-1.58 → -3.61) Mistake. Qd2 was best. } { [%eval -3.61] } (21. Qd2 c6 22. fxg7 Nf5 23. g4 Ng3 24. Kg2 Nxf1 25. Qd6 R1e6 26. Qd7 h6 27. gxh5 hxg5) 21... Bg6? { (-3.61 → -1.78) Mistake. h6 was best. } { [%eval -1.78] } (21... h6) 22. Kg2 { [%eval -1.96] } 22... h6? { (-1.96 → -0.74) Mistake. Nc2 was best. } { [%eval -0.74] } (22... Nc2) 23. Be3?? { (-0.74 → -4.97) Blunder. Bd2 was best. } { [%eval -4.97] } (23. Bd2 R1e6 24. fxg7 Nc2 25. Na4 Bd4 26. Bc3 Rd6 27. Bxd4 Rxd4 28. Qc1 Kxg7 29. Nc5 Kh7) 23... Nc6?? { (-4.97 → 1.82) Blunder. R8xe3 was best. } { [%eval 1.82] } (23... R8xe3 24. fxe3) 24. Nd5?? { (1.82 → -7.52) Blunder. Bxb6 was best. } { [%eval -7.52] } (24. Bxb6 axb6) 24... Be4+ { [%eval -7.69] } 25. f3 { [%eval -7.75] } 25... Bxd5 { [%eval -7.13] } 26. Bxb6 { [%eval -7.2] } 26... axb6 { [%eval -7.76] } 27. Bb5 { [%eval -7.84] } 27... R8e3 { [%eval -7.69] } 28. Kg3 { [%eval -21.17] } 28... Rxf3+ { [%eval -16.15] } 29. Kh4?! { (-16.15 → Mate in 2) Checkmate is now unavoidable. Kh2 was best. } { [%eval #-2] } (29. Kh2 Rh1+) 29... g5+ { [%eval #-1] } 30. Kh5 { [%eval #-1] } 30... Rxh3# { Black wins by checkmate. } 0-1